Author Topic: Ironing out side boarding to hopefully try it out in root  (Read 21186 times)

Offline Master KChief

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #25 on: December 28, 2012, 10:30:23 PM »
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I understand that. But the cyclic nature of it just makes it an extension of your main deck. I could probably get more behind it if you were not allowed to shuffle back in cards already placed in the extra deck.
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Offline wyatt_marcum

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #26 on: December 28, 2012, 11:23:25 PM »
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I like the Idea of it. really, it doesnt matter about the cycle, because it screws you up. the only way it would do any good is if at the end of the game when you have ten cards in your deck you draw your last two lost souls, then it could be practical. otherwise, it would take too long for you to get the card back for it to really matter.
これは現実の生活ですか。これはただのファンタジーですか。土地のスライドは、現実からの脱出でキャッチ。あなたの目を開きます。見て、空とを参照してください。私はちょうど貧しい少年、同情は要りませんので、私

Offline Master KChief

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #27 on: December 28, 2012, 11:30:03 PM »
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So if the only usefulness of this is end end game...as in, nearing decking out, something that doesn't happen too terribly often...what exactly is the point of using it towards a means of making the overall game, not just a specific time point, more strategic? ???
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Offline wyatt_marcum

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #28 on: December 28, 2012, 11:53:24 PM »
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it is still usefull, but that is the only time it will actually make a huge difference is what I'm saying. not that it is only useful at the end of the game.It is so that you can prepare for more stuff without having a huge deck still.
これは現実の生活ですか。これはただのファンタジーですか。土地のスライドは、現実からの脱出でキャッチ。あなたの目を開きます。見て、空とを参照してください。私はちょうど貧しい少年、同情は要りませんので、私

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #29 on: December 29, 2012, 12:31:29 AM »
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I don't like Bryon's idea on its face, though if I ever get around to testing it, I could be persuaded to change my mind. I was under the impression that most of the talk of siding was if we also implementing top cut, and it would only be for top cut. This would (mostly) solve the problem of time issues. Is that not the case?

Offline Master KChief

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #30 on: December 29, 2012, 12:38:32 AM »
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I was under that impression as well, since IRL games do not have the time necessary to facilitate siding with best of 3, it would be best to reserve it for top cut at high level tournaments. ROOT can also obviously use siding and best 2 of 3 as well.
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Offline Platinum_Angel

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #31 on: December 29, 2012, 12:45:03 AM »
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I agree with Chris and Kchief. The real trouble with siding in Redemption is time. It already takes at least 40 minutes to win a game in type 1. Adding side boarding and 2 out of 3 games to the mix just adds more time.

Also I want to add that making the sideboard exactly 10 cards is perfect for this. Even if your deck is 100 cards...10 card side board...that's it.
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Offline wyatt_marcum

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #32 on: December 29, 2012, 12:56:06 AM »
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I think we should test this in individual games to see what works best. Im thinking around 10-15 cards. or depending on the deck size like lost souls. one per soul would work well.
これは現実の生活ですか。これはただのファンタジーですか。土地のスライドは、現実からの脱出でキャッチ。あなたの目を開きます。見て、空とを参照してください。私はちょうど貧しい少年、同情は要りませんので、私

Offline Gabe

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #33 on: December 29, 2012, 01:07:12 AM »
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Although playing the best 2 out of 3 is ideal, it's really not realistic for real life tournaments. If I were to support a sideboard option for Redemption (which I do like the idea but the implementation is tricky) I could get behind Bryon's suggestion of in-game side boarding when a Lost Soul is drawn and the sideboard size is the same as the number of Lost Souls in the deck.
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Offline wyatt_marcum

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #34 on: December 29, 2012, 01:13:58 AM »
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then for the last game, you can do the best of three thing or something like that.
これは現実の生活ですか。これはただのファンタジーですか。土地のスライドは、現実からの脱出でキャッチ。あなたの目を開きます。見て、空とを参照してください。私はちょうど貧しい少年、同情は要りませんので、私

Offline jbeers285

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Ironing out side boarding to hopefully try it out in root
« Reply #35 on: December 29, 2012, 01:19:23 AM »
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Although playing the best 2 out of 3 is ideal, it's really not realistic for real life tournaments. If I were to support a sideboard option for Redemption (which I do like the idea but the implementation is tricky) I could get behind Bryon's suggestion of in-game side boarding when a Lost Soul is drawn and the sideboard size is the same as the number of Lost Souls in the deck.

Would this need limits from things like DoU because playing DoU and other soul shuffling cards could provide you a huge advantage from the sideboard
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Offline Gabe

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #36 on: December 29, 2012, 01:22:10 AM »
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Would this need limits from things like DoU because playing DoU and other soul shuffling cards could provide you a huge advantage from the sideboard

I don't really think so, but testing it out will tell. Using things like DoU could give added strategy if you find a way to take advantage of swapping cards in and out a lot. You still only have 7 cards to swap in a normal T1 deck.
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Offline Bryon

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #37 on: December 29, 2012, 01:26:51 AM »
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There are some variations to this that could be tested.

