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Another one of the inherent weaknesses of MP Booster is that when people know you have a defense that will put up a struggle, they are far less likely to attack you and thus there will be a higher likelihood of you being LS droughted. In constructed, you can plan for this by having LS gen options, but that's not always going to be possible in a Booster format.
Intriguing, but another potential issue I see is if one player ends up with a beast of an EC so everyone just passes the blocks to that player and we're back to the limited interaction issue.
Quote from: The Guardian on July 12, 2019, 10:53:15 AMIntriguing, but another potential issue I see is if one player ends up with a beast of an EC so everyone just passes the blocks to that player and we're back to the limited interaction issue.That's more of a "beast of an EC" problem than an "interaction" problem. Stonewall ECs are just as bad in 2 player Booster. Arguably moreso, actually, since in 4 player Booster, you have 3x the card pool to try and find the negates needed to get through Red Dragon, KoT, etc. (And there are a LOT of GE negates in PoC.)