Author Topic: REG Corrections and Updates  (Read 63352 times)

browarod

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Re: REG 2.0 Corrections thread
« Reply #100 on: November 09, 2011, 04:21:51 PM »
It's not ALL the cards with apostrophes. Ezra's Journey shows up fine. Or did you just mean all the apostrophes within Thesaurus?

Offline frisian9

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Re: REG Updates
« Reply #101 on: November 26, 2011, 08:32:00 AM »
Changes made since 2011 Nationals:

Verses removed from the following cards (11/26/2011):
  • Chastisement of the Lord (P), Love (P), Water to Wine (P), Caleb (P), Brass Serpent (P), John (P), King David (P), Authority of Christ (P), Joab (P), A Child is Born (P), Joshua 2 (P), King Solomon (P), Samson (P), Mary's Prophetic Act (P), Frog Demons (P), Rage (P)

Jacob (FF) Play as: May band to a silver brigade Hero or may play a Genesis enhancement [play an enhancement].

Siegeworks (all 3 varieties) - Attributes: OT, Based on Prophecy, Depicts a Weapon

Canaanites (added)
Caananites were composed of several different groups who lived in the land of Canaan. However, only certain ones actually called themselves Canaanites.  Genesis chapter 10 mentions the man named Canaan, who was the ancestor of the Canaanites.
"Canaan was the father of Sidon his firstborn, and of the Hittites, Jebusites, Amorites, Girgashites, Hivites, Arkites, Sinites, Arvadites, Zemarites and Hamathites. Later the Canaanite clans scattered and the borders of Canaan reached from Sidon toward Gerar as far as Gaza, and then toward Sodom, Gomorrah, Admah and Zeboyim, as far as Lasha." - Genesis 10:15-19
Any tribes and clans in this list are deemed Canaanites in Redemption™, as are subgroups of these tribes and clans.  For example, the Gibeonites were a subgroup of the Amorites and Hivites, so they are Canaanites. These include:
•   (Good) Ahimelek the Hittite (RA2), Ishmaiah the Gibeonite (RA2), King Hiram (FF), Rahab (Wo), Uriah (AL), Uriah (AU), Uriah (L), Uriah (UL), and Uriah the Hittite (RA2)
•    (Evil) Abimelech (Pa), Abimelech (RA2), Bera, King of Sodom (Pa), Controlling Demon (Ap), Gibeonite Delegates (RA2), Jezebel (BL), Jezebel (BU), Jezebel (L), Jezebel (RA2), Jezebel (UL), King of Tyrus (Pi), King of Tyrus (Wa), Lot's Daughters (Wo), Lot's Wife (Wo), Prince of Tyrus (Pi), Shechem (F), Shechem (RA2), Sisera (Ki), The Woman of Thebez (RA2), and The Woman of Thebez (Wo)

Canaanite Sites (added)
The following Redemption™ cards are considered from Caanan:
•   Canaan (RA2), Hormah (FF), Jericho (Pi), Pit of Dothan (Wo), Promised Land (Pa), and Sodom (Wa)

Taunt (added)
Taunt is a character attribute printed on the card. Taunt is a battle challenge performed by an Evil Character. A taunt targets an opponent’s Hero. You can only taunt when your opponent has no lost souls to rescue. The taunt it is your only battle for the turn. The opponent can accept or decline the taunt. If the taunt is declined, the Hero loses the battle and gains the special ability specified with the taunt attribute  (e.g., “place opponent’s Hero beneath deck”).
The following Evil Characters can taunt:
•   Goliath (P)

Goliath (P) has a corrected attribute list (contains "taunt").

Royal Parade (FF) is classified as "Involves Music"
« Last Edit: November 26, 2011, 04:26:59 PM by frisian9 »
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Offline frisian9

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Re: REG 2.0 Corrections thread
« Reply #102 on: November 26, 2011, 10:10:05 AM »
This is not so much a correction as a request if it is possible.

Could we get a new folder on the sidebar that sorts cards by the book of the Bible they reference?I currently have no reliable way to sort cards in this manner.

