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Problem with set rotation in Redemption is it pretty much instantly makes a majority of my cards worthless. It would be hard to buy further into a game with a small player base to know eventually a majority of all my expensive cards could become practically valueless.
The alternative is that currently, without rotation, it is significantly harder for a new player to buy into Redemption since they need cards from so many different eras to catch up to everyone.
Quote from: SiLeNcEd_MaTrIx on September 09, 2018, 10:04:46 PMProblem with set rotation in Redemption is it pretty much instantly makes a majority of my cards worthless. It would be hard to buy further into a game with a small player base to know eventually a majority of all my expensive cards could become practically valueless.Bro hate to tell you but most of the old cards are worthless already. They are simply under powered, in most cases too card-specific (Of One Mind, for example), and generally unplayable in today’s meta (speaking of sets pre-Priests).
At this point only collectors purchase the older cards with the exception of a few cards that still see their way into contemporary decks (such as DoN, Great Image, Falling Away, etc). Those cards had their day. But it’s time to rotate them out so we can play Redemption in a new, fresh way, which is so much better now than how it began.
Quote from: Kevinthedude on September 09, 2018, 11:56:57 PMThe alternative is that currently, without rotation, it is significantly harder for a new player to buy into Redemption since they need cards from so many different eras to catch up to everyone.Seriously, how many of the older cards are necessary to be competitive?Redemption also has a really strong and low-overhead secondary market. So of the older cards you must have to be competitive, how much would it cost you to go out and buy multiple playsets of each on Three Lions?
If I get to a point to where my "The Second Coming" gets rotated out or that even becomes a plan I'm going to sell my collection unfortunately. I don't want to do that and I don't want to sound like a cry baby. But if I'm going to lose out on cards that cost over $100.00 due to set rotation this game isn't for me.
Quote from: EmJayBee83 on September 10, 2018, 12:13:44 AMQuote from: Kevinthedude on September 09, 2018, 11:56:57 PMThe alternative is that currently, without rotation, it is significantly harder for a new player to buy into Redemption since they need cards from so many different eras to catch up to everyone.Seriously, how many of the older cards are necessary to be competitive?Redemption also has a really strong and low-overhead secondary market. So of the older cards you must have to be competitive, how much would it cost you to go out and buy multiple playsets of each on Three Lions?My older cards I don't just mean things like IaC I'm talking everything pre I and J since that's where rotation would likely happen. There are a ton of cards this would eliminate from the card pool, several of which are ones the ban favoring side of the community would have loved to see removed from the playable card pool long ago.
Quote from: Kevinthedude on September 10, 2018, 09:43:15 AMQuote from: EmJayBee83 on September 10, 2018, 12:13:44 AMQuote from: Kevinthedude on September 09, 2018, 11:56:57 PMThe alternative is that currently, without rotation, it is significantly harder for a new player to buy into Redemption since they need cards from so many different eras to catch up to everyone.Seriously, how many of the older cards are necessary to be competitive?Redemption also has a really strong and low-overhead secondary market. So of the older cards you must have to be competitive, how much would it cost you to go out and buy multiple playsets of each on Three Lions?My older cards I don't just mean things like IaC I'm talking everything pre I and J since that's where rotation would likely happen. There are a ton of cards this would eliminate from the card pool, several of which are ones the ban favoring side of the community would have loved to see removed from the playable card pool long ago.How many of these "ton of cards" are needed to be competitive? Given the strong secondary market, you can buy singles of any card. This means there is absolutely no buy in cost for cards like "Angel Food" or "Eyes Open" that no one ever plays. The only buy in cost a new player would have would be for the cards that he/she would actually need for competitive play.
So why don't you just recommend to RLK that they only buy from I & J on until the get to the point where they are looking to be competitive? They will get the newer cards (shiny!) plus all of the best older cards. At the point they want to be competitive they can purchase/trade for the small handful of good older cards they don't have.Maybe it is just me, but that seems to be a much better option then telling a RLK who just bought a Fall of Man pack--because they heard it was the latest and greatest thing--that 7 of their 15 cards can't be played.There can be good reasons for set rotation. The claim that Redemption has an exorbitant buy in cost does not strike me as one of them.
Quote from: EmJayBee83 on September 10, 2018, 01:51:52 PMThere can be good reasons for set rotation. The claim that Redemption has an exorbitant buy in cost does not strike me as one of them.I'm saying rotation greatly reduce the difficulty in obtaining a competitive collection. If I was still a casual player with a small collection when I came up with the CoL deck I would have looked at the price of Love and Christ's Triumph (Both were about $30 at the time) I wouldn't have been able to justify trading for two cards that expensive that I would likely never use in any other deck, I would have stopped working on the deck before I came up with the actually competitive version, and no one would have played the deck at Nats.
