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I don't think Redemption has a responsibility to try to make every single aspect of each card as much of a Biblical metaphor as possible. Special abilities should be accurate to what they're supposed to be representing, but when you start getting into a dispute about the numbers, I think you need to step back and look at the divide between accuracy and gameplay. I agree that early on, numbers were used as metaphors for different characters, and they still are from time to time. However, now that we have more in depth special abilities, we're able to use the SAs to do the same thing numbers did five or six years ago. I know where you're coming from, being able to use the numbers as a metaphor was a neat idea, however, I don't think it's necessary anymore, and using the numbers to view a character as inferior or superior isn't necessary anymore, because numbers don't really matter aside from initiative anymore.
A long time ago I said something along the lines of "if Redemption becomes just a game, it will die." I've always been a proponent of Redemption being continually connected with God's truth so that in addition to it being a fun outlet for young and old alike, it could also be used as a teaching tool, a witnessing tool, and what I like best about the game: it brings added color and life to my personal Bible study time.But allow me to add a corollary to my above statement: "if Redemption becomes just the Bible, it will die." That may sound odd. To clarify, I do not think the game will continue to enjoy success if players approach it as a Bible study every time they play.There must be balance. Obviously, I lean more towards Biblical accuracy, but on some details like the numbered abilities I can be more open-minded.
I also like it that some little-known characters from the Bible are also great (ie. Uzzah) because that gets people interested in learning more about the Bible than they already know. And as for the numbers definitions in the REG, I just tell my new players that the left number is the attack and the right number is the defense. I've never once had a player question me as to why someones attack or defense was too high or low.