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Fair enough. Also, if you felt I was taunting you with lack of lost souls, i was totally not trying to do that. I felt so bad actually because I knew that the game was beeing crazily drawn out when ordinarily it didnt have to be. Im actually not a fan of the proposed rule either because sometimes my best defense is SOG/NJ/Burial in quick succession. However, I will conceed to the powers that be if they decide to change the rule permanently and strategize accordingly.
it would show a blatant disregard for the popular opinion of the ruling, so deciding to do it anyways would tell a lot about the Elders in general (I'm not saying they would do this - I would honestly be shocked, especially since not many of them are as sold as Underwood is on the idea).
Plus, I've been avidly against the idea of changing rules to compensate for bad playtesting decisions since this first became a discussion.
Quote from: Chronic Apathy on October 12, 2011, 08:58:58 PMPlus, I've been avidly against the idea of changing rules to compensate for bad playtesting decisions since this first became a discussion.Although I agree that it isn't ideal to change rules to fix flaws that make it through playtesting, I think it is better than the 3 alternatives (banning cards, breaking the game, set rotation).
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FTFY.
Quote from: Chronic Apathy on October 12, 2011, 08:58:58 PMit would show a blatant disregard for the popular opinion of the ruling, so deciding to do it anyways would tell a lot about the Elders in general (I'm not saying they would do this - I would honestly be shocked, especially since not many of them are as sold as Underwood is on the idea). It is interesting that you see it this way, as it appears to me that there is not just 1 popular opinion on the ruling. There have been a lot of comments both in support and also critical of the ruling. That is exactly what I would expect from just about any ruling that changes the status quo. In this case, I see this change as something that hurts speed decks (which are played by most of the players who have been critical of the change) and decreases LS differential (which hurts most of the players who have been critical of the change since they usually win). I don't think it is coincidence that I am heavily in support of the rule considering that I like to play defense-heavy decks leading to longer, more strategic games that leave both players feeling like they had a chance to win.Quote from: Chronic Apathy on October 12, 2011, 08:58:58 PMPlus, I've been avidly against the idea of changing rules to compensate for bad playtesting decisions since this first became a discussion.Although I agree that it isn't ideal to change rules to fix flaws that make it through playtesting, I think it is better than the 2 alternatives (banning cards, breaking the game).
yeah i have to agree with the amount of soul gen in the game this rule is only gonna make speed better
new rule hurt me as I couldn't use SoG/NJ defensively.
He really shouldn't answer that last question until after his opponent's final game of the month, imo.