Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => Topic started by: SomeKittens on November 12, 2010, 02:37:16 PM
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We had this discussion, but I'm looking for a slightly different idea:
What do you consider a staple card for the majority of decks (not just yours)?
In other words, what cards should new players pursue for their usefulness?
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DON NJ and Mayhem. Maybe Herod's temple.
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Mayhem.
Eleazar's Sword.
Unholy Writ.
Ittai.
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Uzzah, Chariot of Fire, Unholy Writ, Herod's Temple, and all dominants except Doubt and GotL are some good ones to have. Oh, and King Manasseh. :)
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falling away
holy grail
gates of hell
golgotha (against TGT)
KOT
gomer (txp)
TGT
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I don't use a stapler on my cards. It makes them hard to get out of the sleeve.
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outside of the 'common sense' staples (doms for the most part), i'd have to say one of the most important is unholy writ...you simply cannot go wrong with it, especially in t1.
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Blue tassels and Chariot is a must as well.
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I wouldn't say UW is a must. I never use it and I'm undefeated since I started playing in ROOT RNRS (and I only had one loss the month I played Packs). A lot of protection from capture being commonly used limits the usefulness of UW; it doesn't work against: Prophets, Angels, Disciples (you'd be foolish to run Disciples without Blue Tassels), any offense that does even a fair amount of banding (White, Red and Gold), and any deck that has an anti-Capture artifact. I like all the cards in my deck to *never* be dead cards.
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However, new players aren't ROOT level.
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What are you asking for? "Deck staples" or "cards most/all new players should try to get?" If it's the latter then I'll agree that UW falls well within that criterion.
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In other words, what cards should new players pursue for their usefulness?
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I wouldn't say UW is a must. I never use it and I'm undefeated since I started playing in ROOT RNRS (and I only had one loss the month I played Packs). A lot of protection from capture being commonly used limits the usefulness of UW; it doesn't work against: Prophets, Angels, Disciples (you'd be foolish to run Disciples without Blue Tassels), any offense that does even a fair amount of banding (White, Red and Gold), and any deck that has an anti-Capture artifact. I like all the cards in my deck to *never* be dead cards.
I'm foolish? My record's not that bad and i haven't played blue tassels yet.
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Enoch. He was the best card ever when I first saw and collected him. And still is quite powerfull in my eyes.
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Enoch. He was the best card ever when I first saw and collected him. And still is quite powerfull in my eyes.
I much prefer Job.
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I, myself, prefer enoch to job, although I know most would disagree
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Any reason why?
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Fact. There is no reason to like Enoch over Job. Fact.
Other than maybe that he's white.
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Racist.
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Racist.
haha, i just got back from my playgroup tonight, and two people made that exact same exchange :P
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I wouldn't say UW is a must. I never use it and I'm undefeated since I started playing in ROOT RNRS (and I only had one loss the month I played Packs). A lot of protection from capture being commonly used limits the usefulness of UW; it doesn't work against: Prophets, Angels, Disciples (you'd be foolish to run Disciples without Blue Tassels), any offense that does even a fair amount of banding (White, Red and Gold), and any deck that has an anti-Capture artifact. I like all the cards in my deck to *never* be dead cards.
I'm foolish? My record's not that bad and i haven't played blue tassels yet.
You're bragging about a record that's "not that bad?" Come back with, "I do extremely well with Disciples and no Blue Tassels," and I'll ask you if you've managed to avoid any Herods defenses. If the answer is no, then maybe I'll listen to your theorizing that a Disciples offense can be just as good without Blue Tassels.
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I HAD NOAH IN MY DECK TODAY AND I LOST. I ALMOST GOT A NOAH'S SONS BUT WANDERER TOOK IT >:C
Actually, I won every category/every game today if I didn't have Noah in my deck... sadface.
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unholy writ is a near staple due to its sheer versatility to fit itself into pretty much every single deck defense feasible. cbi 1for1 instant battle-winner that can hide in your art pile? yeah, sign me up anyday.