Author Topic: Where would we be...  (Read 21230 times)

Offline jtay

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Where would we be...
« on: December 17, 2009, 12:28:47 AM »
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...if Cactus had banned cards?  It appears to me that, instead of banning cards, they print cards that counter overly used/difficult to bypass strategies:  FBTN(B), Standalone defenses, Speed, etc.  Even now they're printing more fort killers, since taking out forts can be difficult, even though many of these forts were made to counter the aforementioned overly used strategies.  In my mind, this kind of process makes the viability of every strategy questionable, since in order to maintain any one of them, you have to consider all possible scenarios, include sufficient counters for them, and include sufficient counters for your opponents' counters, all the while trying to keep your deck unique to your person.  Eventually, I see it being difficult for people to maintain the central ideas of their decks and include all the counters they need at the same time.  But I digress.

So what if Cactus had banned cards like AoCp, NJ, big FBTN(B) guys, etc.?  Where do you think we would be now?  What cards would we have or not have?  Would we be better or worse off?
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Offline Sean

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Re: Where would we be...
« Reply #1 on: December 17, 2009, 12:38:09 AM »
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There really has only been one card that has garnered a large amount of backing to be banned and that would be New Jerusalem.  I mean, come on, you get access to any site...TWICE!!  That's way OP.
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Offline soul seeker

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Re: Where would we be...
« Reply #2 on: December 17, 2009, 09:53:48 AM »
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LoL @ Sean's joke...that was great!

I think a slippery slope would have been started.  Banning those would have led to the asking of banning other cards.  When you combine the creative, imaginative mind that God has blessed us with and the competitive spirit of finding the absolute best way to win...you get a deck that maximizes every card to use it to inflict pain.  Then as that deck succeeds, you get copycat decks to come along to follow...because after all everyone wants to succeed.
   Where would we be now? 
People like to complain because of the above statement.  There will always be a top card.  When you take away one top card, then another card will become the top card by sheer default.  Someone will always be on top of the food chain.  People will continue to cry foul as each new top card inflicts "pain & suffering".
   What cards would we have?
Worst case scenario:  we will only have cards with numbers (basically unlimited, with a few of the prophets cards)..then the complaining will start about how the game is boring and allows no creativity.
   Would we be better or worse off?
Frankly, I think we would be worse off.  Not only will creativity be stifled, but in addition there will STILL be complaining about the current top card!  Plus, you would have cards that are totally worthless....a waste of ink and cardboard [a poor tree's death  :'(

Do I find some cards annoying...absolutely!  However, banning is never the solution.  Ever.
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Offline STAMP

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Re: Where would we be...
« Reply #3 on: December 17, 2009, 10:18:01 AM »
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There really has only been one card that has garnered a large amount of backing to be banned and that would be New Jerusalem.  I mean, come on, you get access to any site...TWICE!!  That's way OP.

I miss the good ol' days in multi-player games when a flurry of NJ would be slapped down at endgame.   :P
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Offline SirNobody

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Re: Where would we be...
« Reply #4 on: December 17, 2009, 11:26:07 AM »
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Hey,

If Cactus didn't have a policy of not banning cards, I think the biggest difference would be that we'd have a lot of threads on these boards with people complaining that "I lost a game because of card X, it's too powerful and needs to be banned."

There's not that many cards that have merited banning over the years, Authority of Christ Promo and Provisions being the two most obvious exceptions.  If you take multiplayer seriously False Peace and Search should have been banned too.  Other than that you can make an argument for New Jerusalem, Falling Away, and Haman's Plot but that's about it.  As Soul Seeker said, we can't get too ban happy or there wouldn't be anything left.

Tschow,

Tim "Sir Nobody" Maly

Offline Crashfach2002

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Re: Where would we be...
« Reply #5 on: December 17, 2009, 12:00:43 PM »
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If you look at all the cards Cactus should band, the only cards that are in MOST decks are New Jerusalem and Falling Away.  All of the other cards require you to play that color or style.  I believe that there will be some many styles in this game that you cannot counter EVERY style.  Not to bring up a lesser game,  :D, but if you play pokemon or other games, you pick a style of play and pray you don't run into the style that will kill yours!  If there comes a point where there are that many styles, I do believe each of those need there own "bandable" (for lack of better term) cards so that each style of play is appealing to each player!
« Last Edit: December 17, 2009, 12:04:46 PM by Crashfach2002 »

Offline SirNobody

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Re: Where would we be...
« Reply #6 on: December 17, 2009, 12:53:22 PM »
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Hey,

All of the other cards require you to play that color or style.

