New Redemption Grab Bag now includes an assortment of 500 cards from five (5) different expansion sets. Available at Cactus website.
i still dont understand what the big boo-hoo is over people using big decks. so what if someone uses a big deck in root? if you want to play in an official tournament with normal time limits, then go find an official IRL tournament to play in. more than anything, im GLAD to see a format that fosters a turtle deck. im sure there are just as many turtlers that are sick of not having enough time in IRL tournaments to get their deck going and getting stomped by rush decks. they finally have their day in a SINGLE format and the best we can muster is complaining about it? shame.and this is coming from the guy that adheres to a strict policy of 50 card decks!
(I've had 2+ hour games against my friend who plays defensively)
Having fun with random decks isn't what ROOT is. ROOT is an official tournament. If you want to have fun with random decks, just play pick-up games.
As I said before, do we REALLY want nothing but same old offense heavy decks year in, year out? Is that all you want to play and face? Don't the same decks get old after a while?
Quote from: ChristianSoldier on December 16, 2010, 01:39:41 AM(I've had 2+ hour games against my friend who plays defensively)I've totally been the cause of some 2-3 hour games.
the issue is that they are not fun to play against, and waste massive amounts of time.
I've had some games against Disciple/TGT speed decks that weren't much fun to play against...and afterwards felt like it was a waste of time...
QuoteI've had some games against Disciple/TGT speed decks that weren't much fun to play against...and afterwards felt like it was a waste of time...A waste of 10 minutes is a lot different than a waste of 2 hours, as I'm sure you are aware.
The problem isn't that turtles are hard to beat, the issue is that they are not fun to play against, and waste massive amounts of time.
Reaching back to the middle of the thread doesn't profit anyone. We're on a much different aspect of the argument now.
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Quote from: Lamborghini_diablo on December 16, 2010, 01:42:41 AMQuote from: ChristianSoldier on December 16, 2010, 01:39:41 AM(I've had 2+ hour games against my friend who plays defensively)I've totally been the cause of some 2-3 hour games. Yeah, that's part of the problem.The point is, it's very rude in a tournament game. Sure, you may be having fun sitting around behind your wall well beyond when you normally would have lost 0-2, but that attitude is assuming your opponent's time is not valuable. Furthermore, turtles are not needed to stem the tide of rush decks. The new set fixed that problem, and a rush deck will lose to a balanced deck most of the time. Not to mention, a turtle will lose to a balanced deck most of the time. The problem isn't that turtles are hard to beat, the issue is that they are not fun to play against, and waste massive amounts of time.
My gripe was with people having to prepare for decks that are squarely outside the scope of a real tournament meta when playing ROOT, not that turtles are too good.
So you're whining that occasionally, you could lose through bad luck? Checkers seems like the game for you.
I've maintained consistently that big decks aren't hard to beat with a balanced deck. Check the entire thread and you'll find I never said otherwise. What I did say is that from time to time, big decks will get impossibly lucky with soul burying, and that players can sometimes lose to them because they're not standard decks. My gripe was with people having to prepare for decks that are squarely outside the scope of a real tournament meta when playing ROOT, not that turtles are too good.I don't know why Schaef wants to keep revisiting that part of the argument when we're now talking about time wasting, but there's my position, once again, unchanged throughout the thread.
I agree that unrealistic environment is an issue with ROOT. It is the main reason I don't play. I'm not scared of Big Decks, but I could do 30 - 45 minute rounds I dont have time for 1 - 2 hour matches, especially since I have never seen any of those monster decks at any of the tournaments that I have attended. I want to practice for real tournaments, and ROOT is not that environment.
Quote from: SomeKittens on December 16, 2010, 02:41:03 PMSo you're whining that occasionally, you could lose through bad luck? Checkers seems like the game for you.Quote from: Minister Polarius on December 16, 2010, 02:39:23 PMI've maintained consistently that big decks aren't hard to beat with a balanced deck. Check the entire thread and you'll find I never said otherwise. What I did say is that from time to time, big decks will get impossibly lucky with soul burying, and that players can sometimes lose to them because they're not standard decks. My gripe was with people having to prepare for decks that are squarely outside the scope of a real tournament meta when playing ROOT, not that turtles are too good.I don't know why Schaef wants to keep revisiting that part of the argument when we're now talking about time wasting, but there's my position, once again, unchanged throughout the thread.Maybe you should read what people say instead of trying to speak for them. He said what his gripe was and your misrepresenting it. I agree that unrealistic environment is an issue with ROOT. It is the main reason I don't play. I'm not scared of Big Decks, but I could do 30 - 45 minute rounds I dont have time for 1 - 2 hour matches, especially since I have never seen any of those monster decks at any of the tournaments that I have attended. I want to practice for real tournaments, and ROOT is not that environment.
I've maintained consistently that big decks aren't hard to beat with a balanced deck. Check the entire thread and you'll find I never said otherwise. What I did say is that from time to time, big decks will get impossibly lucky with soul burying,