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Duplicate CardsNo player may control duplicates of a unique character or cause them to fight each other.This includes unique characters in play, in battle, in a side battle, face down, or in a set-aside area. Unique character cards with the same card title and the same art or with the same title and the same brigade are considered duplicates for deck building purposes; a player may have only control one of these at any time.Players are restricted from performing optional game rules that would result in a playercontrolling multiple copies of the same unique character. A card is protected from any ability that would cause that card to become a second copy of a unique character controlledby a single player. If a player does end up controlling multiple copies of a unique character,all copies of that character except the original copy are discarded regardless of protection or immunity.Note: Captured characters are not treated the same as characters and thus do not affect theserules.Some character cards have different card titles, but are the same unique character. A playermay have only one of these in your territory, in battle, in a side battle, face down, or set-asideat a time. When a card or special ability references a character by name, it can be applied toany version of the named character.These are unique characters with different card titles:● Abram/Abraham (Pa) or Abraham (CW)Ahab (B) or Ahab (C) or Ahab (L) or Ahab (UL) or King Ahab (RA2)Ahaziah (Pr) or King Ahaziah (PC)Amram & Jochebed or Jochebed (Wo) or Moses’ Parents (CW)Angel at the Tomb (Wa) or Angel at Tomb (Pi)Antonius Felix (EC) or Governor Felix (Ap)Bartholomew (Di) or Bartholomew (Nathaniel) (Ap)Bear (D) or The Bear (RA)Belshazzar (Pr) or King Belshazzar (FF2)Chief Captain Lysias (Ap) or Claudius Lysias (PC)David (Green) (Ki) or David (Green) (Wa) or David (Red) (Ki) or David (Red) (Wa)or David, the Psalmist (CW) or David, the Shepherd (CW) or King David (P)Elymas (Bar-Jesus) the Sorcerer (Ap) or Elymas the Sorcerer (Di) or Elymas theSorcerer (EC)Esau (Pa) or Esau the Hunter (F) or Esau, the Hunter (P)Jacob (D) or Jacob (FF) or Jacob (Israel) (CW)James (half-brother of Jesus (Ap) or James, Leader in Jerusalem (PC)James Son of Zebedee (Ap) or James Son of Zebedee (H) or James (I)Joshua 1 (P) or Joshua 2 (P) or Joshua, son of Nun (CW)King Abijah (Ki) or King Abijam (RA2)Manasseh (Pr) or King Manasseh (Di)Matthew (Di) or Matthew (Levi) (Ap)Medium in Endor (CW) or Witch of Endor (Pr) or Witch of Endor (Wa)Morg (AW) or Morgan (AW)Noah’s Sons (Pa) or Shem (CW)/Ham (CW)/Japheth (CW)Pharaoh (H) or Pharaoh (L) or Pharaoh (UL) or The Hard-Hearted Pharaoh (CW)Roman Jailer (Ap) or The Roman Jailer (EC)Samson (L) or Samson (J) or Samson (P) or Samson (UL) or Samson, the Nazarite(CW)Saul (Ap) or Paul (Ap)Uriah (A) or Uriah (L) or Uriah (UL) or Uriah the Hittie (Ra2)Whore of Babylon (L) or Whore of Babylon (UL) or Babylon the Great (Wa)Woman of Thebez (Wo) or The Woman of Thebez (Ra2)All Artifact, Covenant, Curse, and Fortress cards are considered unique. A player maycontrol only one of these at any time. However, unique Artifact, Covenant, and Curse cardscan be duplicated face down in the Artifact pile.The Tabernacle (Pi), Solomon's Temple (Pa), Solomon's Temple (XXVI), Zerubbabel’sTemple (FF), and Herod's Temple (Di) are considered the same unique Fortress. You mayhave no more than one in play (or set aside) at a time.