In my mind one of the things that makes a card worthy of being banned if when it is so good that players begin to feel obligated to play the color or style it is a part of so that they can use the card because they don't feel they can be competitive without it.

False Peace in Type 2 - Multi is the best example of this.  It is not uncommon to see all four players at a T2-MP table with gray defenses, because so many players feel like they can't win T2-MP if they aren't using False Peaces.

Tschow,

Tim "Sir Nobody" Maly

Offline Sean

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Re: Where would we be...
« Reply #7 on: December 17, 2009, 01:00:16 PM »
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Instead of banning cards, I wish Cactus would retire old cards once they have been reprinted.  Benaiah and Benaiah for example. 
May you prosper greatly!
Daniel 4:1b

Offline jtay

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Re: Where would we be...
« Reply #8 on: December 17, 2009, 01:32:11 PM »
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Hey,

All of the other cards require you to play that color or style.

In my mind one of the things that makes a card worthy of being banned if when it is so good that players begin to feel obligated to play the color or style it is a part of so that they can use the card because they don't feel they can be competitive without it.

False Peace in Type 2 - Multi is the best example of this.  It is not uncommon to see all four players at a T2-MP table with gray defenses, because so many players feel like they can't win T2-MP if they aren't using False Peaces.

Tschow,

Tim "Sir Nobody" Maly

For me it's kind of the other way around.  I see a lot of the powerful cards being printed nowadays that require me to be playing a particular pre-defined style.  I just don't see much creativity in picking a style.  I would much rather come up with my own style.  That's how styles used to be created.  Speed, heroless, stonewall, and probably others were all the fruits of some individual's creativity.  Personally, I believe that if Cactus had banned cards instead of doing what they're doing, we might not have went down the Cactus-defined theme route, since many of the cards they printed (particularly protection forts) to combat top strategies, came with theme restrictions.
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Offline BubbleBoy

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Re: Where would we be...
« Reply #9 on: December 17, 2009, 02:07:59 PM »
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If I were to rate the top 5 cards I think should be banned, it would go a bit like this:

1. Buckler (seriously, way too OP)
2. Falling Away (making Guardian useless, too)
3. AoCP (making protect forts less useful and thus allowing for more theme flexibility)
4. New Jerusalem (obvious)
5. Haman's Plot (never should have been printed)
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Offline SirNobody

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Re: Where would we be...
« Reply #10 on: December 17, 2009, 02:08:56 PM »
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Hey,

If you don't like the predefined themes then don't use them.  I never do (or at least very rarely).  I actually built a deck last year that had a prophets offense and a crimson defense, but I didn't use any green heroes or Babylonians just to spite the themes :)  You don't have to use themes to win.

Tschow,

Tim "Sir Nobody" Maly

Offline jtay

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Re: Where would we be...
« Reply #11 on: December 17, 2009, 02:12:25 PM »
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Glad to hear I'm not alone.  Now Cactus just needs to print more cards that help out people like us. ;)
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Offline The Spy

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Re: Where would we be...
« Reply #12 on: December 17, 2009, 02:31:04 PM »
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I can see it now! A home-made solution:

Name: Banned Card
Type: Good Dominant
SA: Ban one card in play for the remainder of the game. Cannot be repealed by a tournament judge.
Verse: 'Now Cactus just needs to print more cards that help out people like us.' ~jtay
In the Beginning, God created Heaven & Earth. In the End, Man ignored Heaven & destroyed the Earth.

Warrior_Monk

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Re: Where would we be...
« Reply #13 on: December 17, 2009, 02:32:48 PM »
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If I were to rate the top 5 cards I think should be banned, it would go a bit like this:

1. Buckler (seriously, way too OP)
2. Falling Away (making Guardian useless, too)
3. AoCP (making protect forts less useful and thus allowing for more theme flexibility)
4. New Jerusalem (obvious)
5. Haman's Plot (never should have been printed)

1. no, then my collection of them will be worthless!
2. ehh, maybe. But if we were to do that, then put NJ higher up on the list.
3. Protect forts will be useful either way. Does everybody use protect forts just for AoCP? no. it's helpful against many things.
4. lol at Sean's joke. that was wyn.
5. why not just wait until they're all shredded? it'll be like a ban, but it will merely cease to exist. The Card that Disappeared.

Banning is bad. don't do it.

