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Redemption Community,The Elders have conferred, and Rob has spoken:Effective immediately, Two-Player booster is a host option for Booster draft. Drafting will still be done in a multiplayer setting and then pairings will be made. This will be the method of booster play at Nationals this year.The host guide will be updated accordingly.MP booster games are still a sanctioned option if your playgroup prefers that style. All RNRS points remain the same and will count towards "Booster draft" regardless if 2P or MP option is used
So is this considered an official category or modification to booster draft? The host guide only gives an option for multi-player booster draft.
Quote from: tripleplayNa1 on May 06, 2018, 09:52:15 AMSo is this considered an official category or modification to booster draft? The host guide only gives an option for multi-player booster draft.At this point it's simply a discussion. The conversation about what is "official" has been started as well and all official documents will be updated if a change is implemented.
So... if you're droughted for a few turns, or if your opponent managed to draft something ridiculous you might not have an answer to, it's basically gg, since there's no option to attack any other player? Great.
The Elders have conferred, and Rob has spoken:Effective immediately, Two-Player booster is a host option for Booster draft. Drafting will still be done in a multiplayer setting and then pairings will be made. This will be the method of booster play at Nationals this year.The host guide will be updated accordingly.
Quote from: Red Dragon Thorn on May 06, 2018, 08:36:04 PMThe Elders have conferred, and Rob has spoken:Effective immediately, Two-Player booster is a host option for Booster draft. Drafting will still be done in a multiplayer setting and then pairings will be made. This will be the method of booster play at Nationals this year.The host guide will be updated accordingly.After you draft in your table of four, how is the first round of pairings performed? Are you automatically paired against someone you drafted against or are you randomly assigned an opponent from all players playing booster?
I've only done this once or twice. But every time I've done it the players pair with the person across from them.
Quote from: EmJayBee83 on May 07, 2018, 05:04:04 AMAfter you draft in your table of four, how is the first round of pairings performed? Are you automatically paired against someone you drafted against or are you randomly assigned an opponent from all players playing booster?My understanding is that pairings would be randomly assigned once drafting is complete (presumably done while people are deck building).
After you draft in your table of four, how is the first round of pairings performed? Are you automatically paired against someone you drafted against or are you randomly assigned an opponent from all players playing booster?
Quote from: Crashfach2002 on May 07, 2018, 10:32:12 AMI've only done this once or twice. But every time I've done it the players pair with the person across from them.That’s much more difficult with the spreadsheet but easier if you run things manually. I prefer random pairings. Players are less inclined to “hate draft” and more likely to focus on building their own deck.
Big fan of this, I've absolutely loved the 2P drafts I've been part of.I'd advocate for larger table sizes when drafting. The TLG drafts I participated in were 8 person tables, which works really well for letting players develop different drafting strategies as well as helping to mitigate the impact of poor packs (because more are opened per table). As you're developing both offense and defense, seeing more cards helps people build more cohesive decks. This also doesn't really affect the amount of time that drafting takes, and seating for the tables can be generated in a similar manner as Roy documented with the spreadsheet.