Author Topic: IYO, the Best Expansion?  (Read 10671 times)

Warrior_Monk

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Re: IYO, the Best Expansion?
« Reply #25 on: August 22, 2011, 12:39:20 AM »
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1. Warriors all the way (King of Tyrus anyone?)
2. ROA2
3. Disciples
I take it you like power creep.

Offline Alex_Olijar

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Re: IYO, the Best Expansion?
« Reply #26 on: August 22, 2011, 12:39:32 AM »
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I just found it hilarious that he said RoA has nothing face changing. Like say... TGT.

Offline lightningninja

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Re: IYO, the Best Expansion?
« Reply #27 on: August 22, 2011, 12:44:22 AM »
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1. Warriors all the way (King of Tyrus anyone?)
2. ROA2
3. Disciples
I take it you like power creep.
I took best to mean the best cards. And those sets have seriously changed the game. Well two of them have, one of them will. Red ftw!
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Offline Alex_Olijar

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Re: IYO, the Best Expansion?
« Reply #28 on: August 22, 2011, 12:45:56 AM »
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Every set changes the game. That's the point of new sets.

Offline lightningninja

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Re: IYO, the Best Expansion?
« Reply #29 on: August 22, 2011, 12:47:33 AM »
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Every set changes the game. That's the point of new sets.
I definitely think there are sets that don't change the game. I don't think foof changed it very much. Neither did Kings.
As a national champion, I support ReyZen deck pouches.

Offline Smokey

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Re: IYO, the Best Expansion?
« Reply #30 on: August 22, 2011, 01:25:00 AM »
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Every set changes the game. That's the point of new sets.
I definitely think there are sets that don't change the game. I don't think foof changed it very much. Neither did Kings.

Z temple didn't change the game?

Warrior Class / First chariots didn't change the game?

Seems legit.

Offline Prof Underwood

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Re: IYO, the Best Expansion?
« Reply #31 on: August 22, 2011, 07:16:40 AM »
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From a perspective of the health of the game it would have to be:
1 - Limited (blue packs) - got the game off the ground
2 - Warriors (orange packs) - kept the game from dying
3 - FooF (beige tins) - started new packaging methods that also kept the game alive

From a perspective of fun expansions that didn't have anything broken:
1 - RoA2/FooF2 - I really think this is going to be a great balanced year
2 - Priests - It is really amazing that they added 2 new playable brigades without anything broken
3 - Patriarchs - A lot of great cards, but nothing broken there either

From a perspective of most game changing:
1 - Warriors - FBN broke the game for about 5 years
2 - RoA - TGT broke the game for about 3 years
3 - Di - Thad/CD broke the game for 1 year

Offline BubbleBoy

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Re: IYO, the Best Expansion?
« Reply #32 on: August 22, 2011, 09:01:57 AM »
+1
1. FooF
2. RoA
3. Priests
4. Warriors
5. Kings

Yeah, I like FooF better than RoA. I mean, none of the RoA cards really made me think, "Wow, that will change the face of redemption forever!"

Despite this obsure necropost, I just wanted to comment at how funny that last comment is.
:laugh: In my defense, that was posted only a few months after RoA came out...and I was 14.
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Re: IYO, the Best Expansion?
« Reply #33 on: August 22, 2011, 10:00:47 AM »
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Quote from: Tim Maly
Women's was probably the most playable set. Many people say Warriors saved Redemption, but it was really Womens that did.
I agree with this guy. He seems smart.

Offline Prof Underwood

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Re: IYO, the Best Expansion?
« Reply #34 on: August 22, 2011, 10:32:56 AM »
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Quote from: Tim Maly
Women's was probably the most playable set. Many people say Warriors saved Redemption, but it was really Womens that did.
I agree with this guy. He seems smart.
I'm just going based on what I've heard.  I heard that despite the Women's set, that the game was going down in flames and so they decided to release all kinds of awesomeness in one final expansion (Warriors) before ending the game.

But then Warriors was so popular that the game revived and has been able to survive longer than soooo many of the other CCGs that are no more.

Offline Red

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Re: IYO, the Best Expansion?
« Reply #35 on: August 22, 2011, 11:31:38 AM »
-3
Quote from: Tim Maly
Women's was probably the most playable set. Many people say Warriors saved Redemption, but it was really Womens that did.
I agree with this guy. He seems smart.
I'm just going based on what I've heard.  I heard that despite the Women's set, that the game was going down in flames and so they decided to release all kinds of awesomeness in one final expansion (Warriors) before ending the game.

