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Total Members Voted: 37
Voting closed: April 12, 2012, 04:11:50 PM
SWS for life. He can steal your opponent's Gomer to band to his KoT, which is better than just having KoT.
Also, SWS is saved by Wandering Spirit.
The main reason I vote for King is because you can splash him into almost any defense unlike spirits
Quote from: Arrthoa on April 10, 2012, 11:47:42 AMThe main reason I vote for King is because you can splash him into almost any defense unlike spiritsSWS goes into a real defense non of this mamby-pamby, chumpy-bumpy, humpty-dumpty stand-alone stuff.
A standalone defense has won Nats many times, so why is a real defense 'better'?
Quote from: Wings of Music on April 10, 2012, 12:36:20 PMQuote from: Arrthoa on April 10, 2012, 11:47:42 AMThe main reason I vote for King is because you can splash him into almost any defense unlike spiritsSWS goes into a real defense non of this mamby-pamby, chumpy-bumpy, humpty-dumpty stand-alone stuff.Is someone angry because their brother runs standalone TGT? But yes I agree, real defenses are the best.
Quote from: Arrthoa on April 10, 2012, 11:47:42 AMThe main reason I vote for King is because you can splash him into almost any defense unlike spirits SWS can go in any deck too. The problem with SWS is that once you give your opponent him then he can steal any of YOUR EC's. SWS!
Quote from: Minion of Jesus on April 10, 2012, 12:08:40 PMQuote from: Arrthoa on April 10, 2012, 11:47:42 AMThe main reason I vote for King is because you can splash him into almost any defense unlike spirits SWS can go in any deck too. The problem with SWS is that once you give your opponent him then he can steal any of YOUR EC's. SWS! This. If I exchange with them I know that I am probably going to get a rude slap in the face later in the game when they take my whole banding chain and either make me tear it to pieces or kill it themselves.