New Redemption Grab Bag now includes an assortment of 500 cards from five (5) different expansion sets. Available at Cactus website.
Shalom friends I've got a a lot of questions for you:1. Are Giants considered to be human?2. Unless specifically stated are angels considered male?3. Does a site that I use on a hero to give it site access a) go back into territory or stay upon the hero after a rescue? b) still convert to a character (Babylon/The Harlot)4. If I place a LS in a site can I still convert the site to a character (Babylon/The Harlot)? If so can I only do it if it's empty?5. The NJ Dom doesn't negate the LS like SoG does, correct?6. How should the following situation be resolved? - My opponent blocked. He played Love of Money which allows him to use enh's from all brigades. I negate and dc LoM. He wants to play an interrupt that is of a brigade he can only use because of LoM. That enh underdecks my hero.7. If a Fortress like Tartaros is negated what happens to the cards stored in that site?8. If my opponent removes the card that allowed for the banding from the field of battle (dc, td, etc) the character that was banded in stay, correct?9. Isaiah's call puts Isaiah "in play". Does that mean he can enter into the current battle if used during battle? The field of battle is part of "in play" after all isn't it?10. If I play an enh that allows me to exchange my card the enh's already on that character get transferred to the new one given he has the same brigade correct? Example: I play "Winds".11. Also if I exchange a card the SA of the new card is triggered as well isn't it?12. I am allowed to have Michael and Michael, the Archangel in the same deck but can only have one of them in play at the same time correct?13. REG: Can someone clarify what a) "An Enhancement with an ability that has been modified by a cannot be interrupted modifier remains on the playing surface if it would otherwise be cascade negated to a previous location" and b) "An Enhancement or Dominant with an ability that has been modified by a cannot be negated modifier remains on the playing surface if it would otherwise be cascade negated to a previous location" mean?14. If my artifact is negated and I flip it face down and activate it again is it still negated?15. Shouldn't "cannot be interrupted" and "cannot be negated" be preventable?16. In which LoB does a negated Hopper LS end up?17. The "place it beneath deck instead" of Wandering Spirit targets the generic demon that was banded in only doesn't it?18. The "you may discard this card to add your demon to the battle" on The Gates of Hell only apply to the demon that was put into territory by TGoH itself correct?19. Rebellious Spirit: a) Targets the "discard a good Enhancement" my own hand if I can't dc a GE of my opponent? b) What happens if I can't perform an "do x or y" SA?Thanks for your support!Blessings
7. they are discarded, unfortunately.
10. this is actually something I'm a little confused on as well, but i believe that does work. the only reason i'm not sure is because there are certain cards that exchange, but specify that enhancements played on them stay in battle, making me think that's not the default, but idk. anyone else know this one?
11. only in t2 or in a t1 deck with 100+ cards. they are considered the same unique character in deck building. which stinks, because i had a super fun deck using all 3 peters
13. REG: Can someone clarify what a) "An Enhancement with an ability that has been modified by a cannot be interrupted modifier remains on the playing surface if it would otherwise be cascade negated to a previous location" and b) "An Enhancement or Dominant with an ability that has been modified by a cannot be negated modifier remains on the playing surface if it would otherwise be cascade negated to a previous location" mean?
15. Shouldn't "cannot be interrupted" and "cannot be negated" be preventable?
Quote from: Ironisaac on April 02, 2018, 10:02:03 PM7. they are discarded, unfortunately. You have a link? They'd either return to the previous location (if negated in the phase they were put there), or be stuck there. Hold allows you to put them in and remove them, it doesn't keep them there.
Quote from: Ironisaac on April 02, 2018, 10:02:03 PM11. only in t2 or in a t1 deck with 100+ cards. they are considered the same unique character in deck building. which stinks, because i had a super fun deck using all 3 peters The 3 Peters are different cards, because they have different pictures and different brigades. Both Michaels are silver, so they're the same card.
Quote from: RedemptionAggie on April 02, 2018, 10:06:07 PMQuote from: Ironisaac on April 02, 2018, 10:02:03 PM7. they are discarded, unfortunately. You have a link? They'd either return to the previous location (if negated in the phase they were put there), or be stuck there. Hold allows you to put them in and remove them, it doesn't keep them there.I thought that since they are "discarded characters" being held there, negating it would basically resume their journey to the discard pile. wasn't that how Potter's Field worked? I seem to remember starting a thread about that a year or two ago. I'll try and find it later, but I unfortunately don't have enough time to go and dig through my post history right now.
Quote from: RedemptionAggie on April 02, 2018, 10:06:07 PMQuote from: Ironisaac on April 02, 2018, 10:02:03 PM11. only in t2 or in a t1 deck with 100+ cards. they are considered the same unique character in deck building. which stinks, because i had a super fun deck using all 3 peters The 3 Peters are different cards, because they have different pictures and different brigades. Both Michaels are silver, so they're the same card.What's up with David then? I know you can't have 2 different Davids in the same 50 card deck. There was a thread about that a year or two ago.
Quote from: YeshuaIsLord on April 02, 2018, 09:29:20 PM15. Shouldn't "cannot be interrupted" and "cannot be negated" be preventable?No. They are modifiers, and interrupt, prevent, and negate target abilities, not modifiers. They were ruled to be CBN before they were made modifiers, I think.
ORCID says about Michael (Wa) play as "Enhancements used by Michael cannot be negated" even though his SA is "Michael and Enhancements played with him cannot be interrupted, prevented, negated or redirected".
Those two abilities are the same thing. One is just a very old wording while the other is the modern equivalent. Michael makes all enhancements play on him cannot be negated and his ability in itself cannot be negated
20. Babylon / The Harlot is a legal target for Angelic Guidance, correct?21. I don't recall where a negated Hopper LS goes, please help me out.22. a) Do Covenants and Curses count as Artifacts? b) Are Artifacts and Covenants considered to be neutral and Curses evil?23 Can weapon class enhancements only trigger once they enter battle?24. Can "Place on a Hero"-EE's still be targeted by a negate even though they aren't on the EC that's blocking me?25. If my opponent ist negating and discarding an enhancement I played but he is still loosing (would have initiative) could I still negate and dc the negate and dc or do I have to wait till I'm being defeated?