Author Topic: Lampstand Question  (Read 3621 times)

Offline Daniel TS RED

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Lampstand Question
« on: May 29, 2011, 01:18:36 PM »
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Can you deactivate Lampstand at the beginning of your prep. Play a bunch of Evil Doms and then activate it and keep it up? It seems that you should be able to, but I thought I heard a while back that you couldn't do that anymore.
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Chronic Apathy

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Re: Lampstand Question
« Reply #1 on: May 29, 2011, 01:23:03 PM »
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This would probably be better off in the rulings forum.

Regardless, I don't believe that, according to game rule, there should be a problem with this. However, there might be an errata or something on Lampstand to prevent it.

Offline Alex_Olijar

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Re: Lampstand Question
« Reply #2 on: May 29, 2011, 01:57:34 PM »
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You couldnt ever do it. By deactivating an Lamp, you choose to have no active artifact.

Offline Daniel TS RED

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Re: Lampstand Question
« Reply #3 on: May 29, 2011, 02:30:45 PM »
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Ok. So is Lamp the only artifact you can deactivate but not activate it later in the phase?
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Offline Alex_Olijar

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Re: Lampstand Question
« Reply #4 on: May 29, 2011, 02:36:23 PM »
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It's true of any artifact but it's most relevant for lampstand.

Offline SomeKittens

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Re: Lampstand Question
« Reply #5 on: May 29, 2011, 03:48:26 PM »
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Can I deactivate it from my Temple, then active in my artifact pile, or vice versa?
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Offline Alex_Olijar

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Re: Lampstand Question
« Reply #6 on: May 29, 2011, 03:51:31 PM »
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Yeah, but you won't be able to legally play Dominants in between those actions.

Offline SomeKittens

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Re: Lampstand Question
« Reply #7 on: May 29, 2011, 03:58:11 PM »
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All artifact activation/deactivations happen simultaneously?
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Offline Alex_Olijar

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Re: Lampstand Question
« Reply #8 on: May 29, 2011, 04:04:44 PM »
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Yes. You are able to activate/deactivate artifacts once per preperation phase. If you deactivate an artifact without activating one, you have chosen to have no artifact active.

Offline Minister Polarius

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Re: Lampstand Question
« Reply #9 on: May 29, 2011, 06:10:07 PM »
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Unfortunately that rule is not specifically written anywhere, so this question comes up every few months.
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Offline Alex_Olijar

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Re: Lampstand Question
« Reply #10 on: May 29, 2011, 06:46:46 PM »
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Unfortunately that rule is not specifically written anywhere, so this question comes up every few months.

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Offline Daniel TS RED

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Re: Lampstand Question
« Reply #11 on: May 29, 2011, 07:02:16 PM »
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Why would Lampstand by itself be any different than using it with U&T, or can you not use it with U&T. Or is it more of a rule against deactivating it and spamming evil doms and then activating it again.
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Offline Alex_Olijar

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Re: Lampstand Question
« Reply #12 on: May 29, 2011, 07:09:58 PM »
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Why would Lampstand by itself be any different than using it with U&T, or can you not use it with U&T. Or is it more of a rule against deactivating it and spamming evil doms and then activating it again.

What are you asking? U&T has specific verbage allowing the play of another artifact.

Offline Minister Polarius

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Re: Lampstand Question
« Reply #13 on: May 29, 2011, 07:13:21 PM »
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In your example, the deactivation of LotS and the activation of U&T occupy the same space. U&T completes, and as part of its special ability you are allowed to activate a different artifact, which can be LotS. At no point are you able to play other cards in between.
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Offline Alex_Olijar

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Re: Lampstand Question
« Reply #14 on: May 29, 2011, 07:17:15 PM »
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Oh, I think I understand what he means.

There is no rule against the same artifact being activated twice in one phase legally. However, this is a rule against having multiple activation phases within the preperation phase, which is what deactivating, playing dominants, and activating would be.

