Author Topic: Ironing out side boarding to hopefully try it out in root  (Read 21177 times)

Chris

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #125 on: January 07, 2013, 09:26:24 PM »
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Why is this a problem?  Aren't we always looking for ways to get bigger decks more competitive (without encouraging decks that always time out)? 

This is a problem because bigger decks with little cost means less strategy in deck building. Under the current system, you either have to make hard choices deciding what is going to fit in your deck, or otherwise increase your deck size and embrace the risk that that entails (having extra cards between you and the cards you need the most, especially Son of God). In-game sideboarding completely eliminates having to make those tough decisions, and I don't believe actually reducing strategy is good for the game.

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I'm starting to wonder if some of the opponents to in-game siding are against it simply because successful in-game siding would be the death of out-game siding, and along with that best 2 of 3.

Best two out of three has already died. Nobody is arguing against in-game siding because of that.

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #126 on: January 07, 2013, 10:25:13 PM »
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Why is this a problem?  Aren't we always looking for ways to get bigger decks more competitive (without encouraging decks that always time out)? 
This is a problem because bigger decks with little cost means less strategy in deck building. Under the current system, you either have to make hard choices deciding what is going to fit in your deck, or otherwise increase your deck size and embrace the risk that that entails (having extra cards between you and the cards you need the most, especially Son of God). In-game sideboarding completely eliminates having to make those tough decisions, and I don't believe actually reducing strategy is good for the game.
I still dont understand the problems you think in-game siding has... How does it "reduce" tough decisions? Your still swapping a card from where ever (still hasnt been decided) to your sideboard so your deck is still the same size much like a standard sideboard....
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Offline Prof Underwood

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #127 on: March 11, 2013, 05:06:51 PM »
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I'm still interested in trying this for the Apr/May ROOT assuming that we can come to some consensus on the specifics of in-game sideboarding by then :)

Offline Red

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #128 on: March 11, 2013, 06:31:00 PM »
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I'm still interested in trying this for the Apr/May ROOT assuming that we can come to some consensus on the specifics of in-game sideboarding by then :)
I've heard you say that month is regular rules. I would strongly prefer regular rules
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Offline YourMathTeacher

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #129 on: March 11, 2013, 06:36:49 PM »
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Wow. You guys have given him thumbs down already and he just posted this. If you guys want changes to ROOT, then start supporting changes when they are offered. Next month in-game sideboarding... this summer time limits?  :-\
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Re: Ironing out side boarding to hopefully try it out in root
« Reply #130 on: March 11, 2013, 06:37:53 PM »
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This summer...something amazing. BE THERE!!! ;)
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Offline Alex_Olijar

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #131 on: March 11, 2013, 07:42:55 PM »
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Wow. You guys have given him thumbs down already and he just posted this. If you guys want changes to ROOT, then start supporting changes when they are offered. Next month in-game sideboarding... this summer time limits?  :-\

So I should support bad ideas because I want good idea implemented? Why am I not allowed to express my disagreement with the idea being presented because I support some other idea?

Offline YourMathTeacher

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #132 on: March 11, 2013, 07:55:07 PM »
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So I should support bad ideas because I want good idea implemented? Why am I not allowed to express my disagreement with the idea being presented because I support some other idea?

Giving a minus one to his most recent post does not seem to express disagreement with the idea in general. You should have just stated that. Considering the most recent negativity toward Mark specifically, I took this post (which was from a two-month-old thread) as an olive branch. The immediate minuses seemed to be torching the branch. Red explained his position (if he was one of the minuses). You could have done the same.
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Offline Alex_Olijar

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #133 on: March 11, 2013, 08:06:22 PM »
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So I should support bad ideas because I want good idea implemented? Why am I not allowed to express my disagreement with the idea being presented because I support some other idea?

Giving a minus one to his most recent post does not seem to express disagreement with the idea in general. You should have just stated that. Considering the most recent negativity toward Mark specifically, I took this post (which was from a two-month-old thread) as an olive branch. The immediate minuses seemed to be torching the branch. Red explained his position (if he was one of the minuses). You could have done the same.

The entire point of the +/- system is so that I don't have to post "That's a bad idea" and just minus it instead.

Chris

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #134 on: March 11, 2013, 08:14:22 PM »
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Wow. You guys have given him thumbs down already and he just posted this. If you guys want changes to ROOT, then start supporting changes when they are offered. Next month in-game sideboarding... this summer time limits?  :-\

The moment people started opposing in-game siding in this thread, the attitude of "you whiners should take what you can get" came up, and it's a little ridiculous. Your post is on a different topic but maintains the same theme. Supporting change for the sake of change doesn't do anything. We're supporting a specific kind of change, and if we don't get it, that doesn't mean we should suddenly start supporting change that we don't like.

Offline YourMathTeacher

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #135 on: March 11, 2013, 08:34:15 PM »
+1
I was more referring to giving Mark a chance, rather than giving in-game sideboarding a chance. I have no problem with people not liking the idea in general.

