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Would it be nice to start chopping down the errata list by retiring the older sets from competitive play? Perhaps, but I also don't think it's a huge issue to need to know the mere handful of "significant" erratas (i.e. those that fundamentally change how the card works and are not intuitive based on how the card is printed).
Ccgs that do set rotation produce multiple sets per year and don't have to worry about building a player base anymore. Redemption naturally loses people who don't want to collect the new set each year, set rotation would set up a much more exclusive atmosphere. Not to mention a drop in sales of older product which would, imo, be unfair to 3 Lions Gaming.
I am just saying that at a fundamental level Redemption is not set up to do a rotation successfully (small player base, card pool, and financial reasons). I think we would agree that a set rotation would add to competitive experiences and meta enrichment.
I agree with Hobbit...
Quote from: YourMathTeacherI agree with Hobbit...Is this a sign of the Apocalypse???
A) reprints of errata'd cards (such as Mayhem), even if it took up a slot out of a future set
QuoteA) reprints of errata'd cards (such as Mayhem), even if it took up a slot out of a future setTaking that a step further--an entire set (a Redemption Legacy set perhaps?) comprised of cards from older sets that we don't want to lose if we ended up banning certain sets from competitive play. They would be given fresh looks (new design layout, possibly new art if the old art is not that great) and obviously be updated with modern language.
Expanding on this idea (which I a pretty sure some of us have thought about in the past) there are ~80 cards from priests back that range from balanced and useful to even remotely useful and somewhat broken.
This conversation is all over the. place...I'm going to resist the temptation the bite on the spoilers Justin feeding us and discuss the idea of set rotation. At some point in Redemption's future I expect that we'll have a large enough pool of cards that use the new card face that we could divide the game into two formats using the design change as the dividing point. The "new" format will only use cards that don't have text over the picture (I/J forward) while people could still play the original format where everything back to the beginning of the game is legal. If we get close to going this direction we will very likely see some old cards printed on the new card face in a set, or maybe as a set all their own.
Seriously, what problem(s) are you (you == all the set rotation proponents) trying to solve?
Quote from: EmJayBee83 on February 21, 2018, 10:27:08 AMSeriously, what problem(s) are you (you == all the set rotation proponents) trying to solve?Removing cards that are unhealthy (Mayhem), removing the cards that cause consistency creep and enable over powered decks (CoL), and removing cards that stifle design space (Throne).There are a few other posts I've made that have a bit more detail on each of these points if you have questions.
If there are only 80 cards that even see play, why are you looking at set rotation?
I agree with Hobbit on both of these posts:Quote from: TheHobbit on February 20, 2018, 07:31:02 PMCcgs that do set rotation produce multiple sets per year and don't have to worry about building a player base anymore. Redemption naturally loses people who don't want to collect the new set each year, set rotation would set up a much more exclusive atmosphere. Not to mention a drop in sales of older product which would, imo, be unfair to 3 Lions Gaming.Quote from: TheHobbit on February 20, 2018, 08:05:25 PMI am just saying that at a fundamental level Redemption is not set up to do a rotation successfully (small player base, card pool, and financial reasons). I think we would agree that a set rotation would add to competitive experiences and meta enrichment. My son and I used to play in Pokemon tournaments, but we stopped because I could not afford to keep up with purchasing each new set. It was also frustrating to take the time to put together an effective deck, only to have some of the cards end up banned because of the set rotation. I am just the kind of person that wanted to tweak a really fun deck, rather than start from scratch every other year. If I wanted to return to Redemption tournaments now, after several years away, I would want to be able to take my old deck and play, even if it got overpowered by new cards. What I would not want is to have no deck whatsoever and have to go buy a bunch of boosters to start all over again, likely with a theme that I have never played before. That would definitely be a turnoff for me.
For the record...I am for set rotation to a degree as long as the sets being rotated out still have a place in competitive play via their own category or play (i.e. Legacy).I am for reprinting cards from said "Legacy" card pool with updated wording and the new card face in place of another set in the future. I am for printing this "Legacy' set in the same year that we split the formats and outline that plan on the packaging of the set.I am for doing this in three to four years when our cardpool of new card faces will be around 1700+ cards and Cactus has sold down their old inventory.I don't like banning specific cards unless we decide to not split formats in which case it is the most desirable option. (as a player and host, not as TLG)I really don't like issuing errata on cards when only a small percentage of people playing the game are privy to that change. (due to lack of access or initiative)Seeing the list that Justin shared, it might be beneficial for us to have something (i.e. poster) for playgroups to post that outline all the cards that have had errata issued for them with specific focus and space spent on the handful of often used cards that have the most significant errata.
Quote from: EmJayBee83 on February 21, 2018, 10:27:08 AMIf there are only 80 cards that even see play, why are you looking at set rotation?This is the exact reason why these sets should be rotated out, whatever cards are useful in them use old wording/design and the rest of the undeniably useless cards have no reason to exist.
Quote from: tripleplayNa1 on February 21, 2018, 10:49:58 AMQuote from: EmJayBee83 on February 21, 2018, 10:27:08 AMIf there are only 80 cards that even see play, why are you looking at set rotation?This is the exact reason why these sets should be rotated out, whatever cards are useful in them use old wording/design and the rest of the undeniably useless cards have no reason to exist. If the cards are *not* played, they are not a problem. If you don't want to play Angel Food or Bad Figs or ..., then don't play them. They cause absolutely zero harm being left in the card pool. So how many problems does the old wording/design of those "80" cards cause.Like I said, set rotation is designed to fix a set of problems with *CG's. If those problems are not ones that currently plague Redemption, set rotation won't resolve them.
Like I said, set rotation is designed to fix a set of problems with *CG's. If those problems are not ones that currently plague Redemption, set rotation won't resolve them.
None of these cards would be hit by rotation at the start because they are all post-Priests.
Quote from: EmJayBee83 on February 21, 2018, 01:30:25 PMNone of these cards would be hit by rotation at the start because they are all post-Priests.I never said I wanted to rotate at Priests. I'm aware the card pool doesn't support this yet but I believe the tin sets and TexP should be included in the rotation.
Quote from: Kevinthedude on February 21, 2018, 01:50:44 PMQuote from: EmJayBee83 on February 21, 2018, 01:30:25 PMNone of these cards would be hit by rotation at the start because they are all post-Priests.I never said I wanted to rotate at Priests. I'm aware the card pool doesn't support this yet but I believe the tin sets and TexP should be included in the rotation.Just to clarify why I said Priests and before.I was specifically talking about reprinting cards from original-Priests that are useful and include the in a single boxed set.Once you get to the point of rotating sets like FooF, RoA, TExP Those will need to be dealt with separately.Again, starting with the old sets is a stepping stone that can be built upon.