Author Topic: Revelation of John - Set List and Information  (Read 97108 times)

Offline Crashfach2002

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Re: Revelation of John - Set List and Information
« Reply #425 on: April 06, 2017, 01:43:25 PM »
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Is there a name that we are calling the New Jerusalem and Babylon cards?

Dual alignment doesn't really work.  I called Fire Foxes Dual-Alignment Card, but it is more truly a Multi-Type card.  Didn't know if anyone had an official name for those!

Offline Watchman

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Re: Revelation of John - Set List and Information
« Reply #426 on: April 06, 2017, 01:44:49 PM »
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Is there a name that we are calling the New Jerusalem and Babylon cards?

Dual alignment doesn't really work.  I called Fire Foxes Dual-Alignment Card, but it is more truly a Multi-Type card.  Didn't know if anyone had an official name for those!

How about Site Character cards?
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Offline RedemptionAggie

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Re: Revelation of John - Set List and Information
« Reply #427 on: April 06, 2017, 02:47:32 PM »
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I've tentatively called them Site-Characters and changed Fire Foxes and the like to Enhancement-Characters, unless you want them all grouped together, then Multi-Type is probably best.

Offline Crashfach2002

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Re: Revelation of John - Set List and Information
« Reply #428 on: April 06, 2017, 02:50:15 PM »
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I've tentatively called them Site-Characters and changed Fire Foxes and the like to Enhancement-Characters, unless you want them all grouped together, then Multi-Type is probably best.

That is what I'm thinking.  I put 1 copy of every card in a binder for players to look at, and I'll probably be putting all these new ones together.

So I'd have 3 pages:  Dual-Alignment Characters, Dual-Alignment Enhancements, Everything else (Probably Multi-Type Cards).

Offline Crashfach2002

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Re: Revelation of John - Set List and Information
« Reply #429 on: April 06, 2017, 03:03:29 PM »
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If it hasn't already been mentioned John, the Apocalyptist needs Son of Zebedee

Offline The Guardian

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Re: Revelation of John - Set List and Information
« Reply #430 on: April 06, 2017, 03:05:31 PM »
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Yep, we've got that updated, it just hasn't changed on the preview image.  8)
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Offline Crashfach2002

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Re: Revelation of John - Set List and Information
« Reply #431 on: April 06, 2017, 03:09:02 PM »
+1
Yep, we've got that updated, it just hasn't changed on the preview image.  8)

I thought I saw something on that, but couldn't remember.  Next year, just let me get a preview first and I'll be your proof reader!   ;)

Offline RedemptionAggie

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Re: Revelation of John - Set List and Information
« Reply #432 on: April 06, 2017, 03:21:38 PM »
+1
Is "If ... your hero is blocked" the right wording on Lamb's Righteousness?  In general, "blocked" seems to appear more on cards that would be active before the EC is presented, and this would most likely be played after that.  Or based on the When/If discussion from earlier, would Throne trigger if you band a purple king into the battle post block?

Eternal Inheritance used "opposed" (along with "If rescuing", but I think the rest of the clauses accomplish the same thing here), FWIW.

TheHobbit13

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Re: Revelation of John - Set List and Information
« Reply #433 on: April 06, 2017, 03:39:25 PM »
+1
Lamb's righteousness doesn't remove itself from the game hmm...  :maul:

@Aggie banding a king in battle post block does not trigger throne.


Edit: I see what aggie is getting at, I think there is a "being" or "was" instead of is, depending on how you want to think of it,  missing before "blocked" to play as intended. Or during a rescue and opposed works but more words.
« Last Edit: April 06, 2017, 03:49:08 PM by TheHobbit »

Offline Ironisaac

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Re: Revelation of John - Set List and Information
« Reply #434 on: April 06, 2017, 03:41:19 PM »
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Oh man, i'm glad you pointed that out. I had a huge problem with the "blocked" wording on cards. I hope this gets changed.
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Offline The Guardian

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Re: Revelation of John - Set List and Information
« Reply #435 on: April 06, 2017, 03:51:51 PM »
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The reason we used "blocked" is so that this could not be played in a side battle situation (in which a Hero could be "opposed" but is not "blocked").
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Offline RedemptionAggie

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Re: Revelation of John - Set List and Information
« Reply #436 on: April 06, 2017, 04:00:30 PM »
+1
Yeah, I realized after I posted that it would need a bit more tweaking or it would work on an opponent's turn.  Don't really see an issue with it working on a side battle on your turn (since it's the only Soul you can rescue), unless we just don't want Souls rescued via side battles at all.

Still have an issue with "is blocked", because that always seems to refer to presenting a blocker, and expanding that could cause confusion.  It makes English sense, but not game sense, I think.

Offline Ironisaac

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Re: Revelation of John - Set List and Information
« Reply #437 on: April 06, 2017, 04:04:09 PM »
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Couldn't it be "when rescuing"? That seems better than blocked.  :2cents:
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Offline ChristianSoldier

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Re: Revelation of John - Set List and Information
« Reply #438 on: April 06, 2017, 04:04:24 PM »
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Can Lamb's Righteousness be used to rescue a captured Angel? Because based on it's wording, it looks like you could, since they are captured heroes even though they aren't treated as Lost Souls.
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Offline Gabe

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Re: Revelation of John - Set List and Information
« Reply #439 on: April 06, 2017, 04:13:18 PM »
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Great points brought up about Lamb's Righteousness. We're working to update the language.

Can Lamb's Righteousness be used to rescue a captured Angel? Because based on it's wording, it looks like you could, since they are captured heroes even though they aren't treated as Lost Souls.

