Author Topic: Dominant plays  (Read 9214 times)

Lamborghini_diablo

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Re: Dominant plays
« Reply #25 on: August 25, 2009, 09:02:03 PM »
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Offline crustpope

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Re: Dominant plays
« Reply #26 on: August 25, 2009, 11:04:09 PM »
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@ both Minister Pol and LN.  He said nothing abotu discarding anything.  From my perspective, If he is winning and his opponent cannot do anything, he can play HT before the D/C to RA a LS.  This has happened to me numerous times.  And here is a quote by Schaef discussing exactly this situation.

 
My opponents have used this against me all the time.  You may have done this against me before.  I know Soul Seeker has.  I play babylonian Banquet hall or DoU to discard all LS and then they play HT to win a LS after they are all gone.  Or I die by the numbers then play my Sog/NJ on a shuffler to protect the rescue and they play HT to pull out the hopper to rescue it.

With the evil discards, the battle does not immediately end just because a character is (instantly) discarded.  After a discard, you can play Unknown Nation or Madness to bring another EC in and continue your block.  There is a lot of breathing room at the tail end of a battle to utilize specials on Arts and Dominants.

The technical order of resolution for your numbers example, is that while your EC is in battle but still losing, you rescue your LS to take them off the table, the opponent plays his HT, and you are still in a losing situation.  The important thing to remember about being at a numerical disadvantage, is that numbers (generally) determine initiative, they do not instantly discard a character.  A character down in numbers does not die until the battle is completely over and you are doing cleanup.

Treat SoG and Harvest Time the same way you treat CM or AotL.  98% of the time, you're basically throwing them out at the end of a battle to alter the outcome before you close the door.  But for the 2% of the time when the order matters, it is important to remember that all of these cards are played during - not after - the battle phase has ended.  Number-dead guys are discarded after - not during - the battle.  You (technically) cannot declare the battle over and then Bury the LS, the proper order is that you bury, then your guy dies.  Similarly, the opponent cannot play Harvest Time and tell you that it's too late to respond because you already let your guy die.  HT must be played during the battle phase for this scenario, so your EC is still technically in-battle-and-losing, and you have an opportunity to respond, with Burial or DoU or whatever.


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Offline Minister Polarius

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Re: Dominant plays
« Reply #27 on: August 26, 2009, 04:10:41 AM »
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The battle is completely over when you are losing (not mutual) and you choose not to play anything. Even if that weren't the case, either you have a LS and HT doesn't work, or your EC is Discarded during resolution, triggering Hormah, and it's too late to HT.
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Offline crustpope

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Re: Dominant plays
« Reply #28 on: August 26, 2009, 10:09:55 AM »
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The battle is completely over when you are losing (not mutual) and you choose not to play anything. Even if that weren't the case, either you have a LS and HT doesn't work, or your EC is Discarded during resolution, triggering Hormah, and it's too late to HT.

First question is if i go for a battle attempt and win then lay harvest time i can go for a rescue attempt after?
second if  my opponent goes for a ra and lays aotl i die then lay chriasten m.  does it count as a succesfull block, i no playing cm is a succssesful block but is it if he angel of the lords me first??

His post said nothing about a hormah or a LS in territory.  He merely stated that he had a battle challenge and he won and then he played HT and asked if it woudl work.  Schaef's post says that when the EC is in battle and still losing (even by the numbers) HT can be played to make it a Rescue attempt. (just like SoG can be played before the EC dies to make it a battle challenge)  Losing by the numbers is not instant, even instant abilities are not instant even instant CBN abilities are not instant.  There is room after the enhancements have been played for Dom's to affect the outcome.

Now I agree with you on Hormah because the evil charachter has to be discarded FIRSt before hormah can be shuffled so if a LS is in Hormah in your territory the EC would have to be discarded before HT could be played, but if the EC is descarded, then it is already into battle resolutionand HT would have no effect on that battle.
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The Schaef

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Re: Dominant plays
« Reply #29 on: August 26, 2009, 10:39:51 AM »
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I got this from the Hormah thread. It was ruled that once the character died by numbers, hormah would work because it's a trigger, but harvest time COULD NOT be played. Tim Maly, Gabe Isbell and others comfirmed that on the thread. I'm 100% sure about this.

This is because you cannot confirm you are dead by the numbers until Battle Resolution.  If one of your guys is EVER killed by a special ability, you can use Hormah's ability at that time.  But if you use it after dying by the numbers, you are basically saying at that point, yes, the battle is over.

You (should) have a LOT of leeway to play Artifacts, Dominants, Forts, and other instant abilities at any point during the battle, when the time arises.  Cards that can affect the outcome of the battle can be played up until both players acknowledge that the battle has ended.  Once you reach that point, then you do your Battle Resolution step and whatever *other* abilities you can trigger (Pot's Wife, Hormah by numbers), happen at that time.  Handing over the Lost Soul is basically the last last thing you do.

That dividing line of the end of battle is the most critical element of questions like this.  You can play just about ANYthing to affect the battle while the battle is going on, but nothing that depends on end-of-battle conditions.  Once the battle is over, that is when your end-of-battle cards come into play, but you can NOT play anything else to affect the battle.

I am just as keen as anybody to tease the opponent and say "Well, it looks like you win... (Burial) ... the Battle Challenge!" but by playing that, I'm really saying the battle is not OVER over, and he can still play Harvest Time and watch my jaw drop.  But what's important here is that all parties know and agree about the line drawn that signals the absolute end of the battle.  If it needs to be clarified, then speak up and make sure everyone is on board before moving ahead.