But then Warriors was so popular that the game revived and has been able to survive longer than soooo many of the other CCGs that are no more.
Man I wish they'd do that again. This game feels like it's dieing now.
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Offline lightningninja

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Re: IYO, the Best Expansion?
« Reply #36 on: August 22, 2011, 01:07:44 PM »
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Every set changes the game. That's the point of new sets.
I definitely think there are sets that don't change the game. I don't think foof changed it very much. Neither did Kings.

Z temple didn't change the game?

Warrior Class / First chariots didn't change the game?

Seems legit.
Actually no I don't think Z-temple changed the game. It never won nationals and never even did THAT well... even now it does't have as much support as it needs to be a top-tier brigade BY ITSELF. I understand it's good in cooperation with another theme, but then you'd have to give red props BEFORE roa2, which I don't think it deserves.

And as for warrior/weapon class, you are right on that honestly I forgot about that introduction. But I meant that now in the game, most of the kings cards aren't your strongest battle winners/characters etc.
As a national champion, I support ReyZen deck pouches.

Offline Gabe

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Re: IYO, the Best Expansion?
« Reply #37 on: August 22, 2011, 01:09:42 PM »
+1
Actually no I don't think Z-temple changed the game. It never won nationals and never even did THAT well...

TealTomb was a Z's Temple deck with a couple TGT ladies splashed in for the annoyance factor. That won Nationals when it came to your state. How quickly you forget...
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Warrior_Monk

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Re: IYO, the Best Expansion?
« Reply #38 on: August 22, 2011, 01:42:35 PM »
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Disciples has never won nationals. That doesn't mean they're bad.

EDIT: in T1. Thanks, MKC.
« Last Edit: August 22, 2011, 01:51:24 PM by Ring Wraith »

Offline Master KChief

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Re: IYO, the Best Expansion?
« Reply #39 on: August 22, 2011, 01:43:53 PM »
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disciples won type 2 2 player at nats.
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Offline SomeKittens

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Re: IYO, the Best Expansion?
« Reply #40 on: August 25, 2011, 09:24:14 PM »
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They could have, if I wasn't an idiot.  (or got 6 FTM's.)
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Offline I am Knot a Blonde!

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Re: IYO, the Best Expansion?
« Reply #41 on: August 25, 2011, 09:39:38 PM »
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Whichever one had buckler.

Offline SomeKittens

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Re: IYO, the Best Expansion?
« Reply #42 on: August 25, 2011, 10:01:53 PM »
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There's four of them: Limited, Unlimited, Warriors and Priests.
Mind not the ignorant fool on the other side of the screen!-BubbleBoy
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lp670sv

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Re: IYO, the Best Expansion?
« Reply #43 on: August 25, 2011, 10:07:45 PM »
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Getting really tired of the endless buckler jokes. anything an get old when you abuse it too much.

I've only been at this for a year so I don't really have much authority as to what the best expansion is, but I like TxP and Di just because it's the fastest way to build a good collection

Offline lightningninja

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Re: IYO, the Best Expansion?
« Reply #44 on: August 25, 2011, 10:31:26 PM »
+1
Actually no I don't think Z-temple changed the game. It never won nationals and never even did THAT well...

TealTomb was a Z's Temple deck with a couple TGT ladies splashed in for the annoyance factor. That won Nationals when it came to your state. How quickly you forget...
Haha I wouldn't say you won because of Z-temple, I'd say you won because of teal. There's a difference, in my opinion. But yeah, I was wrong in stating it didn't win nationals, because it did.
As a national champion, I support ReyZen deck pouches.

Offline Alex_Olijar

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Re: IYO, the Best Expansion?
« Reply #45 on: August 25, 2011, 10:33:22 PM »
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Actually no I don't think Z-temple changed the game. It never won nationals and never even did THAT well...

TealTomb was a Z's Temple deck with a couple TGT ladies splashed in for the annoyance factor. That won Nationals when it came to your state. How quickly you forget...
Haha I wouldn't say you won because of Z-temple, I'd say you won because of teal. There's a difference, in my opinion. But yeah, I was wrong in stating it didn't win nationals, because it did.

Well, there you go. Make sure to go to Lightningninja for all your Redemption National Champion of T1 2P knowledge, not the guy who built the deck. That guy is a noob who doesn't even know why he won.

Offline lightningninja

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Re: IYO, the Best Expansion?
« Reply #46 on: August 25, 2011, 10:40:42 PM »
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I'm the guy who lost to him, he never drew it. I talked to just about everyone he played, and they all said he drew faster and hit harder. So Z-temple helped sure (and if it helped more than I know, perhaps and Gabe I'm sure will correct me), but it was my understand that he was winning because he drew fast and won win the teal battle winners before his opponents could set up.
As a national champion, I support ReyZen deck pouches.

 


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