Author Topic: Top 10 good enhancements  (Read 2038 times)

Offline jbeers285

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Top 10 good enhancements
« on: April 12, 2013, 09:33:02 PM »
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I'd like to know what people think are the best 10 GE's in the game right now.

Ill post mine later since I am at work and shouldn't be on the forum.

Please explain at least your #1 and maybe give some that are just outside the top 10.
JMM is a modern day prophet

Offline Drrek

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Re: Top 10 good enhancements
« Reply #1 on: April 12, 2013, 10:34:56 PM »
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1. Wheel Within a Wheel
2. Sam Edict
3. Bravery of David
4. My Lord and My God
5. Pentecost
6. First Fruits
7. 'He is Risen'
8. Live Coal
9. Joseph Before Pharaoh
10. Spiritual Warfare
The user formerly known as Easty.

Offline jbeers285

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Re: Top 10 good enhancements
« Reply #2 on: April 12, 2013, 10:45:25 PM »
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I wondered if anyone would put wheel as number one. A little surprised AoCP didn't make your list.

I think foreign sword will make my list
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Offline Drrek

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Re: Top 10 good enhancements
« Reply #3 on: April 12, 2013, 10:51:06 PM »
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I wondered if anyone would put wheel as number one. A little surprised AoCP didn't make your list.

I think foreign sword will make my list

Yeah if I think about it I might switch out Spiritual Warfare for foreign sword.  AoCP doesn't make this list regardless.
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Chris

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Re: Top 10 good enhancements
« Reply #4 on: April 12, 2013, 11:10:05 PM »
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I wondered if anyone would put wheel as number one. A little surprised AoCP didn't make your list.

I think foreign sword will make my list

Yeah if I think about it I might switch out Spiritual Warfare for foreign sword.  AoCP doesn't make this list regardless.

How in the world does MLaMG make it but AoCp doesn't?

Offline Drrek

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Re: Top 10 good enhancements
« Reply #5 on: April 12, 2013, 11:11:29 PM »
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I wondered if anyone would put wheel as number one. A little surprised AoCP didn't make your list.

I think foreign sword will make my list

Yeah if I think about it I might switch out Spiritual Warfare for foreign sword.  AoCP doesn't make this list regardless.

How in the world does MLaMG make it but AoCp doesn't?

MLaMG has a negate, can target things besides ECs and doesn't hit your stuff.
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Chris

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Re: Top 10 good enhancements
« Reply #6 on: April 12, 2013, 11:23:12 PM »
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Fair point. ET + AoCp is still ridiculous, especially in T2.

Offline christiangamer25

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Re: Top 10 good enhancements
« Reply #7 on: April 13, 2013, 12:16:25 AM »
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unless your opponet is using iron pan trololo
No evil shall escape my sight, Let those who worship evil beware my power, Green Lantern's light

Offline jbeers285

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Re: Top 10 good enhancements
« Reply #8 on: April 13, 2013, 03:35:14 AM »
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1. Foreign Sword- versatility frees up protected souls . . . stuffs charms or weapons or writ can win battles in multiple ways
2. Bravery of David- above edict bc asahel is so deadly with this
3. Sam's Edict- negate and discard plus cbn equal 90% success rate
4. Wheel within a Wheel- really stinks putting a non-battle winner on here but what can you say
5. Provisions-  I D2 and ill smash you (points)
6. AoCP- on my list bc if ur playing it u know what it cant do so be smart, you have control of when it hits the table
7. He is Risen- I struggle putting this enhancement in be it gets interrupted or negated so often but when it works its great
8. Rubens Torn clothes- although not always cbn the ability for it to hit preblock and to possibly become cbn it makes the list
9. Abraham's Descendants- ill snap up ur your curse or weapon and get my best GE back; gogo helps
10. Passover Hymn- mass destruction can be very nasty to an opponent in t2 especially
JMM is a modern day prophet

 


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