New Redemption Grab Bag now includes an assortment of 500 cards from five (5) different expansion sets. Available at Cactus website.
Yes, and I would play those kinds of mechanics on a different skin than Biblical material.
Quote from: Red on April 24, 2018, 09:36:24 PMYes, and I would play those kinds of mechanics on a different skin than Biblical material.Sorry, what do you mean?
The 2nd important element of those games is that there are no interrupts. Redemption in this format would have to eliminate dominants, interrupt, and negate cards.
The more player interaction a game has, the more difficult it is to keep all mechanics in a healthy balance - this is why Hearthstone has opted for player interaction to be limited to the actions you do on your turn (with the exception of triggered abilities).
I have discussed this elsewhere (see for example http://www.cactusforums.com/game-design/redemption-tcg-online-(ios-and-android-app-)/msg570607/#msg570607). After much thought my question is, "If you eliminate Dominants, interrupts, negate, etc. are you still playing Redemption?" I have not been able to convince myself that the answer to this would ever be "Yes."
Being that Hearthstone is a simplified version of Magic the Gathering (or at least has the bones of MTG), is there interest or potential for a simplified Hearthstone-esque version of Redemption that is published independently of Cactus?
Quote from: Daniel the Creator on April 24, 2018, 09:21:05 PMBeing that Hearthstone is a simplified version of Magic the Gathering (or at least has the bones of MTG), is there interest or potential for a simplified Hearthstone-esque version of Redemption that is published independently of Cactus?Also, would this have to be published independently of Cactus? If it were a distinct game, and if it ultimately served as a gateway, I'd think Rob would be more than willing to consider publishing it. Or, at the very least, lending the supply chain to the effort. Just a thought :-)
I can somewhat see your argument re: interrupts and special initiative, but again, just think of the complexity that would be eliminated.
I would encourage the possibility of this being a deck-building game as well.