Author Topic: Redemption Table Simulator 2  (Read 18598 times)

Offline RoyCannaday

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Re: Redemption Table Simulator 2
« Reply #25 on: August 30, 2009, 09:56:29 PM »
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No, there is not.  Neither is there an app for flash. :P

well by next year...........

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Offline Prof Underwood

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Re: Redemption Table Simulator 2
« Reply #26 on: August 30, 2009, 10:30:45 PM »
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i think deep down everyone is gonna call the thing "RTS" even when it's not.
That reminds me of a little corner gas station/food mart where I used to live.  It was called "Pa's".  Then got bought out several times and went through several name changes such as "Clucker's", "Wilmore Corner Market", and I think a couple others.  But all the locals still called it "Pa's" for years :)

More on topic.  Since Mike is working on this on his "free" time.  Can we expect that Redemption Live will also be free?

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Re: Redemption Table Simulator 2
« Reply #27 on: August 30, 2009, 10:41:04 PM »
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Wow....I can see it now

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Offline Gabe

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Re: Redemption Table Simulator 2
« Reply #28 on: August 30, 2009, 11:11:36 PM »
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More on topic.  Since Mike is working on this on his "free" time.  Can we expect that Redemption Live will also be free?

There was nothing official announced about what Redemption Live is going to cost.  Mike mentioned that he was looking into hosting options for the website and the database.  It's also going to require enough bandwidth that several players can connect at once.  That kind of stuff isn't cheap though so it's bound to cost somebody something.  I don't see any reason that the cost shouldn't be passed along to those that are using and enjoying the program.
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Offline crustpope

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Re: Redemption Table Simulator 2
« Reply #29 on: August 30, 2009, 11:39:59 PM »
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More on topic.  Since Mike is working on this on his "free" time.  Can we expect that Redemption Live will also be free?

There was nothing official announced about what Redemption Live is going to cost.  Mike mentioned that he was looking into hosting options for the website and the database.  It's also going to require enough bandwidth that several players can connect at once.  That kind of stuff isn't cheap though so it's bound to cost somebody something.  I don't see any reason that the cost shouldn't be passed along to those that are using and enjoying the program.

I agree.  and unfortunately, the cost will probably be pretty high since there wont be very many people playing it as compared to other live online games.
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Offline juhnkect

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Re: Redemption Table Simulator 2
« Reply #30 on: August 30, 2009, 11:43:04 PM »
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 :doh: then it'll probably be good ol' fashion rts for me.. for a while atleast lol

Offline BubbleBoy

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Re: Redemption Table Simulator 2
« Reply #31 on: August 30, 2009, 11:56:55 PM »
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Well I wouldn't make any decisions until you actually know something about it. :P
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Offline Prof Underwood

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Re: Redemption Table Simulator 2
« Reply #32 on: August 31, 2009, 12:19:48 AM »
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I don't see any reason that the cost shouldn't be passed along to those that are using and enjoying the program.
I agree that it makes sense for costs to be passed on to the people benefiting from a product, but.....
:doh: then it'll probably be good ol' fashion rts for me.. for a while atleast lol
there will be a lot of people like this who will have a hard time paying money for something that they can get for free (even if the new version is better).

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Offline The Guardian

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Re: Redemption Table Simulator 2
« Reply #33 on: August 31, 2009, 02:58:57 AM »
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The amount of resources needed to accommodate the number of players who would be using this would be far less than say the resources needed for Xbox Live to operate. I don't know anything about it other than what I've read here, but it seems logical that there wouldn't be much reason to design the program if the resulting costs for people to use it are not reasonable.

All I have to say is, I cannot wait for a way to play some T2 MP online in a reasonable amount of time.  ;D 
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Offline Cameron the Conqueror

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Re: Redemption Table Simulator 2
« Reply #34 on: August 31, 2009, 10:20:46 AM »
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I'm pretty sure Mike mentioned to me that he was considering a pro paid model.  So, some features would be free, but if you wanted a few pro features, then you could pay.

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Re: Redemption Table Simulator 2
« Reply #35 on: August 31, 2009, 11:27:21 AM »
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Ya like Multi-Player, Teams, and such would be extra features. Thats actually a really good idea.

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Re: Redemption Table Simulator 2
« Reply #36 on: August 31, 2009, 11:39:37 AM »
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i don't think multiplayer and teams as extra features would be a good idea
cause for one i'm dying to play a game of teams redemption and play multiplayer online without using instant messager. and putting them as extra features would just make me not wanna get it and stay with RTS
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Offline Cameron the Conqueror

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Re: Redemption Table Simulator 2
« Reply #37 on: August 31, 2009, 11:43:34 AM »
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i don't think multiplayer and teams as extra features would be a good idea
cause for one i'm dying to play a game of teams redemption and play multiplayer online without using instant messager. and putting them as extra features would just make me not wanna get it and stay with RTS
That didn't make any sense.

You really want to play teams and multi without IM, but you don't want them in Redemption Live and would stay with RTS, where you can't AL ALL do teams or multi?