Excellent question. Based on the REG entry for capture the answer is no.

Quote from: REG
Captured non-human characters are not Lost Souls. Rather, they are captured characters, which still retain their
alignment (good or evil). Therefore, a non-human cannot be rescued and scored as a redeemed soul.

Speaking of great questions... I'm really surprised I haven't seen any about Great Multitude. I was sure we were going to get bombarded on that one.
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TheHobbit13

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Re: Revelation of John - Set List and Information
« Reply #440 on: April 06, 2017, 04:16:56 PM »
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The reason we used "blocked" is so that this could not be played in a side battle situation (in which a Hero could be "opposed" but is not "blocked").

Right, but you don't get to draw off throne of David if you band in your purple king post block so why would you be able to rescue a captured hero if you have already been blocked. The way it is worded you would have to play it preblock to rescue a lot soul.

Yeah, I realized after I posted that it would need a bit more tweaking or it would work on an opponent's turn.  Don't really see an issue with it working on a side battle on your turn (since it's the only Soul you can rescue), unless we just don't want Souls rescued via side battles at all.

Still have an issue with "is blocked", because that always seems to refer to presenting a blocker, and expanding that could cause confusion.  It makes English sense, but not game sense, I think.

There are evil cards that cause heroes to fight so you could rescue a lost soul on your opponent's turn.

Offline Xonathan

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Re: Revelation of John - Set List and Information
« Reply #441 on: April 06, 2017, 04:20:24 PM »
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Great points brought up about Lamb's Righteousness. We're working to update the language.

Can Lamb's Righteousness be used to rescue a captured Angel? Because based on it's wording, it looks like you could, since they are captured heroes even though they aren't treated as Lost Souls.

Excellent question. Based on the REG entry for capture the answer is no.

Quote from: REG
Captured non-human characters are not Lost Souls. Rather, they are captured characters, which still retain their
alignment (good or evil). Therefore, a non-human cannot be rescued and scored as a redeemed soul.

Speaking of great questions... I'm really surprised I haven't seen any about Great Multitude. I was sure we were going to get bombarded on that one.

Thats true. I'm confused on how Great Multitude works
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Offline Gabe

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Re: Revelation of John - Set List and Information
« Reply #442 on: April 06, 2017, 04:23:18 PM »
+1
Here's an updated version of Lamb's Righteousness that I believe works as originally intended.

Spoiler (hover to show)
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Offline Ironisaac

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Re: Revelation of John - Set List and Information
« Reply #443 on: April 06, 2017, 04:28:42 PM »
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Speaking of great questions... I'm really surprised I haven't seen any about Great Multitude. I was sure we were going to get bombarded on that one.

My only question is if it is captured, can it be rescued as a lost soul, or is a captured character? 
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Offline RedemptionAggie

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Re: Revelation of John - Set List and Information
« Reply #444 on: April 06, 2017, 04:43:58 PM »
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Do we care that Lamb's Righteousness can rescue a Lost Soul in a Battle Challenge?  Other than that, looks good.

On Vengeance, does "in play or a set-aside area" only apply to the Fortress, or the whole ability?

Great Multitude looks like a triggered negate/banish, so you can't really trigger it in special initiative by playing a dominant, then you're out of play and can't use the optional trigger.  Three Woes is kind of the same way - since it has to be placed, I don't think it works during Special Initiative, but works more like Gam's Speech/etc. to negate something immediately after.

Good question on rescuing a captured Great Multitude.  Since the REG specifies non-human and it is human (as well as angel, but not fully non-human), it should be able to be rescued.

Offline Gabe

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Re: Revelation of John - Set List and Information
« Reply #445 on: April 06, 2017, 04:56:39 PM »
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Do we care that Lamb's Righteousness can rescue a Lost Soul in a Battle Challenge?  Other than that, looks good.

If they block you then they deserve whatever comes of it. But if they have a captured Hero is it really a BC? I guess maybe if it's in a Site and they don't have Site access. We talked bout changing LoB to territory so that it works better against Raider's Camp. That could still happen.

On Vengeance, does "in play or a set-aside area" only apply to the Fortress, or the whole ability?

It should apply to all targets.

Good question on rescuing a captured Great Multitude.  Since the REG specifies non-human and it is human (as well as angel, but not fully non-human), it should be able to be rescued.

Questions about capture, rescue and conversion are what I was expecting.
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Offline megamanlan

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Re: Revelation of John - Set List and Information
« Reply #446 on: April 06, 2017, 05:00:43 PM »
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I believe Vengence would apply to the whole card because if it applied only to the Fort, it would be clearer by making that as it's own sentence.
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Offline Xonathan

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Re: Revelation of John - Set List and Information
« Reply #447 on: April 06, 2017, 05:05:45 PM »
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Can you capture, rescue, convert Great Multitude?
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Re: Revelation of John - Set List and Information
« Reply #448 on: April 06, 2017, 05:10:52 PM »
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Can't convert because it's an angel. Can rescue because it's not non-human.
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Offline The Guardian

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Re: Revelation of John - Set List and Information
« Reply #449 on: April 06, 2017, 05:14:35 PM »
+2
Can't convert because it's an angel. Can rescue because it's not non-human.

Slight correction--it can only be converted by a convert ability that specifically targets an Angel (Angelic Rebellion).

Fun fact--we briefly discussed creating another such card and codifying that a convert ability that can target an Angel is a "Fall" ability. (i.e. "Selected Angel in play falls and becomes an orange Evil Character"). Could still happen at some point, but it won't be with this set.  8)
« Last Edit: April 06, 2017, 05:17:19 PM by The Guardian »
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