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Total Members Voted: 45
Voting closed: March 15, 2011, 01:04:22 AM
This is tough...
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...but I haven't had my SoG discarded lately.
Definitely Captain of the Host, negate all non weapon class abilities except banding...
Actually I used Angel at the Tomb last year beings I ran Gates of Hell
Quote from: Rawrlolsauce! on March 13, 2011, 12:04:35 PMActually I used Angel at the Tomb last year beings I ran Gates of HellI'm always tempted to try and fit A@tTomb into any T2 MP deck I make that has Silver just in case something happens to me like happened to Andrew last night...
Quote from: The Guardian on March 13, 2011, 11:03:33 PMQuote from: Rawrlolsauce! on March 13, 2011, 12:04:35 PMActually I used Angel at the Tomb last year beings I ran Gates of HellI'm always tempted to try and fit A@tTomb into any T2 MP deck I make that has Silver just in case something happens to me like happened to Andrew last night... I'd add in A@Tomb before A@tTomb, beings Angel at Tomb cannot be negated.
This reminds me of the "phantom" Son of God combo from many years back...I've actually updated it to how it would probably be pulled off today.Attack with a Purple Disciple. James son of A would be best since he usually has initiative--it's even better if you choose an immune EC to block so you don't lose initiative. When they block, use Gates of Hell to discard your entire deck (including Son of God). Play a Purple banding card to band in Angel at Tomb and shuffle your Son of God back into draw pile. Play another banding card to band in any Hero who draws a card to draw your Son of God. Play Son of God to rescue a Lost Soul. Then finally play My Lord and My God to negate The Gates of Hell. Hypothetically, Son of God would return to the draw pile with the rest of your cards since you haven't done anything that would negate it, even indirectly.
why would SoG go back? Anything CBN sticks right?