Author Topic: Thoughts about Changing the Structure of How the Game is Run  (Read 15566 times)

Offline YourMathTeacher

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Re: Thoughts about Changing the Structure of How the Game is Run
« Reply #75 on: August 15, 2012, 01:00:43 PM »
+3
The other option would be to add a comment box to every question. I think for our purposes it may be beneficial to also have at least one question where the answer is not one of the choices. Every question could have the fifth choice of "None of the Above," just to keep people honest.
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Warrior_Monk

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Re: Thoughts about Changing the Structure of How the Game is Run
« Reply #76 on: August 15, 2012, 01:05:28 PM »
0
I'll volunteer to do the questions about deck building. I haven't been this excited about Redemption since lp's Redemption Online idea.

Offline Captain Kirk

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Re: Thoughts about Changing the Structure of How the Game is Run
« Reply #77 on: August 15, 2012, 01:08:30 PM »
0
Thanks for volunteering Westy. Others willing to help?

I think that is a good idea YMT.

Most websites are going to cost $20/mo to get features we want otherwise we have a limited number of questions per quiz and a limited number of individuals who can take them within a given period of time. Do others think that Rob would go for this? $240 a year to help improve judging?

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Offline YourMathTeacher

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Re: Thoughts about Changing the Structure of How the Game is Run
« Reply #78 on: August 15, 2012, 01:10:34 PM »
+6
I think Minnesota should pay for it.
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Rawrlolsauce!

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Re: Thoughts about Changing the Structure of How the Game is Run
« Reply #79 on: August 15, 2012, 01:16:41 PM »
+1
It seems silly to spend money before this has proven its effectiveness.

Offline Captain Kirk

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Re: Thoughts about Changing the Structure of How the Game is Run
« Reply #80 on: August 15, 2012, 01:21:18 PM »
0
I am researching/experimenting with a lot of different survey/test/quiz websites. So far I haven't found one that we could easily do what we want to do for free. I would welcome anyone else to do some research alongside me!

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Offline Master KChief

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Re: Thoughts about Changing the Structure of How the Game is Run
« Reply #81 on: August 15, 2012, 01:22:57 PM »
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I think $240 is a steal to have Judges become officially certified. The cost can also possibly be offset by a small increase to the tournament fee application, which is where Judges will be spending the most time anyways.
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Chris

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Re: Thoughts about Changing the Structure of How the Game is Run
« Reply #82 on: August 15, 2012, 01:24:26 PM »
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Have we looked into different tiers of judges? I think that may be useful when two judges disagree.

Offline YourMathTeacher

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Re: Thoughts about Changing the Structure of How the Game is Run
« Reply #83 on: August 15, 2012, 01:27:58 PM »
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It seems silly to spend money before this has proven its effectiveness.

This method has proven successful in other CCGs, so I would not disregard that experience.

The cost can also possibly be offset by a small increase to the tournament fee application, which is where Judges will be spending the most time anyways.

Increasing the hosting fees will only decrease the number of tournaments. I push past my budget as it is. We should brainstorm other fundraising ideas.
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Offline Captain Kirk

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Re: Thoughts about Changing the Structure of How the Game is Run
« Reply #84 on: August 15, 2012, 01:30:49 PM »
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I am continuing to research free quiz creation options. So far I think http://kwiksurveys.com may be our best bet. Cannot do randomization of questions from a larger pool though.

Even with some of the paid websites, many of the websites do not allow for a randomization of questions on the test from a larger pool of questions. Many of them will put the questions in random order or randomize the answer order but they will have all of the same answers.

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Rawrlolsauce!

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Re: Thoughts about Changing the Structure of How the Game is Run
« Reply #85 on: August 15, 2012, 01:32:03 PM »
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This method has proven successful in other CCGs, so I would not disregard that experience.
The success doesn't necessarily translate to Redemption because it's a much smaller game, though. I'm just trying to offer a different point of view :angel:; a lot of projects that are discussed on the boards never make it off the ground.

Offline YourMathTeacher

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Re: Thoughts about Changing the Structure of How the Game is Run
« Reply #86 on: August 15, 2012, 01:35:38 PM »
+1
a lot of projects that are discussed on the boards never make it off the ground.

Like an updated REG, for instance.....

Have we looked into different tiers of judges? I think that may be useful when two judges disagree.

We have a tier in place - last name alphabetically. This is why Professor Alstad gets rulings correct and Professor Underwood does not.  ;)
« Last Edit: August 15, 2012, 01:38:54 PM by YourMathTeacher »
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Offline Master KChief

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Re: Thoughts about Changing the Structure of How the Game is Run
« Reply #87 on: August 15, 2012, 01:39:10 PM »
0
Have we looked into different tiers of judges? I think that may be useful when two judges disagree.

I think at the very least we need some kind of Head Judge/Community Manager in charge of this proposed Judge program. Someone that is not only very knowledgeable in all aspects of judging, but can also build a foundation and support any current Judges and bring in new ones.
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Warrior_Monk

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Re: Thoughts about Changing the Structure of How the Game is Run
« Reply #88 on: August 15, 2012, 02:30:35 PM »
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I am continuing to research free quiz creation options. So far I think http://kwiksurveys.com may be our best bet. Cannot do randomization of questions from a larger pool though.

Even with some of the paid websites, many of the websites do not allow for a randomization of questions on the test from a larger pool of questions. Many of them will put the questions in random order or randomize the answer order but they will have all of the same answers.

Kirk
We could just create a second quiz on the same subject. If they fail the first, they can try the second at a later time.

Offline Captain Kirk

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Re: Thoughts about Changing the Structure of How the Game is Run
« Reply #89 on: August 15, 2012, 03:13:34 PM »
0
I am continuing to research free quiz creation options. So far I think http://kwiksurveys.com may be our best bet. Cannot do randomization of questions from a larger pool though.

