Author Topic: Redemption Card Market Value Comparison [Initial Development]  (Read 5238 times)

Offline Alex_Olijar

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Re: Redemption Card Market Value Comparison [Initial Development]
« Reply #25 on: February 16, 2011, 07:32:34 PM »
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I spent the last 90 min thinking of possible equations and came to the decision that an equation to find trade values without at least 100 outliers would be near impossible and not worth the time.

the DI/TEXP/FOOF/ROA throw off the equation for the rest of the cards, plus there are about 30 individual cards that will almost certainly be outliers as well.

What would really be nice is a spreadsheet containing 3LG, covenant games, and 2 of the active sellers' (on here) prices, plus the average of them all

Fixed set/same rarity cards do not throw of the equation for other cards, they throw it off for themselves. Each one has the same rarity, say, 5. This causes cards such as Grapes to be undervalued and those such Asa's good reign to be overvalued. However, that's where supply and demand comes into the equation. In addition to determing set based availability, one must look at how hard it would be to trade for said card instead of opening packs for said card. In this way, the equation should end up largely correcting itself.

I'd be interested to see what cards you think are an outlier. I currently only see Women's Errors and Faithful Servant as outliers. I don't think running 5 cards as outliers is that big of a deal.

Offline The M

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Re: Redemption Card Market Value Comparison [Initial Development]
« Reply #26 on: February 17, 2011, 12:14:56 PM »
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How about we have 10 ratings from about 1 star to 10 stars or something like that.
It shouldn't be that hard to decide how much things are worth if you are going by 1's.
I also like this because there wouldn't be much room for error or bias.
You would just give an off the top of your head rating to each card and then it would be worth a certain amount.
Retired?

Offline Alex_Olijar

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Re: Redemption Card Market Value Comparison [Initial Development]
« Reply #27 on: February 17, 2011, 01:50:07 PM »
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How about we have 10 ratings from about 1 star to 10 stars or something like that.
It shouldn't be that hard to decide how much things are worth if you are going by 1's.
I also like this because there wouldn't be much room for error or bias.
You would just give an off the top of your head rating to each card and then it would be worth a certain amount.

That's just as bias.


I am working on adjusting the system tiered similarly to what I described in this post.

Offline Master KChief

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Re: Redemption Card Market Value Comparison [Initial Development]
« Reply #28 on: February 17, 2011, 10:33:20 PM »
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What would really be nice is a spreadsheet containing 3LG, covenant games, and 2 of the active sellers' (on here) prices, plus the average of them all

there already is.
"If it weren't for people with bad decision making skills, I'd have to get a real job." - Reynad

Offline Cpt.Jaeger

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Re: Redemption Card Market Value Comparison [Initial Development]
« Reply #29 on: February 17, 2011, 10:49:21 PM »
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What would really be nice is a spreadsheet containing 3LG, covenant games, and 2 of the active sellers' (on here) prices, plus the average of them all

there already is.

where??? I was just about to make one...
Player, collector, fan, and friend since 2002.

Offline Ken4Christ4ever

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Re: Redemption Card Market Value Comparison [Initial Development]
« Reply #30 on: February 17, 2011, 11:17:59 PM »
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http://www.cactusgamedesign.com/message_boards/index.php?topic=17249.0

 


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