Check out our Event Calendar! View birthdays, holidays and upcoming tournaments!
Some top secret info about the 2010 Redemption expansion set:It contains over 100 cards, but fewer than 120.
Already on the list are some powerful counters to pre-block ignore.
The battle winners in this set will be interrupt-able.
I just reread the list to be sure, and I counted a grand total of 0 cannot be negated battle winners. A few "cannot be prevented"s and some non-battle-winner cannot be negated enhancements ...
On closer inspection, there are a few currently on the list that ... have cannot be negated status if opponent has a certain type of card in battle/play. But cards like that rely on your OPPONENT to become cannot be negated ...
The next set will include cards of every brigade, but will NOT include cards for every theme or culture.
I'm looking at 3 cards on the list that will likely cause Ithamar to see more play next year ...
By this time next year, Egypt users won't be fearing JtE quite so much.
If you want to attack Gates of Hell, there are ways to do so without a dominant. You will see at least 3 in the next set.
I'm looking at the three cards now:1) a card that can discard evil card(s) from bottom of opponent's deck2) a card that can negate GoH (and other cards) for one phase3) a "if used by a ___" card that can discard GoH (or another evil card). This will be the first card that can actually discard GoH, since GoH is set aside. Before that, ANB was the only option.The first card isn't really that powerful, and will likely be used for deck-shrinking. If you know your opponent has that card, you can use GoH before your opponent uses that card. The second card will be used, but if you know your opponent has that card, you can just use GoH in a different phase. The third card will be hard on GoH when it is played, but it can only be used by certain characters, and requires initiative.
I shy away from dominants, since many become deck staples and can limit creativity.
Maybe we need to make a fortress that lets you do something every time an opponent plays a dominant. Hmmm...
In my opinion, red and purple are the brigades that should have the vast majority of good weapons. The evil weapons will be in every color but orange.
... I wanted to see players rip through their entire dek after they got what they needed.Oh yeah. I forgot to mention the card that will make THAT strategy a little more dangerous.
Quote from: BubbleBoy on March 10, 2010, 05:24:07 PMQuote from: Bryon on January 15, 2010, 03:08:55 AMI'm looking at a blue TC enhancement on the list that is usable by any human hero except a priest (not much of a restriction). Its main restriction is a three turn limit to its effect.The theme-haters I think will like this.The card I was talking about is gone now, but there is still a GREAT T-class enhancement for blue, that does not require Genesis.
Quote from: Bryon on January 15, 2010, 03:08:55 AMI'm looking at a blue TC enhancement on the list that is usable by any human hero except a priest (not much of a restriction). Its main restriction is a three turn limit to its effect.The theme-haters I think will like this.
I'm looking at a blue TC enhancement on the list that is usable by any human hero except a priest (not much of a restriction). Its main restriction is a three turn limit to its effect.
Quote from: Minister Polarius on January 15, 2010, 03:58:59 AM... you have to decide between pure Green, Green/Teal, or Green/TGT. If you go pure Green, you typically have to decide between Jeremiah abuse, Habbakuk/IaP territory abuse, traditional balanced, or Micah/Two Bears abuse.And in the next set, one of those subthemes gets more help, and a whole new green prophets subtheme debuts.
... you have to decide between pure Green, Green/Teal, or Green/TGT. If you go pure Green, you typically have to decide between Jeremiah abuse, Habbakuk/IaP territory abuse, traditional balanced, or Micah/Two Bears abuse.
I am going through the list and GREATLY reducing the number of search and shuffle abilities. Search abilities are, for the most part, being replaced by abilities like Susana's. Shuffle abilities are being replaced by "return to top (or bottom) of deck." So far, we've only kept two search abilities intact. One searches for a certain unique character, and one for a certain fortress.
Speed will get hurt in the next set. There are at least 3 cards that will make players think twice before building a deck involving lots of draw abilities.
Hand discard is fairly strong already. It'll get a little help, most likely, in the next set. But deck discard is not nearly as strong yet. It will likely get the more powerful new cards.
Quote from: Master KChief on January 26, 2010, 08:11:01 PMi think what we need are more new themes for each brigade, not just one exclusively. some already have them, but some also glaringly dont.This is the way we are going, especially for the themes that are small. Angels, Priests, Prophets, Genesis, Military, and Demons have more than enough characters and art to supply those brigades for a long, long time. In those brigades, expect some references to things like O.T. or N.T. prophets; O.T. warrior class red or N.T. warrior class red; Warrior class Angels or Prophet Angels; Priests based on Tabernacle, Solomon's Temple, Z's Temple, Herod's Temple; Female Genesis heroes, sons of Jacob, etc.
i think what we need are more new themes for each brigade, not just one exclusively. some already have them, but some also glaringly dont.
As for themes, expect them to continue, character-wise. However, expect at least half the new enhancements to be usable by "non-theme" characters.Also, expect a couple new themes this year.
Booster Draft Championship $20 fee Standard ROA or FOOF tin plus a Disciples box expansion....All cards in the Redemption universe are legal for play at all Nationals 2010 events EXCEPT any Custom Created cards, any Disciples expansion cards or New Nationals promo card.
There will be starters in 2011.There will be more cards putting a hurtin' on demons.For proof of this, check out Da Music Maker's complaint thread.
Quote from: soul seeker on March 10, 2010, 11:41:29 PMThere will be starters in 2011.There will be more cards putting a hurtin' on demons.For proof of this, check out Da Music Maker's complaint thread.Bryon didn't say there will be starters in 2011. Just that there is a good chance of that.
Um. Yes, it is broken. It doesn't require a single character or enhancement and you get to destroy half a typical defense. Further, you can combo the mystery artifact with I Am Patience for even more (unlimited) territory decimation.
I do know it will be booster packs!!!! yay!
He's still alive, and still has his head. He only can't spoil cards online because he's missing his fingers.
Quote from: Bryon on March 28, 2010, 11:01:38 AMHe's still alive, and still has his head. He only can't spoil cards online because he's missing his fingers. Where did he leave them last?
I'm sure this has been noticed and just isn't on this thread, but the Gauntlet Games site says the new set is called the "Disciples Expansion" (http://www.ggamestore.com/games/index.php?main_page=page&id=15).
the set is bigger than 100 but smaller than 120.(my guess is 110)
i saw this on bryon's website.