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I've always wondered this, and wanted to see if you felt the same way.Why does it seem that all the best ways to remove/discard artifacts are EVIL? It bothered me recently when I was making a deck idea of only good cards that never harms heroes. But with only a few not too exciting exceptions, it's the evil cards that get the cool ability of shuffling, negating, or discarding artifacts. Even "worse" than this, let's look at the best cards to do that with, and see for certain if they should be "evil" cards.Destruction of Nehushtan - One of the most powerful and awesome cards in the game, and it is an EVIL dominant. But do we remember what "Nehushtan" was? It was the snake that God told Moses to fashion onto a pole to save the people in the wilderness. When was it destroyed? When King Hezekiah saw that the people had begun worshipping it as an idol, he had it destroyed. Wasn't this a GOOD thing? What if I played this card on Asherah Pole or Golden Calf? Wouldn't that be a GOOD thing? Was it made "evil" just to help even out Type 2 decks with more evil dominats?Captured Ark - Arguably the best and most versatile promo card. Shuffles an artifact, useable twice. What's the context? The Philistines capture the ark on the field of battle. So it "seems" to make sense that this card be evil, but let's look deeper. GOD allowed the ark to captured in that battle, and it appears that He did so for 3 reasons. 1) To kill Eli's rebellious sons (as He prophesied would happen), 2) Because the ark never should have been on that battlefield in the first place. It was not a weapon, and it was supposed to remain in the Holy of Holies in the tabernacle, and 3) As an occasion to wreak plagues upon the Philistines and to glorify His name. So are we sure that this should be an EVIL card?Lying unto God - Rainbow colored evil enhancement that negates and discards an artifact. OK, I agree that lying unto God is an evil thing to do, but how in the world does this card's ability fit within the context of Ananias and Sapphira? Is the "artifact" their money maybe? Their money was not destroyed, and Peter says it was always theirs to keep or to give in the first place. Just seems like an odd event to use for such a different ability.Why I think most artifact destroying cards are evil: Temple artifacts. Is it that we didn't want heroes destroying artifacts that are "good" in their purpose? If that's so, then we should have given good and evil designations to artifacts. Let's face it, some artifacts are CLEARLY good or evil in their purpose and use, yet we call them all neutral cards in Type 2. A second alternative would have been (and still is) to have good enhancements/heroes which discard "non-temple" artifacts.Why we need more GOOD artifact destroying cards. 1) It is biblical. Think of Moses destroying the golden calf, the ark in the temple of Dagon, all the good kings who destroyed idols, Christians burning the magic books, etc. For a book that speaks so much against idolatry, you'd think we'd have more ways to get rid of artifacts which are not "sanctioned" by God. 2) Balance. If a player, for moral or other reasons, does not want to put evil cards in his deck, then he has severely limited his ability to deal with his opponent's artifacts. Some might say that's just the cost of having no defense, but it just seems we could spread it out more evenly than it currently is.Anyway, thanks for listening and for sharing your thoughts on this, as always.
Quote from: stefferweffer on February 10, 2011, 02:20:50 PMI've always wondered this, and wanted to see if you felt the same way.Why does it seem that all the best ways to remove/discard artifacts are EVIL? It bothered me recently when I was making a deck idea of only good cards that never harms heroes. But with only a few not too exciting exceptions, it's the evil cards that get the cool ability of shuffling, negating, or discarding artifacts. Even "worse" than this, let's look at the best cards to do that with, and see for certain if they should be "evil" cards.Destruction of Nehushtan - One of the most powerful and awesome cards in the game, and it is an EVIL dominant. But do we remember what "Nehushtan" was? It was the snake that God told Moses to fashion onto a pole to save the people in the wilderness. When was it destroyed? When King Hezekiah saw that the people had begun worshipping it as an idol, he had it destroyed. Wasn't this a GOOD thing? What if I played this card on Asherah Pole or Golden Calf? Wouldn't that be a GOOD thing? Was it made "evil" just to help even out Type 2 decks with more evil dominats?Captured Ark - Arguably the best and most versatile promo card. Shuffles an artifact, useable twice. What's the context? The Philistines capture the ark on the field of battle. So it "seems" to make sense that this card be evil, but let's look deeper. GOD allowed the ark to captured in that battle, and it appears that He did so for 3 reasons. 1) To kill Eli's rebellious sons (as He prophesied would happen), 2) Because the ark never should have been on that battlefield in the first place. It was not a weapon, and it was supposed to remain in the Holy of Holies in the tabernacle, and 3) As an occasion to wreak plagues upon the Philistines and to glorify His name. So are we sure that this should be an EVIL card?Lying unto God - Rainbow colored evil enhancement that negates and discards an artifact. OK, I agree that lying unto God is an evil thing to do, but how in the world does this card's ability fit within the context of Ananias and Sapphira? Is the "artifact" their money maybe? Their money was not destroyed, and Peter says it was always theirs to keep or to give in the first place. Just seems like an odd event to use for such a different ability.Why I think most artifact destroying cards are evil: Temple artifacts. Is it that we didn't want heroes destroying artifacts that are "good" in their purpose? If that's so, then we should have given good and evil designations to artifacts. Let's face it, some artifacts are CLEARLY good or evil in their purpose and use, yet we call them all neutral cards in Type 2. A second alternative would have been (and still is) to have good enhancements/heroes which discard "non-temple" artifacts.Why we need more GOOD artifact destroying cards. 1) It is biblical. Think of Moses destroying the golden calf, the ark in the temple of Dagon, all the good kings who destroyed idols, Christians burning the magic books, etc. For a book that speaks so much against idolatry, you'd think we'd have more ways to get rid of artifacts which are not "sanctioned" by God. 2) Balance. If a player, for moral or other reasons, does not want to put evil cards in his deck, then he has severely limited his ability to deal with his opponent's artifacts. Some might say that's just the cost of having no defense, but it just seems we could spread it out more evenly than it currently is.Anyway, thanks for listening and for sharing your thoughts on this, as always.Yeah, a good artifact discarder so I can discard Ark of the Covenant.Evil can be used for good, good cannot be used for evil.
Curses are often sent by God. They're still Curses, which are Evil in Redemption.DoN is probably evil because of the whole association.I agree LuG makes no sense.
Does this mean that Angelic Advice and Split Altar, two good cards that might shuffle "good" or "holy" artifacts, are technically mistakes?I think the reason they exist is due to the fact that they only shuffleAlso, was there are a time when artifact alignment was being considered? I always found it odd that "Moses and Elders" said to search discard pile for any "good card, except a dominant or an artifact".Can you imagine using UW twice in T1, or six times in T2?I guess adding alignment to existing artifacts now (via the REG) would cause unbelievable messes because of Type 2, right?Very yes.
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Quote from: stefferweffer on February 10, 2011, 04:15:14 PMAlso, was there are a time when artifact alignment was being considered? I always found it odd that "Moses and Elders" said to search discard pile for any "good card, except a dominant or an artifact".Can you imagine using UW twice in T1, or six times in T2?
Also, was there are a time when artifact alignment was being considered? I always found it odd that "Moses and Elders" said to search discard pile for any "good card, except a dominant or an artifact".Can you imagine using UW twice in T1, or six times in T2?
Does this mean that Angelic Advice and Split Altar, two good cards that might shuffle "good" or "holy" artifacts, are technically mistakes?
Also, was there are a time when artifact alignment was being considered? I always found it odd that "Moses and Elders" said to search discard pile for any "good card, except a dominant or an artifact".
I guess adding alignment to existing artifacts now (via the REG) would cause unbelievable messes because of Type 2, right?