Author Topic: Different Battle scenarios  (Read 6683 times)

Offline Shamgar

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Different Battle scenarios
« on: March 06, 2010, 06:24:32 PM »
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So i dont have friends who play redemption, but its still fun to play against myself. In doing so ive come across many scenarios that rules dont cover. i was wondering if anone knew. here are a few of the scenarios that i've come across.
1. That lost sould that cannot be rescued by a player with more than 10 cards in hand. Does this mean he cant even make the rescue attempt if he has more than 10 cards in his hand or does he have to have 10 or less cards by the end of the rescue attemp?
2.Made a rescue attempt against myself and used my Gomer card to Band to this guy who was immune to lone heros (i forgot his name and atm i cant check cuz me and my mom left a game running that we have to finish lol.) since he is immune to me can Gomer and I still duke it out or does his immunity ability also protect Gomer from harm? There are more that i will post when i remember/run into to them but right i now i basically need someone who can answer these tricky situations. that would b of great help =D

Offline Red

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Re: Different Battle scenarios
« Reply #1 on: March 06, 2010, 06:27:10 PM »
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the imumty protects gomer i think
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Offline Cameron the Conqueror

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Re: Different Battle scenarios
« Reply #2 on: March 06, 2010, 07:57:07 PM »
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FTR, the rules do cover these situations, but the rules are complex and debatable. ;)

1.  When the rescuing player has >10 cards, all lost souls are protected.  Therefore, he could make a battle challenge, but not a RA.  This ability is dynamic; if he made a BC with 11 cards, you blocked, he played an enhancement/dominant and then had 10, it would be a RA.

2.  Gomer is not protected and can be harmed.

Offline Shamgar

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Re: Different Battle scenarios
« Reply #3 on: March 08, 2010, 01:37:01 PM »
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Ok heres another one i remembered. lets say Im in a blocked rescue attempt and I have initiative so I play a card that says my opponent must discard an evil card from hand. further more assume that my opponent doesnt have any evil cards in hand. does my opponent go with the runner up and discard an evil card from battle or territory?

Offline Shamgar

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Re: Different Battle scenarios
« Reply #4 on: March 08, 2010, 01:37:56 PM »
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oh and btw thanks for trying to help RED. =D

Offline Cameron the Conqueror

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Re: Different Battle scenarios
« Reply #5 on: March 08, 2010, 01:44:35 PM »
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Ok heres another one i remembered. lets say Im in a blocked rescue attempt and I have initiative so I play a card that says my opponent must discard an evil card from hand. further more assume that my opponent doesnt have any evil cards in hand. does my opponent go with the runner up and discard an evil card from battle or territory?
In this situation, the opponent technically must reveal his hand to prove he doesn't have any evil cards (in fun games, often ignored via trust).  If he doesn't, nothing happens.  There is no runner up or consequence (unless the card states one specifically).

Offline Shamgar

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Re: Different Battle scenarios
« Reply #6 on: March 08, 2010, 02:11:43 PM »
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so in a trny would the official rule b that he/she has to show his hand?

Offline Professoralstad

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Re: Different Battle scenarios
« Reply #7 on: March 08, 2010, 04:20:23 PM »
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so in a trny would the official rule b that he/she has to show his hand?

Yes. From the REG (Redemption Exegetical Guide, which is basically an expanded rulebook, in case you are unfamiliar with it):

Quote from: REG>Instant Abilities>Discard or Remove>Special Conditions
If you are required to discard a specific card from hand and you do not have that card in your hand, you must show your hand.

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Offline Shamgar

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Re: Different Battle scenarios
« Reply #8 on: March 08, 2010, 06:17:57 PM »
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Actualy no i havnt read the REG. thanks professor. guy below professor-u can play chess on here?

Offline Professoralstad

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Re: Different Battle scenarios
« Reply #9 on: March 08, 2010, 06:36:56 PM »
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Yes. In the toolbar below your profile pic (It has links to HOME HELP SEARCH...) one of the links should say Chess.

Also, the REG can be found here. It should cover most rules that aren't in the rule book, but if you have more questions and can't find answers, then you can post them in the Ruling Questions forum. Welcome to the boards!

