New Redemption Grab Bag now includes an assortment of 500 cards from five (5) different expansion sets. Available at Cactus website.
Red could get an ability like "Once per turn, if your Red warrior is banded into battle, you may draw 2". Gray could get an ability like "Whenever you discard a card from an opponent's hand, draw 1." Green could get an ability like "Whenever a Green ability shuffles 1 or more evil cards, you may draw 1".
I am fine with power creep and speed. I am not fine with power creep and speed all in the same brigade, i.e. Throne. If more themes, like you mentioned, got more speed/power, there will naturally be more versatility in decks.
I also would love to see certain defenses be able to beat certain offenses. This is a common theme in card games that colors/strategies are susceptible to others, but more dominant against others. I would love specific defenses to hinder speed, play first, protection, but be susceptible to low numbers, lone heroes, etc.
I am fine with power creep and speed. I am not fine with power creep and speed all in the same brigade, i.e. Throne.
... but it is not a problem to let all themes search and draw.
... even if some of the behind the scenes engine is the same.
I mean, given the constraints of the Redemption game engine, I do not see a way in which you can generate resources outside of those basic mechanics.
How is Throne 1 brigade? I'm confused.