New Redemption Grab Bag now includes an assortment of 500 cards from five (5) different expansion sets. Available at Cactus website.
I think I see a solution. One of the overarching rules in Redemption is that when a special ability is being carried out, no other abilities can activate - even abilities that were triggered by the card that is being carried out must wait until the card is carried out. (There are a few exceptions, like Instead abilities, but they don't matter for the sake of this discussion.)NJ is unique in that it has the phrase "Play this card simultaneously..." in it. I think a simple game rule about the word "Simultaneously", or cards with abilities that allow them to be played simultaneously with other cards, is all we need. Simply make the definition of "Simultaneously" something similar to this:"When a card has an ability that allows it to be played simultaneously with another card, and that other card is played, the card with the simultaneous ability may be played immediately before the triggering card is activated. The simultaneous ability is now pending, but it cannot activate while the first card is completing. The triggering card is then carried out, and the simultaneous card will activate once the triggering card has completed."I see 2 major benefits:1. NJ becomes playable.2. It opens up "Simultaneous" abilities for future cards. These have never been explored due to the headaches caused by NJ in the past. If we codify simple and logical rules for "simultaneous", I think we just created a new keyword
I like where your idea is going though I just have two thoughts. --We'll still have conflicts such as player A using SoG to rescue one LS and then players B and C both trying to play New Jerusalem to rescue the only other LS on the table (after SoG resolves).--What other card types besides dominants would even work as "simultaneously" abilities? I suppose maybe TC placed enhancements (i.e. Gam's Speech, Treasures of War, Paying Taxes et al)?
I like where your idea is going though I just have two thoughts. --We'll still have conflicts such as player A using SoG to rescue one LS and then players B and C both trying to play New Jerusalem to rescue the only other LS on the table (after SoG resolves).
--What other card types besides dominants would even work as "simultaneously" abilities?
Well one only Dom so far has simultaneously as part of the ability. I just wouldn't print anymore doms like that.
Quote from: Xonathan on June 13, 2018, 11:05:12 AMWell one only Dom so far has simultaneously as part of the ability. I just wouldn't print anymore doms like that. Which then brings us back to the "one ruling for one card" issue Believe me, I'm one of the Elders who wants to see NJ playable again, but I don't want us to take one step forward and two steps back.
Could someone explain the issue with few words in a simplified manner?What's even the point of NJ now that we have TSC? There is no reason for choosing NJ over TSC or am I mistaken? I think that's pretty sad that NJ became so much weaker..
Quote from: YeshuaIsLordCould someone explain the issue with few words in a simplified manner?What's even the point of NJ now that we have TSC? There is no reason for choosing NJ over TSC or am I mistaken? I think that's pretty sad that NJ became so much weaker..About the only negative to TSC is that it can be stopped/hindered by anti-search abilities like Hezekiah's Signet Ring. New Jerusalem was boosted somewhat in the Revelation of John set by New Jerusalem/Bride of Christ, One of Seven, and The Woman with Child (which also boosts TSC), but it definitely is much weaker than TSC as we all know. I agree that it is sad and I'm definitely hoping that something will be done through this thread!