And if you want to play people over the internet, you can join ROOT, the Redemption Online Official Tournament. It is part of the official tournaments section of the boards. If you have questions about it, you can PM anyone that's part of it (including myself) or the admins (BrianGabe, Soul Seeker, and Prof Underwood).
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Offline Shamgar

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Re: Different Battle scenarios
« Reply #10 on: March 12, 2010, 02:16:12 PM »
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OH SWEET! thanks. lol yeah its pretty obvious that im new to these forums lol =p. thanks for your help =D

Offline Shamgar

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Re: Different Battle scenarios
« Reply #11 on: March 20, 2010, 05:23:02 PM »
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ok so if i play Ruebens torn cloths (All genesis heroes ignore a brigade of your choice), does that effect stay for the whole game? same as Paladin (immunity on demons is negated). is it implied that those effetcs that dont specify how long are effective for the whole game?.

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Re: Different Battle scenarios
« Reply #12 on: March 20, 2010, 05:32:12 PM »
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ok so if i play Ruebens torn cloths (All genesis heroes ignore a brigade of your choice), does that effect stay for the whole game? same as Paladin (immunity on demons is negated). is it implied that those effetcs that dont specify how long are effective for the whole game?.

No. Abilities last until the end of the current phase unless specified.

So both abilities you listed would end once the battle phase has finished.

Offline TDK

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Re: Different Battle scenarios
« Reply #13 on: March 21, 2010, 06:48:04 PM »
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ok even tho im not the guy who posted this ive got some questions too. my opponent gose for a ra and i block with damsel with spirt of divination txp i look at his and or her hand and there is a muti enh do i draw 7 because there are 7 good brigades or do i draw one. and what if he or she had a good dominant. another one is my oppenent rescues halg of my two liner lost soul i play Son of God and NJ do i rescue both sides of the two liner because i dose not say must be rescued be the same player or do i get the other side and my opponent gets the other thus both of us getting 1 lost soul rescued. my last one also involves the two liner. my opponent rescuse both sides of it and i play falling away on it does my opponet loose two rescued lost souls or just one?

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Re: Different Battle scenarios
« Reply #14 on: March 21, 2010, 06:53:39 PM »
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ok even tho im not the guy who posted this ive got some questions too. my opponent gose for a ra and i block with damsel with spirt of divination txp i look at his and or her hand and there is a muti enh do i draw 7 because there are 7 good brigades or do i draw one. and what if he or she had a good dominant.

I will let someone else give an official answer, but my gut says you would draw 7.

Quote
another one is my oppenent rescues halg of my two liner lost soul i play Son of God and NJ do i rescue both sides of the two liner because i dose not say must be rescued be the same player or do i get the other side and my opponent gets the other thus both of us getting 1 lost soul rescued.

When you play Son of God on it, it is "split" between the two of you.

Quote
my last one also involves the two liner. my opponent rescuse both sides of it and i play falling away on it does my opponet loose two rescued lost souls or just one?

It returns to the land of bondage with one "rescue" still on it. However, if it is shuffled with one rescue on it, it is reset.

Offline TDK

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Re: Different Battle scenarios
« Reply #15 on: March 21, 2010, 06:55:55 PM »
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ok even tho im not the guy who posted this ive got some questions too. my opponent gose for a ra and i block with damsel with spirt of divination txp i look at his and or her hand and there is a muti enh do i draw 7 because there are 7 good brigades or do i draw one. and what if he or she had a good dominant.

I will let someone else give an official answer, but my gut says you would draw 7.

Quote
another one is my oppenent rescues halg of my two liner lost soul i play Son of God and NJ do i rescue both sides of the two liner because i dose not say must be rescued be the same player or do i get the other side and my opponent gets the other thus both of us getting 1 lost soul rescued.

When you play Son of God on it, it is "split" between the two of you.

Quote
my last one also involves the two liner. my opponent rescuse both sides of it and i play falling away on it does my opponet loose two rescued lost souls or just one?

It returns to the land of bondage with one "rescue" still on it. However, if it is shuffled with one rescue on it, it is reset.
ok thx

Offline Professoralstad

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Re: Different Battle scenarios
« Reply #16 on: March 21, 2010, 07:23:51 PM »
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my opponent gose for a ra and i block with damsel with spirt of divination txp i look at his and or her hand and there is a muti enh do i draw 7 because there are 7 good brigades or do i draw one.

Neither. You draw eight, since there are eight good brigades (Blue, Gold, Green, Purple, Red, Silver, Teal, White). I just did this at a T2 Multiplayer tournament recently by revealing an opponent's Shoes of Peace and drawing eight (netting me my Son of God and Burial).

