Author Topic: 2 Questions while battling: Brigades in play & Initiative  (Read 10188 times)

Offline soul seeker

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Re: 2 Questions while battling: Brigades in play & Initiative
« Reply #25 on: October 30, 2008, 03:37:33 PM »
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See...now I have to go back and look.   :-[


Okay, what I'm reading from RR's description is that he had an interrupt to play on Anti where in our game you could have interrupted with the Tartan but you didn't have a PG interrupt.

However, it still follows Schaef's order in his original post.

What would have mirrored our situation is if you Glittering Sworded Prince of Greece (don't even know if possible) and AoTL Antichos  THEN he couldn't play his interrupt because the gray EC is gone.

does that make sense?


« Last Edit: October 30, 2008, 03:43:14 PM by soul seeker »
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Offline TheKarazyvicePresidentRR

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Re: 2 Questions while battling: Brigades in play & Initiative
« Reply #26 on: October 30, 2008, 03:39:09 PM »
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If I am reading this correctly, then yes you can play Namaan's horses to interrupt glittering sword because it's your init by removal.   If I'm reading it right.

Are you serious?  If that's true then I just cheated RR in our game (sorry, RR). 

How is that different than the situation in our game Soul Seeker?

How come I can't seem to get this right?  ::)
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The Schaef

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Re: 2 Questions while battling: Brigades in play & Initiative
« Reply #27 on: October 30, 2008, 03:54:20 PM »
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Ok if I block with POGreece to anti the 4th, he d/cs a diff hero for the ability then plays glit sword vs my Anti the 4th then aotls my POgreece, I can inturupt his sword with namaans horses can I not?

Numbers would have been nice on this question.  I don't see here or elsewhere where the Heroes in battle were listed so I just have to wing it.

The two ECs are 6/6 and 11/10.  So if the Hero(es) with the additional 3/2 from Sword brings their numbers to 6 or higher offense, or 7 or higher defense, initiative passes to the blocker.  In that case the opportunity to play Horses is still there.  If the Hero numbers are less than 6/7, then the Hero retains initiative after the discard of Antiochus, and Horses cannot be played after AotL is played since it couldn't be played before.


Offline soul seeker

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Re: 2 Questions while battling: Brigades in play & Initiative
« Reply #28 on: October 30, 2008, 04:10:46 PM »
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That's a good point Schaef...I didn't even think to ask for the heroes numbers...that would change things.

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Offline Gabe

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Re: 2 Questions while battling: Brigades in play & Initiative
« Reply #29 on: October 30, 2008, 04:14:51 PM »
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I'm pretty sure the Hero was Widow who ended up dying a martyr's death.

 :-[ Doh!  Third time's a charm.  Maybe I'll get this right next time it comes up in a game. :)
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Offline Prof Underwood

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Re: 2 Questions while battling: Brigades in play & Initiative
« Reply #30 on: October 30, 2008, 04:16:51 PM »
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It sounds like you are saying that:
if a 8/8 GC makes a RA and is blocked by 2 5/5 ECs banded together, and
if the GC plays a GE that discards 1 of the 2 ECs, then initiative passes to the defender, but
if the attacker plays AotL on the 2nd EC, then there would be noone left in battle to negate the discard, but
the defender can still play the negate on the first EC that was discarded.

Is that right?

Offline TheKarazyvicePresidentRR

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Re: 2 Questions while battling: Brigades in play & Initiative
« Reply #31 on: October 30, 2008, 04:18:36 PM »
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That's a good point Schaef...I didn't even think to ask for the heroes numbers...that would change things.


The hero was widow. Making widows offense 6/5 with G sword.
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The Schaef

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Re: 2 Questions while battling: Brigades in play & Initiative
« Reply #32 on: October 30, 2008, 04:28:21 PM »
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if the attacker plays AotL on the 2nd EC, then there would be noone left in battle to negate the discard, but
the defender can still play the negate on the first EC that was discarded.

If the player had an opportunity to interrupt before AotL was played, he still has an opportunity after.
If the player did not have an opportunity before AotL was played, he does not have an opportunity after.
So in this case, the passing of initiative allows you to play a negate on the first EC, whether AotL is played or not.

mn777saint

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Re: 2 Questions while battling: Brigades in play & Initiative
« Reply #33 on: January 14, 2009, 01:39:12 PM »
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This may not answer the question, but rather could help prevent such confusion.
as a player, when ever a SA is activated by my doing an action, placing a Character or Enhancement, I read what the card does and any effects it may cause, and the ask my oppenant...Can you Interupt or Negate this SA? (If yes...NOW is the time to do it...if NO, SA does what it does...) and we continue to the next phase of play.

Offline Arch Angel

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Re: 2 Questions while battling: Brigades in play & Initiative
« Reply #34 on: January 14, 2009, 06:59:28 PM »
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Actually, unless that ability is prevented, or a 'battle winner,' then you're supposed to follow through with the ability before it can even *get* negated.

Example:
*I make a RA with Gabriel (SA: Search Opp's Draw Pile and DC one enhancement)
~~I know my opponent can, or will, negate this ability, but according to game rule I search their Draw Pile and DC an enhancement
*They block with King of Tyrus (Negate all Special Abilities)
~~Gabriel's ability is NOW negated, and the Enhancement is returned to their Draw Pile and the Draw Pile is shuffled.

Offline Tsavong Lah

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Re: 2 Questions while battling: Brigades in play & Initiative
« Reply #35 on: January 14, 2009, 08:41:03 PM »
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I ended up not reading the last two pages, so forgive me if the question has already been answered, but:

Bryon has always told me that you always check for initiative after a card is played. When you RA with, say, a 6/6 hero and your opponent blocks with a 1/1, they have to ask for initiative in case you want to play AoTL. If you don't play AoTL, then they can carry on with their enhancements. I think soul seeker's second question is the same case. After his Widow is blocked by Tartan and Unclean Spirit, he asks for initiative (in case Gabe wants to play CM), then plays Battle Prayer and Fishers of Men to convert Tartan. Gabe must now ask for initiative to play his interrupt/negate, and soul seeker denies it because he has an available Angel of the Lord to play on Unclean Spirit.
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