Since Cactus hosts these boards, their website, and their webstore, they must have a server or two.  Why couldn't Cactus host Redemption Live?  I bet that would cut down on costs.  Maybe the next starter deck could include a web code for 14 days free of Redemption Live.....  Maybe that's the future of UPCs!  A UPC grants you like a week free of Redemption Live!

drb1200

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Re: Redemption Table Simulator 2
« Reply #38 on: August 31, 2009, 11:50:07 AM »
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i don't think multiplayer and teams as extra features would be a good idea
cause for one i'm dying to play a game of teams redemption and play multiplayer online without using instant messager. and putting them as extra features would just make me not wanna get it and stay with RTS
Go ahead, whine all you like. You know all us board members enjoy it.
« Last Edit: August 31, 2009, 11:55:10 AM by drb1200 »

Offline Bap7

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Re: Redemption Table Simulator 2
« Reply #39 on: August 31, 2009, 12:13:08 PM »
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If it cost money i prob won't be able to do it :( I always thought it would be cool if cactus or somebody made a Redemption game for the xbox 360 8) ;D
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Offline Professoralstad

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Re: Redemption Table Simulator 2
« Reply #40 on: August 31, 2009, 12:23:03 PM »
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A UPC grants you like a week free of Redemption Live!

Or better yet, a Thesaurus box...Except then everyone would have to destroy their TexP box towers...
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Offline Korunks

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Re: Redemption Table Simulator 2
« Reply #41 on: August 31, 2009, 12:24:53 PM »
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Quote
If it cost money i prob won't be able to do it Sad I always thought it would be cool if cactus or somebody made a Redemption game for the xbox 360 Cool Grin

but wouldn't that cost money  ??? ;)
« Last Edit: August 31, 2009, 12:52:00 PM by Korunks »
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Offline Prof Underwood

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Re: Redemption Table Simulator 2
« Reply #42 on: August 31, 2009, 12:25:30 PM »
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I'm pretty sure Mike mentioned to me that he was considering a pro paid model.  So, some features would be free, but if you wanted a few pro features, then you could pay.
I think this is a great idea.  I would suggest that the free model include T1-2p, T1-mp, Closed Deck, TEAMS, and maybe Booster, as they seem to all be very accessible to newer / younger players with smaller budgets.

I would suggest T2-2p, T2-mp, and maybe Booster be in the pro paid model.  These seem to be more the domain of the long-time players who generally have larger sources of income.

Or better yet, a Thesaurus box...Except then everyone would have to destroy their TexP box towers...
I like this idea, since there isn't any other use for the TexP UPC's.

Offline New Raven BR

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Re: Redemption Table Simulator 2
« Reply #43 on: August 31, 2009, 12:43:04 PM »
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i don't think multiplayer and teams as extra features would be a good idea
cause for one i'm dying to play a game of teams redemption and play multiplayer online without using instant messager. and putting them as extra features would just make me not wanna get it and stay with RTS
That didn't make any sense.

You really want to play teams and multi without IM, but you don't want them in Redemption Live and would stay with RTS, where you can't AL ALL do teams or multi?

no, i mean i don't wanna pay for it
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Offline xCaLeBx

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Re: Redemption Table Simulator 2
« Reply #44 on: August 31, 2009, 01:55:53 PM »
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Well a way to do it could be you send whoever $20 for a year (thats probably pretty low I'm just using a random amount) and a little status is put next to your profile and itsayspro playerand that lets you use the pro model......I'm sure most everyone her could swing $20-$40 a year right?
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Lamborghini_diablo

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Re: Redemption Table Simulator 2
« Reply #45 on: August 31, 2009, 03:43:51 PM »
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I'm sure most everyone her could swing $20-$40 a year right?

Could I? Yeah. Would I? Probably not. I don't even buy the real cards anymore since I've never used them, ever.

Offline sk

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Re: Redemption Table Simulator 2
« Reply #46 on: August 31, 2009, 03:52:13 PM »
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I would suggest T2-2p, T2-mp, and maybe Booster be in the pro paid model.  These seem to be more the domain of the long-time players who generally have larger sources of income.
Goody, even less reason for people to play Type 2...  ;)


Since Cactus hosts these boards, their website, and their webstore, they must have a server or two.  Why couldn't Cactus host Redemption Live?  I bet that would cut down on costs.  Maybe the next starter deck could include a web code for 14 days free of Redemption Live.....  Maybe that's the future of UPCs!  A UPC grants you like a week free of Redemption Live!
When Doug Gray was admin, he mentioned that he used a third party to host both 3Lions and CGD's sites.  I'm guessing that's still the case.
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Offline metalpsalm

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Re: Redemption Table Simulator 2
« Reply #47 on: August 31, 2009, 04:01:03 PM »
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Man, web based sounds really cool
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Offline Sean

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Re: Redemption Table Simulator 2
« Reply #48 on: August 31, 2009, 04:07:57 PM »
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Quote
These seem to be more the domain of the long-time players who generally have larger sources of income.
I've played for a really long time and can't afford to buy new cards.
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Offline lightningninja

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Re: Redemption Table Simulator 2
« Reply #49 on: August 31, 2009, 04:14:50 PM »
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I talked to Mike and it sounds amazing! I don't know what I'm allowed to spoil so I just won't say anything... except that it will be worth the cost.

As for cost... I heard it will be something like you buy a collection of cards on the site. You can buy packs or individual cards, obviously WAY cheaper than buying a real pack or a real don. But it's a great investment, once you have that card you can use it, in any and all deck.
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