That is beyond my scope of work. Sorry.

Mike
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browarod

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Re: REG 2.0 Corrections thread
« Reply #103 on: January 17, 2012, 09:55:44 AM »
Redemption® Rulebook > Diagram of a Turn > Preparation Phase > Site Maintenance
"The special ability on a single-colored site is active only while it is occupied."

The above sentence at the end of the paragraph is no longer correct.

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Re: REG 2.0 Corrections thread
« Reply #104 on: January 17, 2012, 05:01:06 PM »
Redemption® Rulebook > Diagram of a Turn > Preparation Phase > Site Maintenance
"The special ability on a single-colored site is active only while it is occupied."

The above sentence at the end of the paragraph is no longer correct.

I did not know that and I will keep that in mind for the future

Offline SomeKittens

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Re: OFFICIAL REG Corrections thread
« Reply #105 on: February 23, 2012, 11:36:20 AM »
Sucessful/Failed RA/Block need to be defined.
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Offline Korunks

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Re: OFFICIAL REG Corrections thread
« Reply #106 on: February 23, 2012, 11:53:20 AM »
Sucessful/Failed RA/Block need to be defined.

pretty please. :(
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Re: OFFICIAL REG Corrections thread
« Reply #107 on: March 08, 2012, 11:41:53 AM »
Quote
Set-aside enhancements
A set-aside enhancement has the phrase “set a (type of character) aside” in its special ability. A set-aside enhancement can be played on a character of matching brigade in your territory during your Preparation Phase or Discard Phase. Its special ability activates even though it is played outside of battle. You may also play them in battle according to the rules of initiative. You can direct the effect of the set-aside card to any character you own and currently control. You may set aside a character with multiple set-aside cards if they are played at the same time.

The bolded sentence needs to be removed.
Final ANB errata: Return player to game.

Offline Minister Polarius

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Re: OFFICIAL REG Corrections thread
« Reply #108 on: March 08, 2012, 02:10:30 PM »
Also, the fact that set-aside Enhancements go to set-aside with the cards they've set aside needs to be added.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline Prof Underwood

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Re: OFFICIAL REG Corrections thread
« Reply #109 on: March 08, 2012, 04:38:20 PM »
Also, the fact that set-aside Enhancements go to set-aside with the cards they've set aside needs to be added.
or not depending on whether it is necessary.

Offline Minister Polarius

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Re: OFFICIAL REG Corrections thread
« Reply #110 on: March 09, 2012, 02:52:10 AM »
The point remains, it's missing instruction on what happens to the set-aside Enhancement. I know that it wouldn't be strictly necessary if it goes the other way since that's the default for territory-class Enhancements, but it would be needed for clarity since it's been played to set-aside since the dawn of Redemption.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline Prof Underwood

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Re: OFFICIAL REG Corrections thread
« Reply #111 on: March 09, 2012, 01:09:05 PM »
I agree with Pol that it would be best to clarify what to do with the set-aside enhancement, whether to send it with the character (like WC-enhs) or discard it (like all other enhs).

Offline Professoralstad

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Re: OFFICIAL REG Corrections thread
« Reply #112 on: April 14, 2012, 11:37:04 AM »
Quote
Philistine Armor Bearer (FF)

Type: Evil Char. • Brigade: Black • Ability: 6 / 6 • Class: Warrior • Special Ability: You may exchange this card with an evil Philistine in your deck or discard pile. Evil Enhancements remain in battle. Cannot be negated. • Identifiers: OT Male Human, Philistia, Fought Earthly Battle • Verse: I Samuel 17:7 • Availability: Faith of our Fathers booster packs (None)

Should have the identifier "Generic".
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Offline Gabe

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Re: OFFICIAL REG Corrections thread
« Reply #113 on: April 16, 2012, 08:37:57 AM »
Taunt needs to be added to the REG. Below is the accurate rule for Taunt taken from the Disciples card box. Please disregard the inaccurate definition found here.

