I have no idea why I never open sourced this code before, maybe because I didn't think anyone would want it, but in case anyone cares or is interested in how the RC! Lobby worked behind the scenes, I'm opening up it's source code:
https://bitbucket.org/LordZardeck/rts-lobbyI was pruning my repositories and came across this. Figured it anyone was interested, they could check it out.
It was a fun project, involving packet sniffing to figure out the data transport RTS used. Glad it was useful to some people the short time it was up.