New Redemption Grab Bag now includes an assortment of 500 cards from five (5) different expansion sets. Available at Cactus website.
This might not be so much complex as it is a slogging chore, but the cascade negates you could get into win just the I/J starter decks is a bit of a turn off, honestly.
1) Which abilities that are inherently CBI. I only just learned a few days ago that all side battle abilities are cbi.
I think a larger issue than specific complex rules is that there is no real substantive, up-to-date rulebook. Most people who play a card game would never think of having to read through a document like the R.E.G. and the game really needs a more "casually readable" document that clears up some of the easy to address but unfortunately commonly misunderstood questions that get repeated asked by new players.
Quote from: Kevinthedude on February 26, 2019, 04:20:40 PMI think a larger issue than specific complex rules is that there is no real substantive, up-to-date rulebook. Most people who play a card game would never think of having to read through a document like the R.E.G. and the game really needs a more "casually readable" document that clears up some of the easy to address but unfortunately commonly misunderstood questions that get repeated asked by new players.There was some progress made on an updated rulebook, but the decision to release PoC in two phases slowed down that project so it is still in the works.
I'm starting to hear the phrase "Well, Redemption isn't for everyone" now when I push for less complexity and a change of mindset/approach when it comes to the rules, new starter decks, etc.
As it is, with Redemption's small niche following and complex rules, it's a game for elite players, designed by elite players.
I am not so sure the rules are complex as much as they are nuanced but abilities are complex. With territory class, a bunch of stuff triggering in upkeep, and cards generally doing more players have a lot more to keep track of. More to keep track of than is appropriate for the ability level of many kids. In watching most 10-13 year olds play you inevitably see watered down interactions (based on the cards they have in deck), perhaps their own coping mechanism.