Author Topic: Land of Redemption Article: New identifier (Unity)  (Read 16251 times)

Offline NathanW

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Land of Redemption Article: New identifier (Unity)
« on: March 09, 2018, 04:52:21 PM »
+5
Go take a look at the latest LoR article and see a preview of a new identifier coming with the next set!

http://landofredemption.com/?p=7165
« Last Edit: March 09, 2018, 05:30:45 PM by tripleplayNa1 »
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Offline Watchman

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Re: Land of Redemption Article: New identifier
« Reply #1 on: March 09, 2018, 05:18:56 PM »
+4
My fave brigade is red, so I love that I now have a FTBN character (new Benaiah) to work with.  8)
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Offline Kevinthedude

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Re: Land of Redemption Article: New identifier
« Reply #2 on: March 09, 2018, 05:29:54 PM »
+2
Overall I think this is a good idea but I am almost certain there will be casual players coming to tournaments for the first time that will be surprised to learn why their character's ability doesn't work some of the time. Will the Unity rules be anywhere other than online documentation?

Offline ChristianSoldier

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Re: Land of Redemption Article: New identifier
« Reply #3 on: March 09, 2018, 05:33:02 PM »
0
Benaiah is exactly what OT Red Warriors needed. Also the Unity identifier is a nice addition, although I'd probably prefer it in the ability line, but that would decrease the benefit for only a mild increase in clarity (it's easier to miss an identifier than a special ability).
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Re: Land of Redemption Article: New identifier (Unity)
« Reply #4 on: March 09, 2018, 05:43:27 PM »
+1
Was the set symbol left off intentionally to avoid spoiling the theme?

Offline jesse

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Re: Land of Redemption Article: New identifier
« Reply #5 on: March 09, 2018, 06:07:04 PM »
0
My fave brigade is red, so I love that I now have a FTBN character (new Benaiah) to work with.  8)
Me too!  :)
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Offline Bobbert

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Re: Land of Redemption Article: New identifier (Unity)
« Reply #6 on: March 09, 2018, 06:17:44 PM »
+3
...buffing Red without buffing Throne? Never thought I'd see the day. I know someone who'll be happy about that.
I'm looking forward to the Unity cards that don't specify the same type of card they are - not only the inevitable themed enhancements, but things like a Unity Evil Characters (Egyptian) Moses, or a Unity Heroes (Priests) Temple Artifact.

I also really like how this stops just splashing all the best cards into a deck. Literally every deck runs Deceiver and Fire Foxes, and while I don't think this will change that it will at least help make it more of a decision.
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Offline jbeers285

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Re: Land of Redemption Article: New identifier (Unity)
« Reply #7 on: March 09, 2018, 06:21:32 PM »
+1
...buffing Red without buffing Throne? Never thought I'd see the day. I know someone who'll be happy about that.
I'm looking forward to the Unity cards that don't specify the same type of card they are - not only the inevitable themed enhancements, but things like a Unity Evil Characters (Egyptian) Moses, or a Unity Heroes (Priests) Temple Artifact.

I also really like how this stops just splashing all the best cards into a deck. Literally every deck runs Deceiver and Fire Foxes, and while I don't think this will change that it will at least help make it more of a decision.

I'll fit him in Throne. :-) Nic's Teaching and David the Shepherd lets roll.
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Offline Watchman

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Re: Land of Redemption Article: New identifier (Unity)
« Reply #8 on: March 09, 2018, 06:41:18 PM »
0
The only concern I have with Shamgar’s unity identifier is that it says Judges reference. I hope CoW Joshua will qualify by his “Judge” identifier because his scripture reference is from Hebrews, not Judges.
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Offline RedemptionAggie

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Re: Land of Redemption Article: New identifier (Unity)
« Reply #9 on: March 09, 2018, 06:43:44 PM »
+1
No, Shamgar only works if all your Heroes are from Judges (the book). And CW Joshua has a Joshua identifier, not Hebrews.

Offline NathanW

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Re: Land of Redemption Article: New identifier (Unity)
« Reply #10 on: March 09, 2018, 06:56:26 PM »
0
No, Shamgar only works if all your Heroes are from Judges (the book). And CW Joshua has a Joshua reference, not Hebrews.

reference not identifier to avoid confusion.
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Offline Watchman

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Re: Land of Redemption Article: New identifier (Unity)
« Reply #11 on: March 09, 2018, 07:03:48 PM »
0
No, Shamgar only works if all your Heroes are from Judges (the book). And CW Joshua has a Joshua identifier, not Hebrews.

Yeah you're correct (except it's his reference, not identifier).  I knew he had a non-Judges reference and was thinking it was from Hebrews since most of the other cards in CoW were from Hebrews.
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Offline The Guardian

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Re: Land of Redemption Article: New identifier (Unity)
« Reply #12 on: March 09, 2018, 07:07:59 PM »
0
The point of making him (like the article says) is to give players a different option for using Judges (instead of always building with Joshua & Moses).  8)
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Offline Watchman

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Re: Land of Redemption Article: New identifier (Unity)
« Reply #13 on: March 09, 2018, 07:11:57 PM »
0
The point of making him (like the article says) is to give players a different option for using Judges (instead of always building with Joshua & Moses).  8)

Yeah I understand; it's cool.  It's just CoW Joshua is a great hero to add to a judges offense. 
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Offline Kevinthedude

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Re: Land of Redemption Article: New identifier (Unity)
« Reply #14 on: March 09, 2018, 07:17:38 PM »
0
The point of making him (like the article says) is to give players a different option for using Judges (instead of always building with Joshua & Moses).  8)

Yeah I understand; it's cool.  It's just CoW Joshua is a great hero to add to a judges offense.