Offline Daniel TS RED

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Re: Lampstand Question
« Reply #15 on: May 30, 2011, 10:46:11 AM »
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Ok. I understand you can't do it, but I'm not sure why you can't do it. Is it just because of the doms? Because you can have any other artifact up at the beginning of your phase, then decide to deactivate it for any reason, and then reactivate it, right?

IaH and the Emp's discard a card/draw a card come to mind.
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Offline Prof Underwood

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Re: Lampstand Question
« Reply #16 on: May 30, 2011, 02:15:51 PM »
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My understanding is that it is a special rule just for LotS to prevent people from abusing it by turning it off, playing all their evil dominants, and then turning it back on.

Pretty much any other artifact, people are not going to care if you turn it off, do some other prep stuff (ie. put down characters), and then change your mind and then put it back on.

Offline TechnoEthicist

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Re: Lampstand Question
« Reply #17 on: May 30, 2011, 02:26:02 PM »
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So other artifacts that do things upon activation, like Given Over to Egypt (http://www.redemptionreg.com/REG/givenovertoegyptra.htm) are able to to be active during turn 1, deactivate and then reactivate during turn 2? If so, based on what precedent?

Offline Prof Underwood

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Re: Lampstand Question
« Reply #18 on: May 30, 2011, 02:32:45 PM »
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So other artifacts that do things upon activation, like Given Over to Egypt (http://www.redemptionreg.com/REG/givenovertoegyptra.htm) are able to to be active during turn 1, deactivate and then reactivate during turn 2? If so, based on what precedent?
If I understand your question, then no.  I was just talking about artifacts that haven't done anything to affect the game yet (ie. Priestly Crown giving site access).  If you have Given Over to Egypt up, and use it to discard your opponent's top card of their deck, then you chose to keep that active for your turn.  Therefore, you cannot turn it off, turn it back on, and do it again in the same turn.

Does that answer your question?

Offline Alex_Olijar

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Re: Lampstand Question
« Reply #19 on: May 30, 2011, 02:36:46 PM »
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Also, artifacts such as Gifts of the Magi are considered active for the turn if you use their ability during your preperation phase for any reason.

Offline TechnoEthicist

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Re: Lampstand Question
« Reply #20 on: May 30, 2011, 02:40:00 PM »
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Let me clarify:

I activate Given Over to Egypt and I have an Egyptian in play, so I discard top card.
Next Turn: I choose to deactivate my Given Over to Egypt, and then reactivate it to force you to discard another card, can I do that or do I have to wait until turn 3 before I can force you to discard again via the curse?

If yes, how is this any different than Lampstand?

Offline Alex_Olijar

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Re: Lampstand Question
« Reply #21 on: May 30, 2011, 02:43:35 PM »
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You don't have to deactivate it to use the ability again. Artifacts auto-reactive if you choose not to deactivate them. Typically this does not matter as most effects on not contigent on activation, but in Given Over to Egpyt's case, it would simply reactive when you made the choice not to deactivate it (typically done by saying "I'll use Given over to Egypt again").

Offline Prof Underwood

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Re: Lampstand Question
« Reply #22 on: May 30, 2011, 03:01:28 PM »
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You don't have to deactivate it to use the ability again. Artifacts auto-reactive if you choose not to deactivate them. Typically this does not matter as most effects on not contigent on activation, but in Given Over to Egpyt's case, it would simply reactive when you made the choice not to deactivate it (typically done by saying "I'll use Given over to Egypt again").
+1

If yes, how is this any different than Lampstand?
My understanding is that it is a special rule just for LotS

Offline Alex_Olijar

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Re: Lampstand Question
« Reply #23 on: May 30, 2011, 03:02:42 PM »
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It's really not a special rule for Lampstand, Lampstand is simply the only card it currently affects in typical games (though it can also affect Gifts of the Magi and Rain Becomes Dust).

Offline Minister Polarius

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Re: Lampstand Question
« Reply #24 on: May 30, 2011, 06:54:23 PM »
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Agreed, it's not a special rule, it's just a rule that doesn't matter in 99% of cases. Another area where it would matter is if you were to deactivate a key artifact, then play Mayehm, then attempt to use U&T to make sure they didn't draw DoN before activating the artifact again.
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