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I think Warrior's point is that originality has left the game. Someone comes up with a valid combo/strategy, then everybody else who plays it online copies it. Worse yet is that those decks are boring and kill fellowship.This is not what Redemption is supposed to be. My interest in this game has waned ever since my ROOT experience.The game is simply not much fun any more.
T1 is actually pretty boring. T2 is still sweet.
Quote from: Rawrlolsauce! on October 23, 2010, 12:11:58 AMT1 is actually pretty boring. T2 is still sweet. You're the second person who has said this to me recently. I have never played T2, so maybe the time has come.
if you don't like see'n the same cards over again, I don't think T2 is gonna be any better of an option for you.
if you don't like see'n the same cards over again, I don't think T2 is gonna be any better of an option for you.With the new set, I actually see a lot more different cards be'n used then back in the day.
I stopped playing online after facing three consecutive Zebulun Site Lock-Out decks from three different people. There were only a few cards that were different.I think Warrior's point is that originality has left the game. Someone comes up with a valid combo/strategy, then everybody else who plays it online copies it. Worse yet is that those decks are boring and kill fellowship.This is not what Redemption is supposed to be. My interest in this game has waned ever since my ROOT experience.The game is simply not fun any more.
Quote from: YourMathTeacher on October 23, 2010, 12:06:09 AMI stopped playing online after facing three consecutive Zebulun Site Lock-Out decks from three different people. There were only a few cards that were different.I think Warrior's point is that originality has left the game. Someone comes up with a valid combo/strategy, then everybody else who plays it online copies it. Worse yet is that those decks are boring and kill fellowship.This is not what Redemption is supposed to be. My interest in this game has waned ever since my ROOT experience.The game is simply not fun any more.YMT, you should play with us in Pompano... We are all the time changing our decks and coming up with new strategies. Sure, we've tried priests and TGT before, and we'll probably explore this new deck set-up, but that only lasted a few games, and it was different people at different times. Actually, we found ways to make those decks somewhat pointless because we'd think outside the box, figure out what makes them so good, and build decks that implement better counters in order to take out the key cards... We'll have to head up to you guys again sometime!-C_S
T2 FTW.I lost 7-4 to The Guardian on my first game with a noob deck with an assyrian defense!!!!!!!!!It is totally luck of the draw, I could have won it if I hadn't made a lot of mistakes.Try it!
ANB was only popular in multi. And with the over 9000 counters, it won't be as popular. As for combo decks, not really. I mean, Sin in the Camp was only played by a handful of people.
mostly...
Thadd