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Quote from: Ring Wraith on May 17, 2010, 07:20:45 PM"The "intro-prep phase" is used, which allows all players to put down characters, warrior-class and territory-class enhancements, fortresses, sites (and put LSs in them), and artifacts out of their original draw-8 before the first turn. The "2nd player draw" rule is also used meaning that only the first player to take a turn does not draw three cards to start their turn. This actually makes it a real choice for the player who draws the most Lost Souls whether to play first or pick someone on the opposing team."does this mean you can Activate an artifact? and can you play Set-asides? and is this simultaneous, or does it go around the table. i.e. my opponent lays down an EC, can I Meeting the Messiah it?You may activate an artifact and/or play set-asides. The order of these does go around the table starting with whichever player is chosen to take the first turn (chosen by the player with the most LSs in play).
"The "intro-prep phase" is used, which allows all players to put down characters, warrior-class and territory-class enhancements, fortresses, sites (and put LSs in them), and artifacts out of their original draw-8 before the first turn. The "2nd player draw" rule is also used meaning that only the first player to take a turn does not draw three cards to start their turn. This actually makes it a real choice for the player who draws the most Lost Souls whether to play first or pick someone on the opposing team."does this mean you can Activate an artifact? and can you play Set-asides? and is this simultaneous, or does it go around the table. i.e. my opponent lays down an EC, can I Meeting the Messiah it?
The "intro-prep phase" is used, which allows all players to put down characters, warrior-class and territory-class enhancements, fortresses, sites (and put LSs in them), and artifacts out of their original draw-8 before the first turn.
Set-asides can be played during intro prep? I still haven't seen that in writing. Where does it say that?
Since the official rules go to the trouble of specificially mentioning warrior-class enhancements and territory class enhancements but have omitted set-aside enhancements, I can only assume that this was done intentionally. If that's not accurate (and we want to empower speed decks for teams so that they reign the way they do in T1-MP) then someone needs to update the official rules to include set-asides.
I thought the whole point of intro prep was to help eliminate unbalanced games by giving players a chance to set up defense (sites, arts, etc) before their first turn. It seems very counter productive to allow speed players to abuse the set-aside draw cards before they take their first turn.
someone needs to update the official rules to include set-asides.
From a selfish standpoint I'd like to see set-asides work during intro prep also. I like drawing cards as much as anyone. If we allow it then you can pretty much gaurantee that I'll try to abuse it.For the health of the Teams format I believe we should shy away from rules that empower speed decks so this doesn't become another version of T1-MP.
For the health of the Teams format I believe we should shy away from rules that empower speed decks so this doesn't become another version of T1-MP.
Wait the combo was two speed decks? Like both players had speed? Interesting... I figured that wouldn't be very effective...
so they could probably win using a variety of different decks.
Is there an order for into prep?