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the only honest-to-goodness reliable counter i can say currently exists in this game is image of jealousy.
Quotethe only honest-to-goodness reliable counter i can say currently exists in this game is image of jealousy.Destructive Sin > IoJ IMO.
or play philistines respond to the attack by slipping second character out oh noes you can block hooray
The whole 'ban TCG' sounds to me as some is being unwilling to be open-minded. TGT can't rescue a single lost soul.
The Strong Angel can rescue 7 souls in a single game all by itself, and can negate ALL special abilities on opponent's ECs and EEs. THAT's OPed!
... I always find that 12 evil characters will survive to a garden tomb, as long as they have some kind of protection. THAT'S the best counter. Just use a fricking defense! If all you n00bs didn't use standalone defenses for years we wouldn't have to come to this... sheesh!
i also find it comical how he consistently uses the term 'n00b', when almost everyone in this thread has been around longer than he has.
protection forts are good, but as maly said, you pretty much have to commit yourself to those defenses exclusively, which doesnt make it reliable. also, not every protection fort gives protection for conversion, discard, shuffle, etc all at the same time, which dedicated tgt decks all plan to do. and again, like i said before, set fire kills every commonly used protect fort in the game.i also find it comical how he consistently uses the term 'n00b', when almost everyone in this thread has been around longer than he has.
Players who want to ban TGT are complaining about only ONE card out of the bunch that are required to make that deck work.
Why not complain about Holy Grail? Why not complain about Women as Snares? Why not complain about Jephthah?
1) STOP the use of the "5 stand-alone EC defense", which was used by WAAAAAAY too many players. Red Dragon, Emperor Nero, King of Tyrus, Prince of This World, Sabbath Breaker. TGT had to be powerful enough to beat that deck more often than it lost. Otherwise, 1/3 of the top players would still be using that defense today (perhaps plus PG). Another third would be using the defense that Tim Maly used: also only 1-2 characters from each brigade, plus the one CBN battle winner from those brigades.
how about we refrain from using 'noob', 'n00b', 'nub', 'noobsauce', or any variation thereof altogether? not only is it derogatory, but its also something only little children still say.
Quote from: Bryon on December 19, 2009, 08:30:39 PM1) STOP the use of the "5 stand-alone EC defense", which was used by WAAAAAAY too many players. Red Dragon, Emperor Nero, King of Tyrus, Prince of This World, Sabbath Breaker. TGT had to be powerful enough to beat that deck more often than it lost. Otherwise, 1/3 of the top players would still be using that defense today (perhaps plus PG). Another third would be using the defense that Tim Maly used: also only 1-2 characters from each brigade, plus the one CBN battle winner from those brigades.unless im mistaken, it still didnt exactly stop it. i still see plenty of standalone to this day being used by top tier players...even the last nationals deck used the stand-alone defense. also, stand-alone ec's have never been hard to deal with, given the plethora of interrupt and remove cards, as well as simple numbers to beat a kot and such. personally, i dont think this is an issue that should have been addressed, as the game is already terribly weighted in favor of the offense. there was nothing wrong with maly creating the turtle archetype in lieu of all the speed decks running rampant back then...and even to this day.
I must agree. Gabe's 1st place deck used standalone, my deck (T-3rd) used it, and I think 2nd might have too. Yes, it has definitely made me consider not using it as much, but I find an Image of J is plenty to stall a TGT deck enough for my speed to either win or lose.
Quote from: Cameron the Conqueror on December 19, 2009, 11:53:57 PMI must agree. Gabe's 1st place deck used standalone, my deck (T-3rd) used it, and I think 2nd might have too. Yes, it has definitely made me consider not using it as much, but I find an Image of J is plenty to stall a TGT deck enough for my speed to either win or lose.The fact that you have to play a brown EC, and a brown EE, means that you have at least 2 brown cards in your deck, and likely more if you want a reasonable chance of having a brown EC on which to play the IoJ. The old "5 stand-alone ECs" deck did not have a single brown card, and certainly not the 3-4 you likely have.
MasterKChief, the game MUST be weighted in favor of the offense. Timed out games are frustrating for many players, time-consuming for judges, create longer breaks between rounds and thus longer tournaments or fewer rounds, and not as satisfying as true wins. If a game needs to be over in 45 minutes, then the offense needs to be beat the defense the vast majority of times.
Regardless of your preference as to the strengths of the alignments, the fact that so many of the top decks used the same 5 ECs for defense meant that the game was not very fresh.
If the Garden Tomb is not a big enough threat to make that defense go away, then I guess it isn't as powerful as the whiners claim it is - further proof that it need not be banned.
clearly, there is a problem if 90% of us 'whiners' complain about a single card. the other 10% not complaining about it are the ones abusing it.
even though your problem is misplaced, tgt has done far more than destroy stand-alone decks: its even caused mono and dual brigaded defensive decks to break apart at its seams. even if you have 10 or so mono-brigaded ec's in your deck, what if you dont top deck any?
what if you pull only 1 that you can place down?
what if your deck does not have the necessary room for reliable counters?
tgt has done far more damage than it has fixed. clearly, there is a problem if 90% of us 'whiners' (so professional when individuals cannot take responsibility for their own mistakes) complain about a single card. the other 10% not complaining about it are the ones abusing it.