Author Topic: Ideas for future ROOT rulechange experiments.  (Read 76668 times)

Offline theselfevident

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Re: Ideas for future ROOT rulechange experiments.
« Reply #150 on: June 12, 2013, 06:57:14 PM »
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Here's an rule change idea, limit the number of characters you can put in play in a turn to 3... =)

or limit the number of characters you can put in play to 3 except by special ability in a turn...

*bump

I still like my idea... and maybe throw in RTS's idea....

Warrior_Monk

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Re: Ideas for future ROOT rulechange experiments.
« Reply #151 on: June 12, 2013, 07:09:44 PM »
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A spin off of that might be you can only have 6 heroes in a territory at a time, and 6 evil characters as well.

Offline wyatt_marcum

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Re: Ideas for future ROOT rulechange experiments.
« Reply #152 on: June 13, 2013, 02:27:31 PM »
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or as many as you have LS out.(allowing you to pick one up if rescue is succesful.
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Offline RTSmaniac

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Re: Ideas for future ROOT rulechange experiments.
« Reply #153 on: June 25, 2013, 09:05:55 AM »
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Have a one day tourney (possible 2 day), like in real life. Sign in 8 am, register decklist, pairings, 4-5 rounds, ect.
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Offline Prof Underwood

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Re: Ideas for future ROOT rulechange experiments.
« Reply #154 on: June 25, 2013, 09:58:14 AM »
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Have a one day tourney (possible 2 day), like in real life. Sign in 8 am, register decklist, pairings, 4-5 rounds, ect.
I'm actually thinking about doing something like this in July since I'm not sure if there's enough time for another full  tournament of ROOT before Nats (assuming that we start next week).

Offline New Raven BR

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Re: Re: Ideas for future ROOT rulechange experiments.
« Reply #155 on: June 25, 2013, 10:11:01 AM »
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i have a suggestion: make ROOT available for people who can't use RTS to be allowed to play however possible, such as, yahoo im, aim, facebook, skype, or however possible

While we definitely encourage as many people to play as possible, we can't force people to use those programs which make games long and often cumbersome when RTS has been the standard for years. Which means someone using just AIM or similar would have to be forced to forfeit when someone doesn't want to use that program. That wouldn't be fair to anyone. 

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im just trying to suggest how to make it more open to people
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RoboPat10

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Re: Ideas for future ROOT rulechange experiments.
« Reply #156 on: June 09, 2014, 03:35:15 PM »
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i can't seem to reply to the main ROOT thread for some reason so i am replying to this one.  I just downloaded the RTS and Hamachi and i want in on ROOT and online redemption gaming.

 


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