New Redemption Grab Bag now includes an assortment of 500 cards from five (5) different expansion sets. Available at Cactus website.
Following are the deck building rules that Justin so kindly put together for us - with updates.DECK BUILDING RULES The following are the deck construction rules for players who wish to build their own decks. These rules are also the construction rules for tournament play.TYPE I Deck Building RulesYour deck must contain a minimum of fifty (50) cards. Seven of these must be Lost Soul cards. When you are building larger decks, one Lost Soul must accompany every six cards beyond fifty-six (56). Below is a chart showing the total number of Lost Souls needed for deck quantities up to 105.Maximum of 1 of each in a deck: Any Covenant, Curse, Enhancement, Hero, or Evil Character with more than one brigade at face valueDominant (lamb icon or grim reaper icon card)Lost Souls with a special abilityMaximum of 1 of each per 50 cards in a deck:Any card that has a special ability. This includes characters, Enhancements, Artifacts, Covenants, Curses, Sites, and Fortresses.Maximum of 3 of each in a deck:Heroes, Evil Characters and Enhancements that do not have a special ability and have one brigade at face value.Other rules:The number of sites may not exceed the number of Lost Souls in a deck. The number of dominants (good and evil combined) may not exceed the number of Lost Souls in a deck. (The Lost Souls card counts as 1 (one) Lost Soul and the “Hopper” Lost Soul does not count towards Lost Soul deck building requirements).The max size for a T1 deck is 154.Unique characters with special abilities that have the same name and brigade are limited to a maximum of 1 each per 50 cards in a deck.Generic characters with special abilities that have the same name and card art are limited to a maximum of 1 each per 50 cards in a deck. If the card art is different, you may select a maximum of 1 each per 50 cards in a deck from each variant. TYPE II Deck Building Rules Your deck must contain a minimum of one hundred (100) cards. Fourteen of these must be Lost Soul cards. When you are building larger decks, one Lost Soul must accompany every six cards beyond one hundred five (105).Maximum of 1 of each in a deck:Enhancements, Heroes, or Evil Characters with 3 or more brigades at face valueDominant (lamb icon or grim reaper icon card)Maximum of 2 of each in a deck:Cards with 2 brigades at face valueLost Souls with a special abilityMaximum of 3 of each in a deck:Any Artifact or Fortress and any Covenant or Curse with one brigade at face valueMaximum of 4 of each in a deck:Any character, Enhancement or Site with one brigade at face value.Maximum of 1 of each per 50 cards in a deck:Site with a special abilityOther Rules:The number of your good cards and the number of your evil cards MUST be equal. Dual-alignment characters and Enhancements count as both good and evil.The number of sites may not exceed the number of Lost Souls in a deck.The number of dominants (good and evil combined) may not exceed the number of Lost Souls in a deck. (The Lost Souls card counts as 1 (one) Lost Soul and the “Hopper” Lost Soul does not count towards Lost Soul deck building requirements).The max size for a T2 deck is 252.