Quote
and what if he or she had a good dominant.

Dominants do not have brigade colors, even though their icon boxes are rainbow. Only heroes, enhancements, and covenants have good brigades.

Lambo was correct on the other questions.
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Offline TDK

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Re: Different Battle scenarios
« Reply #17 on: March 21, 2010, 08:38:18 PM »
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my opponent gose for a ra and i block with damsel with spirt of divination txp i look at his and or her hand and there is a muti enh do i draw 7 because there are 7 good brigades or do i draw one.

Neither. You draw eight, since there are eight good brigades (Blue, Gold, Green, Purple, Red, Silver, Teal, White). I just did this at a T2 Multiplayer tournament recently by revealing an opponent's Shoes of Peace and drawing eight (netting me my Son of God and Burial).

Quote
and what if he or she had a good dominant.

Dominants do not have brigade colors, even though their icon boxes are rainbow. Only heroes, enhancements, and covenants have good brigades.

Lambo was correct on the other questions.
thank you very much

Offline Shamgar

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Re: Different Battle scenarios
« Reply #18 on: March 24, 2010, 09:50:21 PM »
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ok so if i play Ruebens torn cloths (All genesis heroes ignore a brigade of your choice), does that effect stay for the whole game? same as Paladin (immunity on demons is negated). is it implied that those effetcs that dont specify how long are effective for the whole game?.

No. Abilities last until the end of the current phase unless specified.

So both abilities you listed would end once the battle phase has finished.

Alright man thanks =D.

Offline Shamgar

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Re: Different Battle scenarios
« Reply #19 on: April 04, 2010, 03:39:16 PM »
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Ok so i way playing against myself and i ran into this situation. Made a rescue attempt with Paladin. I blocked and Paladin had initiative so i played creation of the world. (green brigade enhancement 0/0 special ability "take all heros having a genesis reference out of draw pile and band them into battle." heres where im not sure what the order of operations is. the other me who was blocking had a negate and discard card and i had a negate and discard of a matching brigade of one of the characters i just banded into battle. do i actually pull out all the Genesis heros first before he can play the negate and discard card, in which case i can play my negation card on his? Or does he play it before i do all of this?

Offline Professoralstad

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Re: Different Battle scenarios
« Reply #20 on: April 04, 2010, 08:56:56 PM »
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You complete the ability before he has a chance to negate. So before he can play his negate, you bring in all the Genesis heroes and complete their abilities. Once this is done, your opponent can play his negate. If he negates the band, then all the heroes are shuffled back into your draw pile, and any abilities that activated from those heroes are indirectly negated.
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Offline Shamgar

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Re: Different Battle scenarios
« Reply #21 on: April 09, 2010, 03:34:53 AM »
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awesome thanks. I also just want to make sure im understanding the interrupt ability. i read that when u play an interrupt card that the ability on the card takes place before the previous card was played. for for example.  im fighting an opponent who plays a "discard a hero in battle" and i play a "interrupt the battle and draw two cards. u may play the next card." i know that u draw two cards but is the "you may play the next enhancement" part also have to b fulfilled before i go back to his discard card? like if i play that card that i just described and when i drew the card i got a "discard an evil character in battle" card would the focus of the battle b on that card that i just played then? sorry if this is confusing XD. if u dont understand it ill rephrase it =p

Offline TheKarazyvicePresidentRR

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Re: Different Battle scenarios
« Reply #22 on: April 09, 2010, 04:32:52 AM »
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You're asking if someone plays a battle winner (A card that removes a character from battle) EG Jael's nail(Discard a male evil character), and I play Two Thousand Horses (Interrupt the battle, draw 2, play next), I draw, then play stocks (Capture a hero) to capture the hero does it beat out his Jael's nail? Yes, unless he negates your battle winner or plays an interrupt of his own.
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Re: Different Battle scenarios
« Reply #23 on: April 09, 2010, 06:29:36 AM »
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Yes. In the toolbar below your profile pic (It has links to HOME HELP SEARCH...) one of the links should say Chess.

I dun have that link.... *feels unspecial* lol
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Lamborghini_diablo

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Re: Different Battle scenarios
« Reply #24 on: April 09, 2010, 09:38:31 AM »
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Yes. In the toolbar below your profile pic (It has links to HOME HELP SEARCH...) one of the links should say Chess.

I dun have that link.... *feels unspecial* lol

Some forum skins don't have that button, like Metallistic.

 


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