Author Topic: Remake Redemption  (Read 8437 times)

Offline ChristianSoldier

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Remake Redemption
« on: October 23, 2010, 03:10:31 PM »
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If you could remake redemption what are some things you'd do differently?  Since we have seen how certain choices in the design have affected Redemption I'm curious to find out what things different players would do differently.

Some ideas I have are: Only keep the 12 original brigades (6 good and 6 evil) This would make drafting slightly easier, and it would also make cards like Unholy Writ (that only target humans) not completely useless if your opponent is using a certain bridage (Silver)  It would also basically by default make Angels a support by being in certain brigades (Michael could be in red, and Gabriel could be in green or whatever is decided)  I would also try to base themes on what the brigades originally meant (which is sort of being done) and try to make each color do something unique.

I would include things like territory class, weapon class, and a few other things from early on (whenever they were needed)

I would also try to avoid By the Numbers abilities like they had in warriors, which would hopefully keep CBN/CBI/CBP abilites to a minimum.

I'd also like to take out pre-battle playing (since we could use territory class for that without allowing broken things like ET AOCp)
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Warrior_Monk

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Re: Remake Redemption
« Reply #1 on: October 23, 2010, 03:12:10 PM »
+1
id liek 2 maek dis s0 u haz to haz bigr nmbrz thn ur nemy.

Offline The Guardian

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Re: Remake Redemption
« Reply #2 on: October 23, 2010, 03:20:22 PM »
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I would change the  abilities on a handful of cards (ANB, SitC, Golgotha to name a few) and then I would re-write all abilities with consistent wording as they were intended to be played.
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drb1200

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Re: Remake Redemption
« Reply #3 on: October 23, 2010, 03:21:42 PM »
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I would redo the brigade themes. I do not like how the good brigades are Royalty, Priests, Warriors and so on when the Evil are by civilization (Babylonians, Persians, Syrians).

I know everyone knows me as a anti-text over image activist, but seriously, I want to see the picture.

You can see my aesthetic observations here: http://www.cactusgamedesign.com/message_boards/index.php?topic=18263.0
« Last Edit: October 23, 2010, 03:23:51 PM by Daniel »

Offline Red

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Re: Remake Redemption
« Reply #4 on: October 23, 2010, 03:48:11 PM »
-1
Disciples wouldn't have happend and zeb would not have come out. And Iamholy/chamber would work.
« Last Edit: October 23, 2010, 03:54:18 PM by Red »
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Warrior_Monk

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Re: Remake Redemption
« Reply #5 on: October 23, 2010, 03:52:26 PM »
+3
Why are people whining so much? Redemption couldn't be much better than where it's at now.

browarod

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Re: Remake Redemption
« Reply #6 on: October 23, 2010, 06:09:18 PM »
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Why are people whining so much? Redemption couldn't be much better than where it's at now.
That depends on how they rule Golgotha/CBIg.

Rawrlolsauce!

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Re: Remake Redemption
« Reply #7 on: October 23, 2010, 06:10:11 PM »
+1
I would ban cards instead of errata'ing them.

Offline Red

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Re: Remake Redemption
« Reply #8 on: October 23, 2010, 06:20:00 PM »
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You rock sauce.
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Offline lightningninja

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Re: Remake Redemption
« Reply #9 on: October 23, 2010, 07:10:22 PM »
+3
I'd make split altar the first national promo with the ability "shuffle all artifact piles into owner's decks."
As a national champion, I support ReyZen deck pouches.

Warrior_Monk

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Re: Remake Redemption
« Reply #10 on: October 23, 2010, 08:38:51 PM »
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Why are people whining so much? Redemption couldn't be much better than where it's at now.
That depends on how they rule Golgotha/CBIg.
True. But it's going to end up that you CBI before or after, knowing Rob.

Offline ChristianSoldier

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Re: Remake Redemption
« Reply #11 on: October 23, 2010, 10:03:36 PM »
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Why are people whining so much? Redemption couldn't be much better than where it's at now.