Offline crustpope

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Re: Dominant plays
« Reply #30 on: August 26, 2009, 10:52:33 AM »
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This becomes especially apparent in a multiplayer game where Dom's fly at the end of battle all the time.  Both sides have to agree that the battle is over and the defender has to give time to let other Dom's affect the battle.  We have even forced a blocker to bring his EC back out of the d/c Pile after he/she hastily flung it there without giving people a chance to affect the battle outcome (basicallly we were saying that the battle was indeed NOT over yet)

But up until that point any eligible Dom can be played including HT (reffering back to the original question)  But it cannot be played after both people agree that the battle is over and the EC is discarded.  What I am reffereing to is toward an end of the battle situation where it looks like nothing else can be done and HT is played at the last minute to make the B/C a RA.


In all seriousness, no one should ever loose a battle challenge on defense anyway because a smart person would make sure that the B/C is going to end WAY in thier favor, if not he/she should decline it so in reality this is all complete conjecture because I dont know any respectable person who would accept a battle challenge and then not drop a CBN battle winner to totally Pwn the hero.
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Offline The Guardian

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Re: Dominant plays
« Reply #31 on: August 26, 2009, 11:00:54 AM »
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Quote
because I dont know any respectable person who would accept a battle challenge and then not drop a CBN battle winner to totally Pwn the hero.

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Offline TimMierz

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Re: Dominant plays
« Reply #32 on: August 26, 2009, 11:15:13 AM »
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In all seriousness, no one should ever loose a battle challenge on defense anyway because a smart person would make sure that the B/C is going to end WAY in thier favor, if not he/she should decline it so in reality this is all complete conjecture because I dont know any respectable person who would accept a battle challenge and then not drop a CBN battle winner to totally Pwn the hero.

I loved when I got battle challenged. That meant I could block with Galba! I don't care so much if I win the battle challenge, I just want to dehand them. Sabbath Breaker too, and not just in multiplayer.
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Offline Cameron the Conqueror

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Re: Dominant plays
« Reply #33 on: August 26, 2009, 11:21:09 AM »
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In all seriousness, no one should ever loose a battle challenge on defense anyway because a smart person would make sure that the B/C is going to end WAY in thier favor, if not he/she should decline it so in reality this is all complete conjecture because I dont know any respectable person who would accept a battle challenge and then not drop a CBN battle winner to totally Pwn the hero.

I loved when I got battle challenged. That meant I could block with Galba! I don't care so much if I win the battle challenge, I just want to dehand them. Sabbath Breaker too, and not just in multiplayer.

Problem with blocking a BC with Sabbath Breaker is that can turn that BC into a RA. :(

Mr.Zimri

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Re: Dominant plays
« Reply #34 on: August 26, 2009, 09:44:20 PM »
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so i always thought i was good at redemption when i scraped kids at this camp every year ....then i go on here right, o my gosh was im dumb half the time im like what are they even talking about. not knowing all the abreviations hurt!

- well done boys

Nicheys

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Re: Dominant plays
« Reply #35 on: August 26, 2009, 10:15:01 PM »
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Yes...what is B/C...Bible Character?  And what is R/A?  Definitions for the abbreviation newbie please...  BEWARE...hubby dearest does not have a sign on... he'll be using mine in the morning.

Offline RedemptionAggie

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Re: Dominant plays
« Reply #36 on: August 26, 2009, 10:27:59 PM »
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BC = Battle Challenge
RA = Rescue Attempt

Nicheys

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Re: Dominant plays
« Reply #37 on: August 27, 2009, 07:57:11 AM »
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Thanks...it always helps to know what's being talked about ;D

The Schaef

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Re: Dominant plays
« Reply #38 on: August 27, 2009, 07:58:46 AM »
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Some ambitious fellows took some of the more common card name shorthand and came up with this:

http://www.cactusgamedesign.com/message_boards/index.php?topic=7226.0

Nicheys

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Re: Dominant plays
« Reply #39 on: August 27, 2009, 09:08:13 AM »
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Hello gang. I'm Nicheys' dearest. Almost all your posts have been very good responses and I thank you for them. Let me explain what was happening while playing our last game. Our gaming might be different than your games.
{The following is after we had played a while} I played a Hero and she played a Villain. I had a few enhancements for the color I chose. My wife put her Villain out and with lower numbers so she played first. On her first enhancement she changed me to a Pale Green Villain. Then she played a Hero and I played the Villain. I put out one enhancement and she canged me to a Dark Green Hero (which I have no enhancements for). Yea, I know its' just an game. Well; in my next draw I picked up a White enhancement that said I could return her cards back into the deck and draw new cards. So I played my White Hero and waited. She played her Villian and a enhancement that gave her a look in my hand and she could discard one card. Guess which card she chose. And she won that round. In my next draw I drew Burial. So when I had lost my next battle and I put my LS on the battle field and (before she touched it) I played Burial and droped both cards into my graveyard. This is when the question arose. Yes, sometimes we "DO PLAY FOR BLOOD"!  Don't you all do it every now and then?
Thank you for your time and happy gaming.
Nicheys' Dearest

Nicheys

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Re: Dominant plays
« Reply #40 on: August 27, 2009, 09:51:58 PM »
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Thanks for the list of abbreviations.  That will really help out.  You're great! ;D

 


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