New Redemption Grab Bag now includes an assortment of 500 cards from five (5) different expansion sets. Available at Cactus website.
There already is one.redmeptionconnect.com
Would you be willing to take the Magic:Online approach?A new RTS system that emulates real life in how cards are obtained. You pay $5 for the initial game and start off with the G/H starter decks (or the new ones depending on timing) and One "event ticket" which you can use to enter online tournaments. You can acquire cards in 3 ways 1) Winning tournaments and getting prizes. You have to buy more event tickets after your first free entry however. 2) Buying digital booster packs and tins. Same as real life. 3) Trading with other players, same as real life. This system has generated millions for Wizards with a very low overheard and would be PERFECT for redemption. On the one hand it would generate low-cost revenue that would in turn allow Rob to make bigger sets. It would also provide new players access to more games than they could play otherwise, since they don't have to have people around them to play games. However since we already have a free online tournament and program, no matter how awesome I make the new version I doubt many people are going to buy in to it no matter how good it is for the game. Which is why I stopped working on it and never announced that i was working on it in the first place or contacted Rob to talk about revenue sharing from it.
Hello,I code and design and websites, and I was thinking about making an online version of the game. If there is anybody that would be interested in help designing, coding, and developing this game please do reply or message. If this is a totally bad idea, please also respond.Thank you,Ryan
I would NOT like a system where I had to buy "packs" and develop a collection like in real life. I have barely had money to keep up with the physical version and would not be able to afford both so they would be in competition with each other. I know that the real life version would easily win that competition for me. I also want to be able to use the online version to test out my decks which is a large part of why I use it.
Quote from: galadgawyn on May 24, 2012, 05:07:28 PMI would NOT like a system where I had to buy "packs" and develop a collection like in real life. I have barely had money to keep up with the physical version and would not be able to afford both so they would be in competition with each other. I know that the real life version would easily win that competition for me. I also want to be able to use the online version to test out my decks which is a large part of why I use it.what if we did something like the pokemon TCG and you got a AR scan thing (sorry don't know what they are called) and a number code with each pack?You are buying the packs already.
Quote from: Soundman2 on May 24, 2012, 10:38:26 PMQuote from: galadgawyn on May 24, 2012, 05:07:28 PMI would NOT like a system where I had to buy "packs" and develop a collection like in real life. I have barely had money to keep up with the physical version and would not be able to afford both so they would be in competition with each other. I know that the real life version would easily win that competition for me. I also want to be able to use the online version to test out my decks which is a large part of why I use it.what if we did something like the pokemon TCG and you got a AR scan thing (sorry don't know what they are called) and a number code with each pack?You are buying the packs already.Problem being Redemption has lost all value. Part of the benefit of an online program would be to reset all of that.
Quote from: Ring Wraith on May 24, 2012, 11:46:24 PMQuote from: Soundman2 on May 24, 2012, 10:38:26 PMQuote from: galadgawyn on May 24, 2012, 05:07:28 PMI would NOT like a system where I had to buy "packs" and develop a collection like in real life. I have barely had money to keep up with the physical version and would not be able to afford both so they would be in competition with each other. I know that the real life version would easily win that competition for me. I also want to be able to use the online version to test out my decks which is a large part of why I use it.what if we did something like the pokemon TCG and you got a AR scan thing (sorry don't know what they are called) and a number code with each pack?You are buying the packs already.Problem being Redemption has lost all value. Part of the benefit of an online program would be to reset all of that.True, i mean, selling cards at 50% and less than they're trade value is ridiculous. But unfortunately i don't think making something like MTGO where you buy packs and whatnot will work. There's just not enough players and the majority of players are either parents or younger children who don't have jobs. (Not as many teenagers who waste their money on useless stuff like me )
Quote from: I am Knot a Blonde! on May 24, 2012, 11:59:57 PMQuote from: Ring Wraith on May 24, 2012, 11:46:24 PMQuote from: Soundman2 on May 24, 2012, 10:38:26 PMQuote from: galadgawyn on May 24, 2012, 05:07:28 PMI would NOT like a system where I had to buy "packs" and develop a collection like in real life. I have barely had money to keep up with the physical version and would not be able to afford both so they would be in competition with each other. I know that the real life version would easily win that competition for me. I also want to be able to use the online version to test out my decks which is a large part of why I use it.what if we did something like the pokemon TCG and you got a AR scan thing (sorry don't know what they are called) and a number code with each pack?You are buying the packs already.Problem being Redemption has lost all value. Part of the benefit of an online program would be to reset all of that.True, i mean, selling cards at 50% and less than they're trade value is ridiculous. But unfortunately i don't think making something like MTGO where you buy packs and whatnot will work. There's just not enough players and the majority of players are either parents or younger children who don't have jobs. (Not as many teenagers who waste their money on useless stuff like me ) I'm pretty sure many more people are more likely to buy a computer game than a card game where you have to find people to play in your area. This would be a great way to make the game grow and allow people who live in tiny towns to play.
I agree, but the big problem is about making a quality game. I mean, if it's going to be just like RTS but with more features, i'm definitely not in. If you guys are serious about doing this, do it right. Automatic changes in phases, clicking on cards and using abilities that way rather than manually doing everything for yourself. I truly do hope this turns into somehthing big, but... if your going to do it... do it right. Make it really awesome.
I am a little confused is there already one available, or is there a need? Thank you for all of the feedback and advice. One of the games that has inspired me to do this was Shadow Era, it is an online game that is now branching out into physical cards. I like the idea of the game doing the work and the users doing all of the fun. One of the things is I need some people how would be willing to help and work with me on this. If anybody knows coding and is able to help with this project message and reply, I will reply back with my contact information on this. Same goes if there are anybody who is good with graphic design and help with the design elements that would be good as well. Thanks Ryan.
Quote from: I am Knot a Blonde! on May 25, 2012, 12:24:55 AMI agree, but the big problem is about making a quality game. I mean, if it's going to be just like RTS but with more features, i'm definitely not in. If you guys are serious about doing this, do it right. Automatic changes in phases, clicking on cards and using abilities that way rather than manually doing everything for yourself. I truly do hope this turns into somehthing big, but... if your going to do it... do it right. Make it really awesome.I agree entirely, but I would add a lot more to "doing it right" than just that, such as multiplayer capabilities, etc.Quote from: rsoneill21 on May 25, 2012, 11:25:42 AMI am a little confused is there already one available, or is there a need? Thank you for all of the feedback and advice. One of the games that has inspired me to do this was Shadow Era, it is an online game that is now branching out into physical cards. I like the idea of the game doing the work and the users doing all of the fun. One of the things is I need some people how would be willing to help and work with me on this. If anybody knows coding and is able to help with this project message and reply, I will reply back with my contact information on this. Same goes if there are anybody who is good with graphic design and help with the design elements that would be good as well. Thanks Ryan.Again, what coding language do you use? There are several programers on the forums who may be able to help you. I know SomeKittens and lp670sv know Java, Lord_Zardeck knows quite a few, and there are some people from the west coast working with Microsoft Silverlite, though I'm not sure they'd have time to work on a new project.There is a program for Redemption that is very bare bones. We would like something that works game mechanics into the program, instead of having to manually do everything.
it costs free but you can pay for the cards, play for the cards. If you pay you can get cards a lot faster, but you dont have to pay for the cards. I was also thinking about a way if you buy the physical card you get the digital card also.