I was not whining, and I wasn't encouraging whining, I just think that a lot of redemption mistakes (I'm not blaming them since they didn't know the effects of the cards they made) I think the playtesters are trying to retroactively deal with the mistakes (or at least the decisions they made that maybe weren't good for the game)

I think its good to take a look at what has been done right and what has been done wrong, we can't change it (aside from a game reboot or introducing something like set rotation and I don't think Cactus or the players really want that) but at least we can understand what problems exist and that can give an idea of how to fix them.
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Offline Red

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Re: Remake Redemption
« Reply #12 on: October 23, 2010, 10:05:13 PM »
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I think that if redemption ups the sets per year this will all get ironed out.
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Warrior_Monk

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Re: Remake Redemption
« Reply #13 on: October 23, 2010, 10:22:58 PM »
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Why are people whining so much? Redemption couldn't be much better than where it's at now.
I was not whining, and I wasn't encouraging whining, I just think that a lot of redemption mistakes (I'm not blaming them since they didn't know the effects of the cards they made) I think the playtesters are trying to retroactively deal with the mistakes (or at least the decisions they made that maybe weren't good for the game)
My comment was more directed at Red. My former comment was saying you'd neuter Redemption taking out so much variety.
I think that if redemption ups the sets per year this will all get ironed out.
I think that'd be worse. They have little enough time to playtest anyway. If they had more time, maybe they could iron out the OP'd cards.

Offline Master KChief

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Re: Remake Redemption
« Reply #14 on: October 23, 2010, 10:50:49 PM »
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it's not the time, it's the number of people. if redemption had more playtesters, this game would run alot smoother.
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Warrior_Monk

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Re: Remake Redemption
« Reply #15 on: October 23, 2010, 11:11:37 PM »
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I agree, but I see cactus' predicament with letting too many people in.

Offline The M

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Re: Remake Redemption
« Reply #16 on: October 24, 2010, 06:05:21 PM »
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I volunteer myself as a playtester. ;D
« Last Edit: October 24, 2010, 06:07:47 PM by The M »
Retired?

Warrior_Monk

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Re: Remake Redemption
« Reply #17 on: October 24, 2010, 06:06:14 PM »
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I volunteer myself as a playtester.
I do the same with the correct spelling.

Offline Red

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Re: Remake Redemption
« Reply #18 on: October 24, 2010, 07:13:54 PM »
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I do too but you won't let me in after the critasizeing will you?
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Rawrlolsauce!

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Re: Remake Redemption
« Reply #19 on: October 24, 2010, 07:21:52 PM »
+1
I nominate Ring Wraith. A mind as brilliant as his (who else would be genius enough to come up with COMBO COMBO COMBO COMBO?) will surely make up for the rest of the play tester's short comings.

Warrior_Monk

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Re: Remake Redemption
« Reply #20 on: October 24, 2010, 07:24:04 PM »
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I nominate Ring Wraith. A mind as brilliant as his (who else would be genius enough to come up with COMBO COMBO COMBO COMBO?) will surely make up for the rest of the play tester's short comings.
If I didn't know you like I do, and wasn't a part of the development team of COMBO COMBO COMBO COMBO, I might think you're actually serious.

Offline YourMathTeacher

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Re: Remake Redemption
« Reply #21 on: October 24, 2010, 07:33:09 PM »
+1
Redemption doesn't need more playtesters that are competitive players. They need more boneheads like me, who ask stupid questions that will trigger helpful questions with the real playtesters.
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Rawrlolsauce!

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Re: Remake Redemption
« Reply #22 on: October 24, 2010, 07:34:48 PM »
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I agree. And Ring Wraith doesn't win locals, so he is the perfect candidate ;D

Warrior_Monk

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Re: Remake Redemption
« Reply #23 on: October 24, 2010, 07:48:35 PM »
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I agree. And Ring Wraith doesn't win locals, so he is the perfect candidate ;D
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Offline SomeKittens

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Re: Remake Redemption
« Reply #24 on: October 24, 2010, 07:54:14 PM »
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Set rotations.  Joke cards.  Listen to the new card section.
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