Rule for the Taunt Identifier:

Taunt: If no opponent has a lost soul in his territory, you may make a "Taunt battle challenge" with an evil character that has a Taunt identifier. A Taunt battle challenge is begun by placing the evil character into battle and declaring an opponent. The opponent may accept the Taunt battle challenge by placing a Hero into battle to fight the evil character. If the evil character wins the Taunt battle challenge, activate the special ability in the parentheses after the Taunt identifier. (If you decline any kind of battle challenge, you lose the battle challenge).
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Offline MrMiYoda

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Re: Official REG 2.0 Link + REG Corrections thread
« Reply #114 on: June 16, 2012, 05:07:26 PM »
The Official REG Link: 
http://www.cactusgamedesign.com/REG/


While browsing the new REG (Thank you so much for this by the way Mike and co.) I've noticed a few little mistakes and omissions. This isn't to be mean and pick on those who wrote the REG, but rather to help make it better.  :)

Since the old thread was for the original REG, it might be best to start a new thread for REG corrections. Also, when posting errors, it'd help to provide a direct link to the error in question (right click on a link and click "Open in new tab/window" so you can get a specific URL)

Hero is Defeated, this entry is incomplete. <-- There is no definition - it was s till being debated when I started the glossary entry. I kinda doubt anyone has resolved a definition yet.

Siegeworks, this seems to be missing a "depicts a weapon" identifier, when there are 3 easy to see bows in the art. [Corrected on cards 11/26/2011 - needs to be added to glossary yet.  Also added "based on prophecy" to identifier of all three varients.]

We could use a list of cards with Joseph in title or reference, primarily the second group as there is no easy way to find those.

Something I've noticed, why do we have duplicate entries in the glossary? For example: Judges Enhancements just links to Judges Enhancement. Hyperlinks are provided to alternate spellings on cards. Some use one, some use the other. This allows both to jump and (eventually) see the same glossary entry.

There is no list of Canaanites yet, and King of Tyrus does not have a Canaanite identifier. (He was confirmed to be one in the Tower of Thebez article) I have added a list to the glossary but will not upload it yet (must be compiled). Until then, the list is here.

Evil Character is Defeated, not sure if this was incomplete, or if there is an extra bullet point.

For future refence to REG users: Successful Block, Successful Rescue Attempt, Failed Rescue Attempt, and Failed Block are all under construction as well.
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Offline CactusRob

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New REG PDF File at Cactus Web Site
« Reply #115 on: October 12, 2012, 09:27:25 AM »
Thanks to the tireless work of the Redemption Elders with special thanks to Gabe and Jordan in recent weeks, we have a new REG available.  It may not be completely locked down yet. Even so, it's so much better than what we had, I wanted to make it public.  As I wrote to Gabe this week, if there are some errors our fans will help us find them.  Moreover, we will be able to update this new file much faster than the previous REG that was very difficult for us to change due to technical issues.  It can be found at the download page here:
http://www.cactusgamedesign.com/downloads.php

It can also be found here:
http://www.cactusgamedesign.com/REG/
« Last Edit: March 25, 2013, 04:32:20 PM by CactusRob »
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Offline Gabe

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Re: New REG PDF File at Cactus Web Site
« Reply #116 on: October 12, 2012, 09:59:05 AM »
For those that are interested in what has changed, it's mostly updates and clarifying language. Many abilities were grouped under "return" (shuffle, withdraw, etc.) and those now all have their own entry. Entries were also added for a couple new keywords that we're applying to already existing abilities. We've also expanded the rules regarding captured demons, which now applies to all non-humans that are captured.

The following is a comprehensive list of changes that were made between the web REG and the release of the new PDF REG v1.0.0.

Entries were added for the following Instant Abilities;

Present
Release
Return to Hand
Return to Territory
Search
Shuffle
Taunt
Topdeck (Underdeck)


Entries were added for the following Ongoing Abilities;

Paralyse

The following abilities received clarifying language;

Band
Capture
Choose Opponent
Convert
Exchange
Heal
Interrupt
Negate
Place
Play an Enhancement
Remove from the Game
Search received
Set-aside
Side Battle
Withdraw
Hold
Ignore
Immune
Increase/Decrease


The exception for captured demons was expanded to include all non-human characters.