Even with some of the paid websites, many of the websites do not allow for a randomization of questions on the test from a larger pool of questions. Many of them will put the questions in random order or randomize the answer order but they will have all of the same answers.

Kirk
We could just create a second quiz on the same subject. If they fail the first, they can try the second at a later time.

Good idea - I will start working on questions and hope to have some working quizzes in the coming week or two. Can you PM me your questions when you make them? Thanks.

Kirk
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Offline Redoubter

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Re: Thoughts about Changing the Structure of How the Game is Run
« Reply #90 on: August 15, 2012, 09:10:04 PM »
0
a lot of projects that are discussed on the boards never make it off the ground.

Like an updated REG, for instance.....

I love the idea of certifying judges, but this is the most important thing to do.  Without the centralized base of knowledge to go off of, it only hurts our efforts.  In addition, we need that centralized system just to have somewhere to have consistent rulings.  The current system is obviously not working.

I know plenty of people (myself included) would volunteer time and effort to make something like an updated REG work.  I have a feeling some of it is in the works (with the new set, likely a new rulebook, and some comments on these boards hint at a complete revamp being done), but again, it needs attention, time, and volunteers.  If it would help, just let me know and I'd be happy to compile lists of changes (I live on the Rulings boards anyway ;)).

Ironica

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Re: Thoughts about Changing the Structure of How the Game is Run
« Reply #91 on: August 16, 2012, 03:23:56 PM »
+5
Just hope the questions are not like this:


Offline YourMathTeacher

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Re: Thoughts about Changing the Structure of How the Game is Run
« Reply #92 on: August 16, 2012, 03:49:42 PM »
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You forgot option E: None of the Above, and you could even add in option F: More than one of the above are correct, maybe
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Offline sk

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Re: Thoughts about Changing the Structure of How the Game is Run
« Reply #93 on: August 16, 2012, 04:02:53 PM »
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I'm not sure what you are needing to pay for. It can easily exist on the Cactus site/server. The quiz itself can be built in PHP or something and submit a score to judge and Rob's emails. If anything happened to goof things up third party, it could disrupt several tournaments. From another thread, we know at least a couple members can do this (or better). If my vision wasn't so goofy, I would whip something up on a test server.

That being said, an exam will just cause frustration if there is no accurate, standardized, and regularly updated place for rulings. If a new judge comes into the exam having just read the rulebook and REG, they may not pass. There needs to be one simple resource or document to study, as reading though thousands of old rulings on the message boards (many of which are wrong, outdated, or contradictory) isn't practical.
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Offline Prof Underwood

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Re: Thoughts about Changing the Structure of How the Game is Run
« Reply #94 on: August 16, 2012, 04:14:41 PM »
+1
Just hope the questions are not like this:
OK, that is just twisted.  Naturally randomly getting the right answer on a 4 choice question is 25%.  But since half of the answers in this case are "25%", the chance of randomly answering this question right is 50%.  But now that there is only answer "B" is correct, the probability drops back to 25%, and the cycle starts all over again.

That's just mean :)

Chris

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Re: Thoughts about Changing the Structure of How the Game is Run
« Reply #95 on: August 16, 2012, 05:44:37 PM »
+1
Just hope the questions are not like this:
OK, that is just twisted.  Naturally randomly getting the right answer on a 4 choice question is 25%.  But since half of the answers in this case are "25%", the chance of randomly answering this question right is 50%.  But now that there is only answer "B" is correct, the probability drops back to 25%, and the cycle starts all over again.

That's just mean :)

When you select "50%", you're no longer guessing randomly, so B is the answer regardless.

Has anyone actually talked to Rob about this? We're making all these decisions and we don't even know if he'll go for all this.

Offline Drrek

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Re: Thoughts about Changing the Structure of How the Game is Run
« Reply #96 on: August 16, 2012, 05:53:20 PM »
0
Just hope the questions are not like this:
OK, that is just twisted.  Naturally randomly getting the right answer on a 4 choice question is 25%.  But since half of the answers in this case are "25%", the chance of randomly answering this question right is 50%.  But now that there is only answer "B" is correct, the probability drops back to 25%, and the cycle starts all over again.

That's just mean :)

When you select "50%", you're no longer guessing randomly, so B is the answer regardless.

If the correct answer was B, then the correct answer would not be B.  It doesn't matter if when you are actually picking the answer that it would be B, since the question specifically asks what the answer would be if you picked randomly.
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Offline Captain Kirk

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Re: Thoughts about Changing the Structure of How the Game is Run
« Reply #97 on: August 16, 2012, 07:29:29 PM »
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Has anyone actually talked to Rob about this? We're making all these decisions and we don't even know if he'll go for all this.

I have not asked Rob if he would be in favor of a judge's test. I figured it made sense to throw out some ideas on the boards first and then put together some sample questions and then put it in Rob's hands.

I think that those who are interested in being involved with the REG, such as Redoubter, should reach out to Rob and ask if they can help. I am not sure who actually updated it for the 2.0 version - was it Mike Berkenpas?

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Offline Professoralstad

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Re: Thoughts about Changing the Structure of How the Game is Run
« Reply #98 on: August 16, 2012, 07:42:43 PM »
0
Mike updated it with Tim and Bryon's help. I do agree that more player involvement may be helpful, but we also need to be careful about how we proceed with many hands on such a document. I will be posting a topic that will help players become more involved as they are able shortly.

Overall I like the way this thread is going. Players are offering constructive advice on what kind of changes the game may need, and that is always a good thing when done appropriately. Rob and the playtesters are still busy trying to get the new set ready for release, but hopefully we can also focus quite a bit on these kinds of changes to improve the game once that process is done.
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