Author Topic: Creating an Engaging Demo Night  (Read 6817 times)

Offline bluefrog1288

  • Tournament Host
  • Trade Count: (+1)
  • *****
  • Posts: 203
    • -
    • South Central Region
Creating an Engaging Demo Night
« on: April 25, 2018, 08:59:49 AM »
+2
Hi Everyone,

I created this topic to brainstorm ideas of how to make engaging demo nights at your local game store.  At this moment Roy and I are working hard to demo Redemption at our local stores in San Antonio.

Idea #1 - New players typically will only buy the starter decks.  We hope to gather engaged players willing to invest into a new game, but what can we do in the mean time to fuel the chase and further engage a player's desire to seek out new cards? So what if you offered small card packs to the winner of games when they buy a starter deck. 

I want to preface this idea by saying I want to avoid throwing our new players into the meta "deep end" by emphasizing any level of usefulness of new cards vs old cards. Obviously we wouldn't award a limited Buckler to a new player  :P  Something like Sword of the Spirit (Kings) can really speak to new players just because of its big numbers and multi color.

You could offer to the winner:

Armor of God Pack - When two new players play each other award an Armor of God piece or pack off pieces to the winner of a match or best out of 3.  (Kings AoGs)

or

Beef up that Starter Pack - Offer a small 2-5 card pack that specifically beefs up the starter decks.

This kind of system appeals to the deck construction part of the game.  I like the Armor of God pack idea because it points toward a simple type of theming.  Eventually when a new players joins the ranks of those working in the meta those old cards will lose their usefulness, but I think attaching feelings of a learning a new game and winning your first game to these cards will create strong feelings toward the game.  I still LOVE SA (War) simply because of all the times RedemptionAggie whipped me with it back in 2004-2005 on RTS.  I remember being in awe of that card when I was 16 years old.  Anyway, you could also let the new player know that there are stronger AoG piece combos out there in the new packs...the chase begins.

What do ya'll think?
« Last Edit: April 25, 2018, 09:03:57 AM by bluefrog1288 »

Offline Ironisaac

  • Trade Count: (+1)
  • Hero Member
  • *****
  • Posts: 1662
  • 2070 Paradigm Shift Inbound
    • -
    • North Central Region
Re: Creating an Engaging Demo Night
« Reply #1 on: April 25, 2018, 11:01:30 AM »
0
I like both ideas, but newer players will probably like the first one better. Being able to put cards that they win into any of their decks will probably be of more use to them than a few cards that only work with their current deck.
Some call me "Goofus"

Offline jscholl91

  • Trade Count: (0)
  • New Member
  • *
  • Posts: 31
    • -
    • Northwest Region
    • The Writer on Wheels
Re: Creating an Engaging Demo Night
« Reply #2 on: December 05, 2018, 06:20:26 PM »
0
I like the idea of getting local game stores interested in the game. Since the big Christian book stores up here in Idaho went out of business, I haven't found any Redemption cards anywhere... Have you made any progress since you started courting lgs bluefrog1288?
Jake
Psalm 23
Card Player
Boardgamer
Tabletop RPG Player
Writer

 


SimplePortal 2.3.3 © 2008-2010, SimplePortal