He doesn't do much for a straight Judges offense though since he can only search for more Joshua Heroes.

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Re: Land of Redemption Article: New identifier (Unity)
« Reply #15 on: March 09, 2018, 07:37:38 PM »
0
All for this concept hoping it works as intended  :thumbup:

Offline Watchman

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Re: Land of Redemption Article: New identifier (Unity)
« Reply #16 on: March 09, 2018, 08:33:52 PM »
0
The point of making him (like the article says) is to give players a different option for using Judges (instead of always building with Joshua & Moses).  8)

Yeah I understand; it's cool.  It's just CoW Joshua is a great hero to add to a judges offense.

He doesn't do much for a straight Judges offense though since he can only search for more Joshua Heroes.

True, but I've used him before in a Judges offense and he worked out quite well.
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Offline Ironisaac

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Re: Land of Redemption Article: New identifier (Unity)
« Reply #17 on: March 09, 2018, 08:54:33 PM »
0
The point of making him (like the article says) is to give players a different option for using Judges (instead of always building with Joshua & Moses).  8)

Yeah I understand; it's cool.  It's just CoW Joshua is a great hero to add to a judges offense.

He doesn't do much for a straight Judges offense though since he can only search for more Joshua Heroes.

AWaSN - Josh - captain - Negate all their stuff, cbn your gold enh that you are using anyways because it's judges.

Sounds pretty solid to me!
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Offline Kevinthedude

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Re: Land of Redemption Article: New identifier (Unity)
« Reply #18 on: March 09, 2018, 09:03:16 PM »
0
The point of making him (like the article says) is to give players a different option for using Judges (instead of always building with Joshua & Moses).  8)

Yeah I understand; it's cool.  It's just CoW Joshua is a great hero to add to a judges offense.

He doesn't do much for a straight Judges offense though since he can only search for more Joshua Heroes.

AWaSN - Josh - captain - Negate all their stuff, cbn your gold enh that you are using anyways because it's judges.

Sounds pretty solid to me!

Well yeah that's current judges. When I said straight judges I meant the "all your heroes have a judges reference" offense that this new guy supposedly enables. It won't be worth running Shamgar (IMO) if you're also running two Heroes that turn off his whole ability.

Offline The Guardian

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Re: Land of Redemption Article: New identifier (Unity)
« Reply #19 on: March 09, 2018, 09:05:14 PM »
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Judges decks with Moses & Joshua/Captain will still be very playable. Shamgar is about creating some variety in options you have for using Judges.  Aside from Ehud's Dagger, the Judges enhancements aren't that stellar, but now you have a guy who can wreck with them. Yes plz  8)
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Offline Isildur

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Re: Land of Redemption Article: New identifier (Unity)
« Reply #20 on: March 09, 2018, 10:06:14 PM »
+1
I like the idea! Unity is a neat keyword! I do think it's kind of awkward that it's in the identifier part of the card... I didn't really understand the concept until I got to the end of the article.

Are you guys going to include a tip card or put something on the box so it is extremely clear what "Unity" is? I know if I picked up a pack of these and I hadn't read the article I wouldn't understand what "Unity" meant.
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Offline TheJaylor

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Re: Land of Redemption Article: New identifier (Unity)
« Reply #21 on: March 09, 2018, 10:29:28 PM »
+1
Taking from the Emperor Caius Caligula example, does Unity imply that have to be "yours" as in, owned and controlled by you?

Offline Watchman

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Re: Land of Redemption Article: New identifier (Unity)
« Reply #22 on: March 09, 2018, 10:34:59 PM »
0
Taking from the Emperor Caius Caligula example, does Unity imply that have to be "yours" as in, owned and controlled by you?

As the example with Emp. Caligula, if you banded him into battle from your opponent’s territory, and all of your ECs were not Roman then his ability wouldn’t work. However, if all of your ECs happened to be Roman then his ability would work, even though you temporarily control him.
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Offline Asahel24601

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Re: Land of Redemption Article: New identifier (Unity)
« Reply #23 on: March 09, 2018, 10:58:52 PM »
+1
...buffing Red without buffing Throne? Never thought I'd see the day. I know someone who'll be happy about that.

You know me all too well.

First and foremost, hooray for the ability to shorten special abilities. Having an identifier that can cover six words of special ability is always a plus in my book. More space means we can get more interesting (if not always strong) abilities, which means I can make more stupid decks that will never happen (One day, my Twelve Gates will go off.)

That said, I have a few hesitations about the new Benaiah, although most of it has to do with one card: Rahab. I will be the first to admit my favorite brigade's got a few problems right now, but having Rahab almost helps alleviate the Soul Gen one. But she's not a warrior, even though she basically only works in a warrior deck (Although I could see her in judges, now that I think about it, as long as you're already running Joshua). Unity kinda messes with that, but I honestly don't know if there's another way to make Red work without buffing Throne.

That said, slugging power is something Red has almost always had going for it. The big problem has always been that it needs a fast defense or some other help to make it work (Part of why it works so well with Throne). I'd love to see more ways for Red to gain and hold card advantage against other decks. It ain't gonna be as fast as Musician/Martyrs right out the gate, but it doesn't need to be. It just needs to be playable

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Re: Land of Redemption Article: New identifier (Unity)
« Reply #24 on: March 09, 2018, 11:13:35 PM »
+3
I will be the first to admit my favorite brigade's got a few problems right now, but having Rahab almost helps alleviate the Soul Gen one.

I don't think that you'll have issues with soul gen after the new set releases. If you do it'll probably be because you're choosing not to use it.  ;)
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