1) Rather than shuffle the sideboard card, you do a straight exchange of the card in hand with a card in sideboard, then draw your replacement. - Dominants not allowed in sideboard.  Maybe not single-colored sites, either.

2) dominants only go in sideboard, not in main deck.  You don't get a dominant in your deck until you have drawn a lost soul.  You draw lots of souls, you get lots of dominants shuffled into your deck.  Using this rule, we could double the size of the sideboard to allow for the 7 dominants and 7 other cards.  Or maybe still just a 7 card cap and really put the squeeze on dominant use.

3) You pick up a card from sideboard and remove a card in your hand from the game, then draw your replacement.  Same restrictions as the first one.  This is similar to the first one, but you never get back what you "gave up" for the sideboarded card.

4) Time the access to the sideboard to an opponent rescuing a lost soul, rather than you drawing one.  This gives you fewer times to access the sideboard, but it usually allows you to see an opponent's hero before making your first selection.

My preference is to time the access to sideboard to the drawing of a lost soul, since this is the one part of Redemption that critics can point to as odd - you can get a lucky draw of zero lost souls and really slow your opponent's progress toward victory.  A zero lost soul draw should come with a cost - no access to your sideboard.  But option 4 might also work, especially to address MKC's concern about drawing several lost souls in the opening draw.  Option 2 also addresses that concern, since drawing several souls early gives you several doms in your deck early.  Also, the previously mentioned ways to return souls to deck could help if options 1, 3, or the original are used.
« Last Edit: December 29, 2012, 01:30:06 AM by Bryon »

Offline wyatt_marcum

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #38 on: December 29, 2012, 01:33:37 AM »
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I prefer the origanal one.
これは現実の生活ですか。これはただのファンタジーですか。土地のスライドは、現実からの脱出でキャッチ。あなたの目を開きます。見て、空とを参照してください。私はちょうど貧しい少年、同情は要りませんので、私

Offline Isildur

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #39 on: December 29, 2012, 01:54:29 AM »
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Out of the four you posted the first is still the best.
2nd one: defeats the purpose of a sideboard you want to be swapping strategies mid game not just some random card for your deck.
3rd one: the same thing as the first.
4th one: is kind of lame since your only going to get three chances to swap cards.
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Offline Master KChief

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #40 on: December 29, 2012, 02:09:33 AM »
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I gotta admit, I REALLY loved Bryon's idea #2. Not towards siding per se, but the whole 'putting the squeeze' on Dominants in general. I think it's brilliant.

I would like the sideboard more accessible during a game than just limiting it to the drawing of lost souls. It seems very situational, benefits late game extremely more than early or mid, and is vulnerable to the hiccup of drawing souls on the first turn. Is there any reason we couldn't just simply make it another action a player may perform during their Prep phase? Is there any downside to that?
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Offline Isildur

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #41 on: December 29, 2012, 02:17:59 AM »
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Is there any reason we couldn't just simply make it another action a player may perform during their Prep phase? Is there any downside to that?
If the sideboard is the same size as the lost soul cap (or like 15 cards) I dont see a problem with this.
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Offline Prof Underwood

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #42 on: December 29, 2012, 02:56:19 AM »
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2) dominants only go in sideboard, not in main deck.  You don't get a dominant in your deck until you have drawn a lost soul.  You draw lots of souls, you get lots of dominants shuffled into your deck...really put the squeeze on dominant use.
I really like this idea.  It's the first time in the game that there is some drawback to NOT drawing LSs early, and the first time there is something to appreciate if you DO draw LSs early.  Having your sideboard be equal to your number of LSs would fit nicely with your number of dominants also being equal to your number of LSs.  By the time you get all your LSs out, you also have all your dominants in your deck.

As for the people talking about best 2 out of 3 and top-cut, I think we've got to be realistic about this.  I don't think there is enough support for top-cut, or playing 3 games in a round for that to happen anytime soon.  The more changes required at the same time, the less likely it is to occur.  But if Bryon, Gabe, I, and perhaps others are all willing to pursue some of these other options, then some sort of sideboard seems possible.  Let's take what we can get for now, and we can re-examine some of these other issues later.

Offline jbeers285

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Ironing out side boarding to hopefully try it out in root
« Reply #43 on: December 29, 2012, 03:38:31 AM »
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The more I look at it the more I like #2 from Byron a whole lot. It keeps growing on me. I love the balance of not getting to your dom's if you soul drought an opponent
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Offline Master KChief

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #44 on: December 29, 2012, 03:41:48 AM »
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and we can re-examine some of these other issues later.