The special ability "Gain Access" was changed to "Site Access".

Special Abilities were removed from the definitions.

The following entries were removed because they are unneeded;

Power Enhancement
Sin
Site Maintenance
Specific Characters
Treat As
Use As


The following entries were removed because they are waiting to be fully developed;

Failed Block
Failed Rescue Attempt


Entries were added for the following definitions;

Canaanites
Canaanite Sites
Giant Slayer
Joseph in the Title or Reference
Pending Abilities
Permanent Control
Unique Cards


The following defnitions received corrections, clarifying language and/or added details;

Abilities
Activate
Angel
Artifact Activation
Artifact Pile
Assyrians
Assyrian Sites
Babylonians
Babylonian Sites
Based on Prophecy
Battle Challenge
Battle Phase
Chief Priests
Control
Counters
Covenant
Curse
Daniel Enhancement
Deck
Demon
Depicting Morg
Discard Phase
Disciples
Dominant
Draw Phase
Egyptian King or Pharaoh
Exodus Plagues
Ezekiel Card
Feasts
Fortress
Generic Cards
Greeks
Heroes
Hero is Defeated
Herod in the Title
Herod's Temple Artifact
Human
In Play
Instant Abilities
Involving Music
I Samuel
II Samuel
Judge
King
King of Israel
Kings and Queens of Judah
Land of Bondage
Land of Redemption
Lost Souls
Luke Enhancements
Magicians
Matthew Enhancement
Medo-Persians (Persians)
Medo-Persian (Persian) Sites
Musician
Mutual Destruction
N.T.
O.T.
On Return
Ongoing Abilities
Out of Play
Owner
Pass
Patriarch
Pharisees
Philistines
Philistine Sites
Play
Played by
Player
Poison
Priest
Prophet
Redeemed Souls
Regardless of
Roman
Roman Emperor
Roman Sites
Roman Soldier
Round
Royal Family
Sadducees
Samaritan
Set-aside Area
Site
Solomon's Temple Priests
Sons of Jacob
Special Abilities
Strength
Successful Block
Successful Rescue Attempt
Surviving Character
Syrian
Tabernacle Artifacts
Tabernacle Priests
Targets
Territory
Territory Class Enhancement
Toughness
Triggered
Upkeep Phase
Weapon Class Enhancements
Your
Zechariah Enhancement
Zerubbabel's Temple Artifact


* was removed from some lists that used an asterisk to mark warrior class characters.

Redundant entries were removed (ex: heal, healing, healed)
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Lamborghini_diablo

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Re: New REG PDF File at Cactus Web Site
« Reply #117 on: October 12, 2012, 03:20:33 PM »
Awesome! Thank you for this.

Will the online version be updated anymore, or is this PDF the official ruling document we should be using?

Moreover, we will be able to update this new file much faster than the previous REG that was very difficult for us to change due to technical issues.

I'm assuming these technical issues apply to the detailed card database as well? If so, do you guys have any current plans to revamp that section of the REG?

*EDIT*

Forget my last question. I completely forgot about the RedemptionLive visualizer.

*EDIT 2*

I'm taking another look at the Visualizer, and while it does work REALLY well, I've noticed a few things like missing identifiers. (Hormah is not listed as a Canaanite site for example)
How quickly can this site be updated compared to the old REG database?
« Last Edit: October 12, 2012, 03:46:37 PM by Lamborghini_diablo »

Offline Gabe

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Re: New REG PDF File at Cactus Web Site
« Reply #118 on: October 12, 2012, 03:45:20 PM »
Will the online version be updated anymore, or is this PDF the official ruling document we should be using?

http://www.cactusgamedesign.com/REG/ is no longer being updated. We've moved to the easier to manage PDF version. The PDF is the official ruling document going forward and the only place updates and corrections will be made.

Moreover, we will be able to update this new file much faster than the previous REG that was very difficult for us to change due to technical issues.

I'm assuming these technical issues apply to the detailed card database as well? If so, do you guys have any current plans to revamp that section of the REG?

