Author Topic: Remake Redemption  (Read 8429 times)

Offline Minister Polarius

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Re: Remake Redemption
« Reply #25 on: October 24, 2010, 08:25:32 PM »
+2
The problem with the playtesting right now is that there's not as much emphasis put on proofreading as there ought to be. If the mentality would change they'd probably be fine. However, I am 100% convinced that there should be a larger group of proofers who don't actually suggest new cards/abilities/etc. but whose entire job is to just look at all  the cards and make sure they 1. do what they're intended to do as written 2. don't make broken combos with other cards and 3. don't have too little in the way of counters. These people would only come in near the end when what the cards do is already decided and simply check them before they go off to the printers.
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Offline Master KChief

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Re: Remake Redemption
« Reply #26 on: October 24, 2010, 09:46:30 PM »
-1
Redemption doesn't need more playtesters that are competitive players. They need more boneheads like me, who ask stupid questions that will trigger helpful questions with the real playtesters.

redemption needs a healthy mix of both. it needs the ultra competitive players (spike players) to find out how much of a power creep will be introduced into the meta from a new expansion, as well as the players that think completely outside the box (johnny players) that will find crazy combinations that could potentially unbalance the game as well. at this point, we dont have nearly enough of either in playtesting.

Set rotations.

i seriously could not agree with you more.

The problem with the playtesting right now is that there's not as much emphasis put on proofreading as there ought to be. If the mentality would change they'd probably be fine. However, I am 100% convinced that there should be a larger group of proofers who don't actually suggest new cards/abilities/etc. but whose entire job is to just look at all  the cards and make sure they 1. do what they're intended to do as written 2. don't make broken combos with other cards and 3. don't have too little in the way of counters. These people would only come in near the end when what the cards do is already decided and simply check them before they go off to the printers.

completely agree, the problem with redemptions process is ALL of the development and playtesting is done by the same pool of players, which results in more mistakes and flaws going through to the final product. R&D needs to be seperate. playtesting needs to be seperate. proofing needs to be seperate.

of all the people on this board, there is no other that needs to be on the R&D team more than pol. he has demonstrated over the years how a redemption card is properly conceptualized. and wraith/lambo/rawr should definately be playtesting.
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Offline Red

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Re: Remake Redemption
« Reply #27 on: October 24, 2010, 09:48:04 PM »
0
Can I be proof?
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Offline SomeKittens

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Re: Remake Redemption
« Reply #28 on: October 24, 2010, 10:07:23 PM »
0
Like MKC says, if a group is together enough, they understand what each other are saying, without clarification.  We need separate groups.

It's been done before.  We've got elders and unredeemable demons.  (Much as you might agree/disagree, these both came from our vocal community).
Mind not the ignorant fool on the other side of the screen!-BubbleBoy
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Offline YourMathTeacher

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Re: Remake Redemption
« Reply #29 on: October 24, 2010, 10:24:41 PM »
0
I vote Polarius as a "Johnny Player" and MKC as a "spike player." I offer my services as part of the "Sugar Pill" group.
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Warrior_Monk

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Re: Remake Redemption
« Reply #30 on: October 24, 2010, 10:27:35 PM »
0
I vote Polarius as a "Johnny Player" and MKC as a "spike player." I offer my services as part of the "Sugar Pill" group.
Kirk should be as well, if he isn't already.

Offline SomeKittens

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Re: Remake Redemption
« Reply #31 on: October 24, 2010, 10:48:55 PM »
0
Splash a few new players in.  Have a lottery where leaders of playgroups can apply to playtest and find issues.
Mind not the ignorant fool on the other side of the screen!-BubbleBoy
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Offline Red

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Re: Remake Redemption
« Reply #32 on: October 25, 2010, 08:43:11 AM »
-1
Splash a few new players in.  Have a lottery where leaders of playgroups can apply to playtest and find issues.
I'm a leader of a playgroup. Also players such as Kirk/pol/Mr.hiatus should be playteseters not to mention MKC.
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Offline metalpsalm

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Re: Remake Redemption
« Reply #33 on: October 25, 2010, 12:38:42 PM »
0
Limit the length of special ability text. Other than that; A+++!!!!

