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Im not sure how we would go about transfering all that data other than manually typing it in. Any ideas?
I edited ET's page.
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RedemptionLive! also requires Silverlight, which I refuse to install on my PC. Flagrant security issues for one.
Quote from: SomeKittens on May 18, 2010, 06:27:36 PMRedemptionLive! also requires Silverlight, which I refuse to install on my PC. Flagrant security issues for one.I wasn't suggesting that you load RedemptionLive!, just that the database contains all of this information for all of the cards. If there was a technique for loading the wiki pages automatically, I could write out the data from the RedemptionLive! database into some format (like text files) needed to import to the wiki. That way the loading of 2711 (if you include variants) wiki pages might be a little easier.And on the completely different topic you brought up, what flagrant security issues are you referring to with regard to Silverlight? I am not aware of any (MANY golobal and commercial web sites are using it). I've been programming with it for a while and it is a very impressive tool for web developers to use. It is no more a security issue than anything else on the web.Mike
RDLive Link plz?
It contains a complete Redemption card database that is used for you to build decks, track your collection, and play online Redemption games. A screen shot of the detail window for a Redmption card looks like this:
Why doesn't anyone tell me these things?FWIW, and it's not like I have anything better programmed (yet?) but I'm not convinced having the program dump 230+MB of data onto the client machine is the most efficient method.
Were you referring to RedemptionLive! ? If so, the download to the client machine is a one-time download. From that point onward, the software only loads changed card information to the user's machine. It caches the information locally for the sake of performance (and possibly so that the software can function even when disconnected from the web).
Quote from: mjwolfe on May 18, 2010, 08:46:30 PMWere you referring to RedemptionLive! ? If so, the download to the client machine is a one-time download. From that point onward, the software only loads changed card information to the user's machine. It caches the information locally for the sake of performance (and possibly so that the software can function even when disconnected from the web).Yes, but an "online" program that stores all the data locally and even works offline, might as well just be a desktop distro; there doesn't seem much point in having it in-browser.Especially now that they're making desktop apps that work in The Cloud (tm). I don't know what would be Silverlight's version of Adobe Air, but it seems a local desktop install that could grab updates remotely would do the trick.