And I surmise this is the main reason best 2 of 3 and siding has taken months to even be implemented into ROOT. In fact, your comment doesn't even make sense, when the entire premise of the OP's first post was to evaluate best 2 of 3 and siding towards ROOT in the first place. What exactly is the point of procrastinating and making even more excuses instead of evaluating what's on the table now?
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Offline RTSmaniac

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #45 on: December 29, 2012, 10:43:46 AM »
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I can go on board with a 7 card sideboard.

I am in favor of a best 2 out of 3 for testing purposes. As for the IRL concerns with this format, wouldn't timed rounds take care of these concerns?

I think DOMS should not be allowed in sideboard so that the player couldn't side into more DOMS after boarding.
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Offline Prof Underwood

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #46 on: December 29, 2012, 11:37:52 AM »
+1
In this case MKC, you are behaving as an idealist, while I am behaving as a pragmatist.  When you first brought up sideboarding, 2 or 3 format, topcut, etc.  There was some support from the rank and file, but hardly any support from the people who actually have the power to change things.  In spite of this, I have consistently been supportive of the idea of a sideboard in some shape or form, and have even been willing to do a ROOT month with the best of 3 format.  We did a couple months of ROOT this fall without any rule modifications, and we did one with the T3 format (which has been around longer than people have been talking about sideboarding), and the plan has always been to do sideboarding and 2/3 in either Jan or Feb.

So are you happy with me supporting your baby despite not much interest being shown in it ever becoming a reality?  Of course not, you just complain that I'm not moving fast enough.  And when 2 of the most active elders get on board with sideboarding and support some alternatives (which make it MUCH more likely that this idea actually happens at some point) are you happy then?  Of course not, you just complain that they aren't making ALL of your changes (2 of 3, and top cut) at the same time.

Basically you just need to fix your attitude of negativity, and be thankful for what you're getting.

Offline Master KChief

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #47 on: December 29, 2012, 01:35:02 PM »
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So are you happy with me supporting your baby despite not much interest being shown in it ever becoming a reality? 

Except there's a stark difference between 'support' and 'let's just morph this into another completely different idea that serves my own agenda, we'll just adhere to the board slogan of take what you can get for now and revisit this issue in another decade or so'.

Quote
Of course not, you just complain that I'm not moving fast enough. 

If moving at the pace of revisiting an issue is half a year, then clearly everyone must be moving too fast for you. I'm not the only one complaining, so something certainly must be wrong.

Quote
And when 2 of the most active elders get on board with sideboarding and support some alternatives (which make it MUCH more likely that this idea actually happens at some point) are you happy then?

Let's make it very clear there is a huge difference between what was suggested in the original post and what is being suggested in later posts. Does that invalidate the original point brought up? No, so perhaps for once you could actually address it, and how very simple it is to actually apply it towards ROOT.

Quote
Of course not, you just complain that they aren't making ALL of your changes (2 of 3, and top cut) at the same time.

You're just grasping at straws here. Traditional siding with best 2 of 3 is a necessary function for it to even work, so trying to make an argument about not getting all changes proposed really holds no water, because almost everyone is capable of inferring best 2 of 3 pretty much goes without saying. And as far as I'm aware, this thread is primarily about how siding applies to ROOT, therefore top cut hasn't even been the central focus from anyone here.

Quote
Basically you just need to fix your attitude of negativity, and be thankful for what you're getting.

'Negativity' is a necessary function of criticism. I'm sorry if you can't take it, but you should be thankful someone is in your face about it instead of fueling a delusion. And if everyone simply accepted the first thing handed out to them, then none of the real issues would ever get ironed out. Why would anyone be ok with the Atari 2600 you gave them when an Xbox 360 serves the community so much better?
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Offline Prof Underwood

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Re: Ironing out side boarding to hopefully try it out in root
« Reply #48 on: December 29, 2012, 02:05:13 PM »
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Why would anyone be ok with the Atari 2600 you gave them when an Xbox 360 serves the community so much better?
Just remember that if there wasn't an Atari 2600 there would probably never be an Xbox 360.  And people were really happy with the Atari 2600 back when it came out.

As for implementing the sideboard in ROOT, I've already stated that we'll be doing 2 out of 3 games when we do this.  But just keep in mind that it probably won't be happening at any live tournaments for a long time.  I'm also fine with doing a more traditional sideboard option for that month of ROOT.  But if people would prefer to test out something that has a better chance of becoming a reality, then it might be better to test out ingame sideboarding like we've been discussing later in this thread.

I could go either way, so I don't have any "hidden agenda".  I'm glad that we're talking about both options, and I'm interested to see which one people end up choosing to use.

Offline jbeers285

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Ironing out side boarding to hopefully try it out in root
« Reply #49 on: December 29, 2012, 02:32:47 PM »
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If 2 out of 3 side boarding is never going to happen in actuality then I am in support of trying in game side boarding and I really like the idea of having 50 card minimums with all dom's being side boarded.

Jerome and I are going to try this idea a couple times today.

I will post exactly what rules we use and what we think through the couple games we play.
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