There can be good reasons for set rotation. The claim that Redemption has an exorbitant buy in cost does not strike me as one of them.
Quote from: Kevinthedude on September 10, 2018, 02:09:55 PMQuote from: EmJayBee83 on September 10, 2018, 01:51:52 PMThere can be good reasons for set rotation. The claim that Redemption has an exorbitant buy in cost does not strike me as one of them.I'm saying rotation greatly reduce the difficulty in obtaining a competitive collection. If I was still a casual player with a small collection when I came up with the CoL deck I would have looked at the price of Love and Christ's Triumph (Both were about $30 at the time) I wouldn't have been able to justify trading for two cards that expensive that I would likely never use in any other deck, I would have stopped working on the deck before I came up with the actually competitive version, and no one would have played the deck at Nats.I really do not understand how your example ties into set rotation. Both Love and Christ's Triumph (at least the expensive ones) are post-I/J. Rotation would have absolutely nothing to make it simpler or cheaper to get those cards.
Quote from: EmJayBee83 on September 10, 2018, 03:09:41 PMI really do not understand how your example ties into set rotation. Both Love and Christ's Triumph (at least the expensive ones) are post-I/J. Rotation would have absolutely nothing to make it simpler or cheaper to get those cards.While my personal instance wouldn’t have been solved by rotation it’s an example of how not having easy access to a large collection makes a big difference.
I really do not understand how your example ties into set rotation. Both Love and Christ's Triumph (at least the expensive ones) are post-I/J. Rotation would have absolutely nothing to make it simpler or cheaper to get those cards.
Quote from: Kevinthedude on September 11, 2018, 12:14:30 AMQuote from: EmJayBee83 on September 10, 2018, 03:09:41 PMI really do not understand how your example ties into set rotation. Both Love and Christ's Triumph (at least the expensive ones) are post-I/J. Rotation would have absolutely nothing to make it simpler or cheaper to get those cards.While my personal instance wouldn’t have been solved by rotation it’s an example of how not having easy access to a large collection makes a big difference.So here is an example that is on point. When I started playing Warriors had already sold out. Yet I had tons of decks that included the good Warriors cards: the FBtN characters, Ark, Holy Grail, Dragon Raid, New Jerusalem (dom). How about you? Do you have decks with cards from Warriors or Women in them? How did you figure out you wanted/needed those cards? How did you acquire them?
Like MJB, Warriors was already sold out when I started playing. To give you an idea, Gold KoT was around the same trade value as an AoCP ($40 circa early 2006), so there was absolutely no way I was getting that via trade, and even if I could no one was going to trade one (in our group, anyway). Same went for Harvest Time. If you were a new player, you were simply out of luck. Those two cards were certainly played, and I certainly felt like I had a disadvantage not having them. The same comparison can surely be made now for Woes and TSC for newer players, but on a far more extreme level.It was only thanks to the Factory set released around the end of 2006 (I think) that I and a few others in my group ended up getting the Warriors set at all. However, even then the impact was lessened greatly, for a few reasons:Reprints- KoT and Prince of this World were reprinted in the Priests set. Though their colors were different, they were now attainable (KoT especially). Also, around the same time Harvest Time was reprinted as a promo, ensuring it was available to newer players too. Granted, winning wasn't always an option, but I traded/gave away a fair number of HT and CoF in my day and still ended up with around 35 HT and 20 CoF when I sold my cards, so HT and CoF were easy enough to get. In fact, my very first tournament an older player gave me a CoF promo for nothing, so those winning players were (and hopefully still are) generous to newcomers. Basically, reprints of older cards basically nullified the lack of access to the most competitive of the older sets.Shifting Meta- Priests and FooF soon after saw the rise of decks that didn't use many older cards. Things like Genesis/Romans, Z's Temple, and Prophets were almost solely tin and Priests-based. You didn't necessarily need a FBTN deck anymore, as other decks were now competitive. Other themes were expanded and built up, and other sets become dominant in time.So yeah, the issue of cost was real back then. Even cards like GoYS and DoN, which have close to no value nowadays, were uber-prized and difficult to acquire for new players back in the day. But repackaging (TEXP, DI, older packs with the Tins) mostly solved this, for better or worse. Now, there aren't many cards with value from those older sets that are still competitive, but value or the losing of perceived value of older cards is not the reason for set rotation. Hardly. It boils down to power and refreshment, and little else...