The entire point of the +/- system is so that I don't have to post "That's a bad idea" and just minus it instead.

I understand the purpose of the system, but context is always important. Disagreeing with an idea that was discussed two months ago needs more than a -1 to a post that simply restarts the discussion, especially since there were several people that supported the idea.

It is also important that this Message Board not become a stomping ground on Mark. He is still our brother in Christ. I realize that may not have been the intent of the minuses, but appearances are just as important as intentions.
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Offline Prof Underwood

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #136 on: March 11, 2013, 11:36:27 PM »
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I've heard you say that month is regular rules. I would strongly prefer regular rules
If we can't come to a consensus on this thread of how to experiment with this idea, then we probably will just run regular rules.  It's been a few months since we've done that, so it wouldn't be a bad time for it.

But there were several people on this thread who seemed to like the idea (not everyone of course), and we experimented with the between-game sideboarding already, so it only seemed fair to give this a chance as well.  I just wanted to let the people who were supportive of this idea know that I hadn't forgotten them, and that I am still willing to give this a shot next month.

It is also important that this Message Board not become a stomping ground on Mark. He is still our brother in Christ.
Thanks for the support YMT :)

Offline Captain Kirk

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #137 on: March 12, 2013, 08:35:02 AM »
+1
I think in-game sideboarding should be given a chance. I agree with the logic laid out by jmhartz that the best option concerning timing for accessing sideboard cards would be after your opponent rescues a LS from you. However, I am not sure if switching 1:1 from hand and sideboard is the option we want to go with. I understand that faster decks would inherently have a higher chance of drawing the new card from deck sooner but if we switch directly to hand I think that might be too strong.

What if a player had the one of 4 options after a soul was rescued from them?
A) Send 1 card in hand to sideboard and 1 card from sideboard to deck. Shuffle deck.
B) Send 2 cards in hand to sideboard and 1 card from sideboard to hand.
C) Send 2 cards from deck to sideboard and 1 card from sideboard to deck. Shuffle deck.
D) Send 3 cards from deck to sideboard and 1 card from sideboard to hand. Shuffle deck.

Maybe my suggestion is poor but I think the above would present some unique deck building strategies - such as putting SoG/NJ in your sideboard to not pull into deck until late in the game. (That is - assuming dominants are legal for a sideboard).

Just trying to throw something out there to spark the creative juices.

Kirk



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Offline Josh

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #138 on: March 12, 2013, 12:46:00 PM »
+1
What if a player had the one of 4 options after a soul was rescued from them?
A) Send 1 card in hand to sideboard and 1 card from sideboard to deck. Shuffle deck.
B) Send 2 cards in hand to sideboard and 1 card from sideboard to hand.
C) Send 2 cards from deck to sideboard and 1 card from sideboard to deck. Shuffle deck.
D) Send 3 cards from deck to sideboard and 1 card from sideboard to hand. Shuffle deck.

These ideas are a good place to start.  After playing the ROOT tournament with out-of-game sideboarding, and rereading some posts, I agree that sideboarded cards should not go straight to hand.  The possibility of this, I think, would lead to cards like Birth Foretold, TGT, Mayhem, Son of God, Gates of Samaria, etc. going into sideboards; cards that either can be overwhelmingly powerful if accessed at just the right time, or cards that are normally high-risk/high reward for which the risk of them can be reduced or eliminated. 

Smart players would gladly give up a LS and trade two cards in hand to grab Mayhem or TGT I think, if they deem it advantageous.  And I don't even want to think about playing a 154 card deck that can grab Gates of Hell or Gates of Samaria upon surrendering its first LS.

And based on the prior posts about how sideboards are really extensions of your deck, I think that the sideboarded card should be shuffled into deck.  Sideboards are extra cards in your deck that normally wouldn't be there; when an opponent rescues a LS from you, you get to make the choice "Is it worth shuffling an extra card in my deck that I might not draw?". 

If you do it and you don't draw the card, well, that is basically the same as not sideboarding at all.  You made the choice and it didn't pay off.  But you can't feel cheated, because that sideboarded card was never in your deck to start.

And I'm not saying that exchanging a card in hand to shuffle a sideboarded card into deck is the only option.  I also like Kirk's third option above, where you trade 2 cards in deck for one sideboarded card.  If this is done with every sideboard, though, that will take a lot of time, and also could make your deck technically illegal (with too many LS).

My two cents.
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Offline Prof Underwood

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #139 on: March 12, 2013, 01:22:05 PM »
+1
I like Kirk's 4 options from a strategic standpoint, but do you think it would just be too complicated?

The problem with only getting a sideboard card into your deck each time an opponent rescues a LS is that it would practically never happen for you to actually see on of these cards.  Most players end the game by taking LS #3 and playing SoG/NJ.  That means that you'd only get to shuffle in a sideboard card twice in a game (after LS #1 and LS #2), and even then it would be mixed in your deck so your odds of drawing it aren't good.

 


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