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...before making a MAJOR change to an existing category.
You want a "yes" or "no" because you have already discussed it. I'll admit that I never saw this question coming, and feel completely blindsided by it. I think we should be considering all possibilities before making a MAJOR change to an existing category.
No MAJOR changes are being considered.
That change being the elimination of a partial turn that bogs down the start of the game and allows speed players to set up combos that enable massive drawing and searching before both their opponents get a turn.
You want to change a problem that you are having. Nothing in that statement is a problem (or has ever been a problem) in my playgroups.
Quote from: Gabe on June 24, 2015, 12:13:23 AM That change being the elimination of a partial turn that bogs down the start of the game and allows speed players to set up combos that enable massive drawing and searching before both their opponents get a turn.You want to change a problem that you are having. Nothing in that statement is a problem (or has ever been a problem) in my playgroups.
And I'm a little offended that you personally would assume we wouldn't discuss all possibilities, ...
But complaints about us wanting to have a discussion with the players is simply not helpful.
I really am caught in a bit of shock by this. My son really likes TEAMS, so I may be taking it a bit personally.
I agree. We ask for player and host input and suddenly we've "blind sided" them.
Since I am the only one that used the term "blindsided," this comment was apparently meant for me. Please note that your sarcasm does not promote a sense of "discussion," but rather, disdain. Why would I want to post my thoughts if I am just going to be the butt of your jokes?
No MAJOR changes are being considered. We're only looking into making one small change to an existing category. That change being the elimination of a partial turn that bogs down the start of the game and allows speed players to set up combos that enable massive drawing and searching before both their opponents get a turn.
I think that is part of the concern for me. Why is there no other possibility under discussion? This thread seems to be the after-effect of discussions that some of you have had, that the rest of us were not privy to. And now, we are thrust into this "vote," which fits well into the USA version of voting: the Democrats people who support nixing Intro-Prep and the Republicans people who oppose a change have already locked in their vote and will not be swayed. We're not really having an open discussion here. Your minds are already made up. We just need to see who has the most hands raised after the voting is done.
Quote from: YourMathTeacher on June 24, 2015, 12:05:46 AM...before making a MAJOR change to an existing category.No MAJOR changes are being considered. We're only looking into making one small change to an existing category. That change being the elimination of a partial turn that bogs down the start of the game and allows speed players to set up combos that enable massive drawing and searching before both their opponents get a turn.
You make more jokes here than anyone. If I'm not allowed bad attempts at humor I'll cease immediately after this post.
Not so! I am on here reading the thread and contemplating everyone's views. Let's please try to deal with each other in good faith.
I get it, and honestly I'm happy to see passion about the game.
One additional note to emphasize from an earlier post: This would NOT change any rules for this season (including Nats).
This is just one thing that is being considered behind the scenes, so I would guess that there won't be a whole lot of time spent on it. I could simply be wrong, but it seems like you were working on major rules overhauls, then this was just thrown in as a "Oh, by the way."
And yet, the consideration of other ideas has been met with "We'll have to wait until next season." I don't understand why this change is being rushed to the forefront when there are much more important, overarching issues that can be attempted with the rules overhaul (like mulligans).
I'm happy to report (and hopefully you will be too) that you are wrong
First, there is nothing in these posts that indicated that we would not consider other rules for next season as well.
I think that's what I've been trying to guide you to, is that this is just an issue that we feel that we have discussed deeply enough among the playtesters and seen the impact (been used for years, we have data and experience with it) that we can talk about whether to implement a change at this point.
Mulligans, side-decks, intro-prep into non-TEAMS categories, and other such issues have not been ignored;
Quote from: jmhartz on June 23, 2015, 11:24:17 PMI'd be curious how 4 turns in which players can't attack would take 5 minutes to play.So very easily in TEAMS...everyone trying to discuss their strategies without their opponents knowing what they have and talking about.
I'd be curious how 4 turns in which players can't attack would take 5 minutes to play.
So very easily in TEAMS...everyone trying to discuss their strategies without their opponents knowing what they have and talking about."Should I put the banana peel down?""I don't know...I have shortcake, so...hrm...""Wait, shortcake?""Yeah you know the one that...um if you want to...well can you pull stuff...from not your hand? Or do you want to?""Wait do you have Naz?""USE THE CODE WORDS!""I CAN'T REMEMBER THE STUPID CODE WORDS!""WELL SHOULD I PUT DOWN NAZ NOW?!""NO I HAVE PUDDING!""...what was pudding again?"Now of course this is a dramatization, but 99% of the time spent in TEAMS in my experience is hilarious attempts at communicating without revealing information to the opponents, and intro-prep is not immune to this since you don't want to duplicate certain effects or turn off your teammate's options (such as Naz when they have their few draws available early, or Lampstand when they have Shipwreck and Falling Away already in hand). That's a whole other issue that we can discuss with TEAMS, but I can tell you that intro-prep can easily take up that time.
Ok, I laughed really hard when I read this, and if a conversation such as this actually transpires during a TEAMS game, I would gladly give up 5 minutes of gametime to witness it
Adding it to all categories is just not something that is on the table now, so that is why we wanted to focus on what could actually change instead of what else could change in the further future.
If I have those answers in teams and go last then they can potentially get 2 rescues before I can play those answers. The possibility for the opposing team to have SoG/NJ is also higher if they both run it in small decks. As a side effect, I think no intro-prep would make decks using a lot of support cards (arts, forts, sites) less viable and those decks is part of what I like about teams.
It just is not something that will be happening with any sort of regularity, and as pointed out above it is hyperbolic because of the many things that have to go that specific way (including the decision about going first).
QuoteIt just is not something that will be happening with any sort of regularity, and as pointed out above it is hyperbolic because of the many things that have to go that specific way (including the decision about going first).Without having data to back up your belief that these situations are hyperbolic, I really don't think you can disregard these concerns that have been brought up by multiple people.