I can see it now! A home-made solution:

Name: Banned Card
Type: Good Dominant
SA: Ban one card in play for the remainder of the game. Cannot be repealed by a tournament judge.
Verse: 'Now Cactus just needs to print more cards that help out people like us.' ~jtay
I'd ban your Banned Card.

Offline Cameron the Conqueror

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Re: Where would we be...
« Reply #14 on: December 17, 2009, 02:34:29 PM »
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I can see it now! A home-made solution:

Name: Banned Card
Type: Good Dominant
SA: Ban one card in play for the remainder of the game. Cannot be repealed by a tournament judge.
Verse: 'Now Cactus just needs to print more cards that help out people like us.' ~jtay

And a picture:


Offline Sean

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Re: Where would we be...
« Reply #15 on: December 17, 2009, 02:35:30 PM »
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I can see it now! A home-made solution:

Name: Banned Card
Type: Good Dominant
SA: Ban one card in play for the remainder of the game. Cannot be repealed by a tournament judge.
Verse: 'Now Cactus just needs to print more cards that help out people like us.' ~jtay

I can see it now!  

Son of God
Lamb Dominant
"Rescue any Lost Soul in play."
Identifier: Cannot be banned.
May you prosper greatly!
Daniel 4:1b

Offline The Spy

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Re: Where would we be...
« Reply #16 on: December 17, 2009, 02:36:26 PM »
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Touche to Ring Wraith! However, did you read the full ability? Maybe this would work:

Name: Banned Card
Type: Good Dominant
SA: Ban one card in play for the remainder of the game. Cannot be repealed or banned.
Verse: 'Now Cactus just needs to print more cards that help out people like us.' ~jtay

Thanks for the pic, Cameron, that would fit nicely!
In the Beginning, God created Heaven & Earth. In the End, Man ignored Heaven & destroyed the Earth.

Offline Cameron the Conqueror

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Re: Where would we be...
« Reply #17 on: December 17, 2009, 02:38:06 PM »
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or for something a little more dramatic....



:D

Warrior_Monk

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Re: Where would we be...
« Reply #18 on: December 17, 2009, 02:40:24 PM »
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Mario FTW. Norse gods in Redemption?

Offline The Spy

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Re: Where would we be...
« Reply #19 on: December 17, 2009, 02:44:01 PM »
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Ooh! Shiny!
Mario FTW. Norse gods in Redemption?
Whereas Mario is more Biblically correct? *scratches head*

To jtay:
I think all of this goes to say that I agree with you... at least to a certain extent. However, bear in mind that banning cards adds another unfortunate complexity to the already complex game of Redemption. Just like errata's, this sort of thing could easily turn a winning game upside down when someone corrects the winner of the game. I know that banned cards would be declared pretty openly, but the problem is still there.
In the Beginning, God created Heaven & Earth. In the End, Man ignored Heaven & destroyed the Earth.

Offline Professoralstad

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Re: Where would we be...
« Reply #20 on: December 17, 2009, 02:47:52 PM »
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Also, 'Banned Card' would necessitate another REG entry on what it means to ban a card. And we'd have arguments on whether 'ban' is harm or negative effect. Also, where does a 'banned' card go? Is it removed? Why not just say removed then? So many questions...
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Offline Minister Polarius

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Re: Where would we be...
« Reply #21 on: December 17, 2009, 02:51:33 PM »
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Overcomplications
Evil Dominant
"If played simultaneously with Banned Card...Tartaros Help!??"
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I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline Crashfach2002

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Re: Where would we be...
« Reply #22 on: December 17, 2009, 02:52:31 PM »
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Hey,

If you don't like the predefined themes then don't use them.  I never do (or at least very rarely).  I actually built a deck last year that had a prophets offense and a crimson defense, but I didn't use any green heroes or Babylonians just to spite the themes :)  You don't have to use themes to win.

Tschow,

Tim "Sir Nobody" Maly

Yeah, watch out for my Red N.T. Heroes, and my Peter who walks by you because of the Garden Tomb!

Offline Minister Polarius

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Re: Where would we be...
« Reply #23 on: December 17, 2009, 02:53:39 PM »
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Shush, that's actually a good deck. Well, red/purple, anyway.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline Crashfach2002

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Re: Where would we be...
« Reply #24 on: December 17, 2009, 03:22:12 PM »
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Shush, that's actually a good deck. Well, red/purple, anyway.

Well of course, but it doesn't fit with any current strategy.

 


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