New Redemption Grab Bag now includes an assortment of 500 cards from five (5) different expansion sets. Available at Cactus website.
Set rotation would eliminate a lot of old cards with erratas and outdated wording.
Quote from: Red Wing on July 25, 2020, 04:06:57 PMSet rotation would eliminate a lot of old cards with erratas and outdated wording. I don’t believe that’s what he’s referring to. In fact, the older cards actually help newer players as they have more clarifying wording compared to contemporary cards. @Reth - what specifically were you thinking needs to be changed/improved rules and abilities-wise to help newer players?
@Reth - what specifically were you thinking needs to be changed/improved rules and abilities-wise to help newer players?
Quote from: Watchman on July 25, 2020, 07:09:20 PMQuote from: Red Wing on July 25, 2020, 04:06:57 PMSet rotation would eliminate a lot of old cards with erratas and outdated wording. I don’t believe that’s what he’s referring to. In fact, the older cards actually help newer players as they have more clarifying wording compared to contemporary cards. @Reth - what specifically were you thinking needs to be changed/improved rules and abilities-wise to help newer players?Clarifying text just causes more confusion in my experience. But I was referring more to how older cards don't have standardized wording. For example, new players have to memorize like four different pseudonyms for ignore.
The fact of the matter a game like Redemption and certain other CCGs are really designed for those who have a mind for these kinds of complex games. Either you have a mind for it and enjoy this kind of game, or you don’t. And if you don’t, there’s always Uno, and there’s no shame in that. 😁
Or the (re)activation or non-(re)activation of abilities when e.g. CwD was active and gets deactivated: Do e.g. Lost Souls in territroy like Distressed become active again (IMO it would not) or not? If they become active again and opponent has e.g. CoW Moses in Territory what happens then - which one does work and why (since CoW Moses also becomes active again)?
Some examples are: When you have a card like Horses active on an EC like The Rabshakeh (LoC): In which order do abilities activate/interrupt each other and in which point of time does opponent get SI when The Rabshakeh targets the only Hero in battle (and has hand protection so cannot use the instead part).
I actually feel there’s more confusion with some current wording, like Take meaning two completely different things, and CtB abilities are CBI after the initial character is presented (but CBI isn’t spelled out at all except in the REG in one sentence), or “in battle” vs “during battle” vs “field of battle.” I agree there are old words that now mean ignore (like one part of HHI), but that wasn’t changed until later to fit Ignore (from my understanding).
@Reth I agree that there are definitely some abilities/wording that are hard for a new player would understand and how card interactions work (as I exampled above). But on the other side of the coin it’s these interactions that also give the game its depth of play and strategy. I think there should be some simple one little word entries that will help clarify things, and certain abilities should be clarified, but ultimately this is a game that would still require a learning curve no matter what. The fact of the matter a game like Redemption and certain other CCGs are really designed for those who have a mind for these kinds of complex games. Either you have a mind for it and enjoy this kind of game, or you don’t. And if you don’t, there’s always Uno, and there’s no shame in that. 😁