The technical issues involve both the expensive software that neither Cactus or any of the active elders currently own and the cumbersome process of updating the previous web version and residing database using that software.

There are plans in place to revamp the card database. There's extensive work being done to update all errata and "play as" entries. Once complete we plan to use an excel spreadsheet for all card data. The final step is to build out the existing card images online so they are still available.
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Lamborghini_diablo

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Re: New REG PDF File at Cactus Web Site
« Reply #119 on: October 12, 2012, 03:52:51 PM »
The technical issues involve both the expensive software that neither Cactus or any of the active elders currently own and the cumbersome process of updating the previous web version and residing database using that software.

There are plans in place to revamp the card database. There's extensive work being done to update all errata and "play as" entries. Once complete we plan to use an excel spreadsheet for all card data. The final step is to build out the existing card images online so they are still available.

Ooh. Good to hear those parts of the card entries are being updated.

Sorry if I ninja edited some questions into my previous post, but will the Visualizer be used along with the spreadsheet as an official card database?

Offline Gabe

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Re: New REG PDF File at Cactus Web Site
« Reply #120 on: October 12, 2012, 06:45:52 PM »
We haven't ironed out the details yet. Our first priority was to get an updated REG available to the public. The second half of that is to update and fix the "play as" entries and online rule book. While a card database is important, there are number of fan made spreadsheets and card visualizers available to hold us over until we get to that step.
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Lamborghini_diablo

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Re: New REG PDF File at Cactus Web Site
« Reply #121 on: October 12, 2012, 08:11:34 PM »
We haven't ironed out the details yet. Our first priority was to get an updated REG available to the public. The second half of that is to update and fix the "play as" entries and online rule book. While a card database is important, there are number of fan made spreadsheets and card visualizers available to hold us over until we get to that step.

This is the visualizer I'm referring to:

http://www.redemptionlive.com/#/Visualizer

If this one is easy to update, I see no reason why this wouldn't work as the official card database. It makes it so easy to sort through all the cards, and provides the same information that the old REG does.

Offline Gabe

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Re: New REG PDF File at Cactus Web Site
« Reply #122 on: October 13, 2012, 12:33:00 AM »
This is the visualizer I'm referring to:

http://www.redemptionlive.com/#/Visualizer

If this one is easy to update, I see no reason why this wouldn't work as the official card database. It makes it so easy to sort through all the cards, and provides the same information that the old REG does.

I've been waiting over 10 minutes and it's still not loaded. I can be 99.9% sure that the problem is not my equipment or internet connection. While it might be convenient for some users to access from their personal PC once it's finally loaded, it doesn't seem like an easily accessible solution for all users. Also, the very fact that it cannot be loaded on a tablet or mobile device means it will be mostly obsolete in just a few short years.
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Offline Prof Underwood

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Re: New REG PDF File at Cactus Web Site
« Reply #123 on: October 13, 2012, 10:49:45 AM »
I've been waiting over 10 minutes and it's still not loaded.
The first time does take forever.  However once it is finally loaded, it is actually a beautiful tool.

If this one is easy to update, I see no reason why this wouldn't work as the official card database.
The Visualizer is a pet project of Mike Wolfe.  The fact that it is an ongoing project makes it likely that changes could still be made there relatively easily.  I would suggest sending him a PM of whatever mistakes you find.

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Re: REG Updates
« Reply #124 on: October 17, 2012, 12:08:47 PM »
Rob has officially ruled that Covenants/Curses are treated similar to DAEs:

"A Covenant/Curse is both an Enhancement and an Artifact, and can be targeted as either (in hand, deck, or discard pile) until it is played, held, activated, or placed in Artifact pile as one or the other. A Covenant/Curse that is played or held as an Enhancement can no longer be targeted as an Artifact, and a Covenant/Curse that is activated or placed in the Artifact pile can no longer be targeted as an Enhancement. They are still always targetable as a Covenant/Curse."

Ruled: 10/16/12
Announced: 10/17/12
Update: Pending next REG Update
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