Cactus Web Site special offer: Orders over $75 will receive a free Angel of God 2023 National Promo card while supplies last.
Why did ignore get a useless change? It isn't broken or confusing.
So... what's the point of good ignores, then?
okay so in the end..Good ignore abilities can now no longer win you a rescue attempt? Would this be correct?
So what about cards like Red Dragon and Queen Vashti who block with an ignore attached? What happens when they block? Or what about cards like Faith of Moses’ Parents that interrupt then ignore? What happens to that card/ability now?
Quote from: Bobbert on January 29, 2020, 01:21:39 PMSo... what's the point of good ignores, then?Pre-block ignore is still a very strong play if they don't have something to block with from hand, deck, Reserve, etc.Overall this is a big nerf to ignore. The 4th component to ignore was one of the more complicated abilities in the game. It's the part that caused almost all of the questions surrounding ignore and made it difficult to understand. As we look to help simplify Redemption to make the game more accessible we felt this was a necessary change. There are obviously casualties involved with a change like this but we felt the benefits are worth it.
Quote from: Gabe on January 29, 2020, 01:34:06 PMQuote from: Bobbert on January 29, 2020, 01:21:39 PMSo... what's the point of good ignores, then?Pre-block ignore is still a very strong play if they don't have something to block with from hand, deck, Reserve, etc.Overall this is a big nerf to ignore. The 4th component to ignore was one of the more complicated abilities in the game. It's the part that caused almost all of the questions surrounding ignore and made it difficult to understand. As we look to help simplify Redemption to make the game more accessible we felt this was a necessary change. There are obviously casualties involved with a change like this but we felt the benefits are worth it.I see no benefit, only a reduction in the number of good battle winners that significantly hurts several themes. I know of no one who was complaining about ignore as of this junction. If enough players dissent, could this potentially be repealed?
Quote from: Red on January 29, 2020, 03:27:45 PMQuote from: Gabe on January 29, 2020, 01:34:06 PMQuote from: Bobbert on January 29, 2020, 01:21:39 PMSo... what's the point of good ignores, then?Pre-block ignore is still a very strong play if they don't have something to block with from hand, deck, Reserve, etc.Overall this is a big nerf to ignore. The 4th component to ignore was one of the more complicated abilities in the game. It's the part that caused almost all of the questions surrounding ignore and made it difficult to understand. As we look to help simplify Redemption to make the game more accessible we felt this was a necessary change. There are obviously casualties involved with a change like this but we felt the benefits are worth it.I see no benefit, only a reduction in the number of good battle winners that significantly hurts several themes. I know of no one who was complaining about ignore as of this junction. If enough players dissent, could this potentially be repealed?No one complains about Ignore, because there are only two things that happen with ignore. You either understand how it works and that is that, or you don't and you don't play those cards. There are constantly questions about ignore and how it works. You have been at several tournaments with me that I've had to explain ignore at, and got no where. It ends with basically. This person wins. You can play this, this and this, but if you can't negate/interrupt it you are giving a LS.
Quote from: Watchman on January 29, 2020, 02:41:41 PMSo what about cards like Red Dragon and Queen Vashti who block with an ignore attached? What happens when they block? Or what about cards like Faith of Moses’ Parents that interrupt then ignore? What happens to that card/ability now?The evil ignores are largely unchanged by this change, as the stalemate is sufficient to get the block. There's probably some scenario involving banding where adding the ignored character into battle results in the numbers being enough to discard a non-ignoring character. (Red Dragon banding to Abaddon while opposing angels with enough strength to discard Abaddon.)FoMP becomes a way to save your character from an ability or losing by the numbers, but it won't win you the battle.
Quote from: RedemptionAggie on January 29, 2020, 03:03:00 PMQuote from: Watchman on January 29, 2020, 02:41:41 PMSo what about cards like Red Dragon and Queen Vashti who block with an ignore attached? What happens when they block? Or what about cards like Faith of Moses’ Parents that interrupt then ignore? What happens to that card/ability now?The evil ignores are largely unchanged by this change, as the stalemate is sufficient to get the block. There's probably some scenario involving banding where adding the ignored character into battle results in the numbers being enough to discard a non-ignoring character. (Red Dragon banding to Abaddon while opposing angels with enough strength to discard Abaddon.)FoMP becomes a way to save your character from an ability or losing by the numbers, but it won't win you the battle.So with FoMP, if my hero is being discarded by a SA, and I use FoMP to ITB and ignore black brigade (the discarding brigade), I’m not being discarded now, but what now? With this rule change is it now that I can’t be harmed at this point by black (unless my ignore is negated), but I’m also not winning the battle by ignoring black. So my strength still counts but his strength doesn’t, but his toughness still counts. If this is the case it’s no different than a Protect ability. So what’s the point of having an ignore ability anymore then?