Outside game play, needs more aggressive marketing, but I'm not on the inside, I don't know all the facts on the ground
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Offline SomeKittens

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Re: Remake Redemption
« Reply #34 on: October 25, 2010, 01:04:35 PM »
0
Outside game play, needs more aggressive marketing, but I'm not on the inside, I don't know all the facts on the ground
YESYESYESYESYES.  Is there any marketing whatsoever for Redemption other than word of mouth?
Mind not the ignorant fool on the other side of the screen!-BubbleBoy
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Offline metalpsalm

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Re: Remake Redemption
« Reply #35 on: October 25, 2010, 01:14:14 PM »
0
Outside game play, needs more aggressive marketing, but I'm not on the inside, I don't know all the facts on the ground
YESYESYESYESYES.  Is there any marketing whatsoever for Redemption other than word of mouth?
As far as I know, only trade shows like GENCON. Family Christian Bookstore NEVER has it in their catalog that gets mailed out. Just that would expose 100,000 people that have never even heard of it. They could cut some room off all the cruddy souless music section, who's with me??!!
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Offline SomeKittens

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Re: Remake Redemption
« Reply #36 on: October 25, 2010, 01:15:47 PM »
0
Certainly.  As a business student, I can see many reasons that Redemption may be improved*

*though there are probably reasons for some that I don't know.
Mind not the ignorant fool on the other side of the screen!-BubbleBoy
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Ironica

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Re: Remake Redemption
« Reply #37 on: October 25, 2010, 01:17:02 PM »
+1
Instead of cutting down the music section, they can cut back on all the pilgram stories/movies.

Offline SomeKittens

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Re: Remake Redemption
« Reply #38 on: October 25, 2010, 01:18:08 PM »
+1
Or just the 90% of products that are released because they're "Christian" and people will buy such.
Mind not the ignorant fool on the other side of the screen!-BubbleBoy
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Offline YourMathTeacher

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Re: Remake Redemption
« Reply #39 on: October 25, 2010, 01:19:56 PM »
+1
Family Christian Bookstore NEVER has it in their catalog that gets mailed out. Just that would expose 100,000 people that have never even heard of it. They could cut some room off all the cruddy souless music section, who's with me??!!

Just the fact that their advertising booklet displays the same music CDs on three different pages is annoying enough. I always look for Redemption to be advertised, and I'm always disappointed that it is not, especially since they advertise Cactus' board games.

However, advertising costs money. Given the current financial condition of the country, I would think that Cactus needs to conserve costs when possible. However, if Redemption does choose to start an advertising department, Roy Cruz should be on the board.
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Offline metalpsalm

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Re: Remake Redemption
« Reply #40 on: October 25, 2010, 01:20:35 PM »
+2
Or just the 90% of products that are released because they're "Christian" and people will buy such.
Prayer of Jabez bath mats, potpourri, cheese straighteners....
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Offline SomeKittens

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Re: Remake Redemption
« Reply #41 on: October 25, 2010, 01:22:22 PM »
0
What would work best would be an incentive system for new leaders.  Still make a profit, (albeit not as much of one at the start), and get new players.  Word of mouth works best, but it's like tinder.  You need to fan the flames to make a big fire.
Mind not the ignorant fool on the other side of the screen!-BubbleBoy
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Offline metalpsalm

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Re: Remake Redemption
« Reply #42 on: October 25, 2010, 01:22:51 PM »
0
Family Christian Bookstore NEVER has it in their catalog that gets mailed out. Just that would expose 100,000 people that have never even heard of it. They could cut some room off all the cruddy souless music section, who's with me??!!

Just the fact that their advertising booklet displays the same music CDs on three different pages is annoying enough. I always look for Redemption to be advertised, and I'm always disappointed that it is not, especially since they advertise Cactus' board games.

However, advertising costs money. Given the current financial condition of the country, I would think that Cactus needs to conserve costs when possible. However, if Redemption does choose to start an advertising department, Roy Cruz should be on the board.

Hear hear!
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Offline metalpsalm

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Re: Remake Redemption
« Reply #43 on: October 25, 2010, 01:25:48 PM »
0
What would work best would be an incentive system for new leaders.  Still make a profit, (albeit not as much of one at the start), and get new players.  Word of mouth works best, but it's like tinder.  You need to fan the flames to make a big fire.
I'd be willing to bet that cost are cut to the bone now. They need a "loss leader". A promotional product they can sell for super cheap, at a loss, at the register (Oh, please, Lord?) that would be desired by current players, but also introduce new people (and parents) to the game.
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Offline SomeKittens

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Re: Remake Redemption
« Reply #44 on: October 25, 2010, 01:33:02 PM »
0
What would work best would be an incentive system for new playgroup leaders.  Still make a profit, (albeit not as much of one at the start), and get new players.  Word of mouth works best, but it's like tinder.  You need to fan the flames to make a big fire.
Fixed.  I sell decent amounts (not terribly much, but multiply it by hundreds of playgroups across the country).
Mind not the ignorant fool on the other side of the screen!-BubbleBoy
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