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The skill in Poker comes from elements not directly related to the game itself. It is a very simple game compared to Redemption.
Some of that directly translates to CCGs.
I've stated before how I rule at my tournaments. If there is a dispute as to whether a player tried to prevent another player from using a dominant by slapjacking cards, then I will always side with the player who wanted to play their dominant.So if you're at my tournament, it is in your own best interest to ask your opponent for initiative so that when you play your card, that they can't claim that they wanted to play a dominant first.
Since when is Magic on ESPN? . I assumed poker.Poker is NOT more strategic than Redemption. I don't know if MTG is, since I've never played it, but I've played poker, and I know that it is NOT.
Web definitionsscheme: an elaborate and systematic plan of actionthe branch of military science dealing with military command and the planning and conduct of a warwordnetweb.princeton.edu/perl/webwnStrategy refers to a plan of action designed to achieve a particular goal. The word is of military origin, deriving from the Greek word strategos, which roughly translates as general.en.wikipedia.org/wiki/StrategyIn game theory, a player's strategy in a game is a complete plan of action for whatever situation might arise; this fully determines the player's behaviour. ...en.wikipedia.org/wiki/Strategy_(game_theory)Strategy was a Canadian game show which debuted on the CBC on April 1, 1969. It was hosted by Alex Trebek and produced by Sidney M. Cohen. The show aired its final episode October 7, 1969.en.wikipedia.org/wiki/Strategy_(game_show)
So if you're at my tournament, it is in your own best interest to ask your opponent for initiative so that when you play your card, that they can't claim that they wanted to play a dominant first.
I was featured on the JSS National championships, Magic Pro tour, Magic Grand Prix, and Worlds(which I lost on world-wide tv).
Quote from: Prof Underwood on July 07, 2011, 11:19:34 AMSo if you're at my tournament, it is in your own best interest to ask your opponent for initiative so that when you play your card, that they can't claim that they wanted to play a dominant first.Just to clarify, are you saying that people should always ask for permission to move past any phase? The original question was a matter of battle initiative (I don't know why the word initiative was brought up, since the issue which spawned the question didn't involve playing a dominant during battle). Do you have verbally to ask, no matter how innocuous the artifact seems to you, if your opponent wants to DoN it before you can start your battle phase?If yes that seems kind of... extra difficult. I feel like it could make games much more annoying if every turn you have to ask if your opponent wants to play a dominant. You'd essentially have to ask after every phase.
Quote from: spicynumber1 on July 07, 2011, 03:42:53 PMI was featured on the JSS National championships, Magic Pro tour, Magic Grand Prix, and Worlds(which I lost on world-wide tv). Nice, do you still play?
Just to clarify, are you saying that people should always ask for permission to move past any phase?
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Attacking with Hur from hand is perfectly fine
Quote from: Minister Polarius on July 13, 2011, 03:41:34 PMAttacking with Hur from hand is perfectly fineI never knew you can "attack from hand"...What a powerful move, there is no longer any need to play cards to territory then rescue?
You'd be breaking the rules if you tried to drop everything real quick in anticipation of a Mayhem, and any good judge would make you pick your cards back up.Attacking with Hur from hand is perfectly fine, but if you flipped up Gifts and slapped Hur into battle from hand or territory or anywhere else, any good judge would make you go back if your opponent wanted to play DoN.
Speaking from the position of an actual Tourny host/judge, I would allow it. Reasoning? There's nothing in the rules that says otherwise. It being the "right thing to do" is up to debate, but it is not a judges job to regulate morals, just gameplay.
Quote from: Gabe on July 07, 2011, 02:13:46 PM Some of that directly translates to CCGs., but although SOME of Redemption is about reading your opponent, it isn't practically the whole game
I'm not going to telegraph my game any more than I have to.
However I will state that the opponent must be given a reasonable amount of time to react to the playing of a card.