New Redemption Grab Bag now includes an assortment of 500 cards from five (5) different expansion sets. Available at Cactus website.
I like the designs and the purple Peter, but I hope he has a more useful ability than what it shows here.So this SoG would negate shut door's ability?
Peter is deceptively powerful. D1 on a TGT hero is borderline broken.
Actually, scratch that. The SoG is WAYYYYYY over powered. Now the souls that couldn't be rescued by a anything but a hero are pretty useless.
All I'm saying is that Disciples have enough speed and the only demon I have faced was winged lion in a Bab defense. I think he should have kept some of his original ability.I am glad we finally have all good disciples in purple.
Quote from: Minion of Jesus on April 26, 2013, 12:17:02 PMActually, scratch that. The SoG is WAYYYYYY over powered. Now the souls that couldn't be rescued by a anything but a hero are pretty useless.Good. Now we don't have to see those cards in every deck. I'd kinda like to spread out soul choice again.
Quote from: Alex_Olijar on April 26, 2013, 01:27:13 PMQuote from: Minion of Jesus on April 26, 2013, 12:17:02 PMActually, scratch that. The SoG is WAYYYYYY over powered. Now the souls that couldn't be rescued by a anything but a hero are pretty useless.Good. Now we don't have to see those cards in every deck. I'd kinda like to spread out soul choice again. You'll still see them in most decks. I mean Female-only is kept in even though SoG can already rescue. Don't forget NJ being unable to rescue a soul is still huge.
@Alex: I have played multiple timewith demons and have never found them that useful. They seem to be like angels for evil characters, their only ment for suppport.
The ability he does have will be VERY useful in the starters,
Quote from: Professoralstad on April 26, 2013, 02:12:58 PMThe ability he does have will be VERY useful in the starters,I'm guessing you don't specifically mean the draw, which makes me VERY interested to see the demons in the deck.
The secret is out... I like the redesign a lot. The font would not be my first choice, but this is a huge improvement. Daniel and Lambo have been and continue to be a huge blessing to this community. Their fresh ideas and ways to inspire and challenge one another are a blessing to this game. Ultimately it was one of Daniels redesign ideas I took to Rob and pointed out some things I really liked about it. The main thing Rob took away was that it is time to get the special ability off the card art. That is a major step in the right direction. Thank you to both Daniel and Lambo. Your involvement in the community make this game better!
I guess it's probably obvious now why I said that there will be absolutely no problem telling the I deck cards from the FooF tin I cards.
Quote from: Drrek on April 26, 2013, 01:48:04 PMQuote from: Alex_Olijar on April 26, 2013, 01:27:13 PMQuote from: Minion of Jesus on April 26, 2013, 12:17:02 PMActually, scratch that. The SoG is WAYYYYYY over powered. Now the souls that couldn't be rescued by a anything but a hero are pretty useless.Good. Now we don't have to see those cards in every deck. I'd kinda like to spread out soul choice again. You'll still see them in most decks. I mean Female-only is kept in even though SoG can already rescue. Don't forget NJ being unable to rescue a soul is still huge.The female soul is kept in because it basically forces an opponent using "The Deck" to SoG that soul, because it's not going to rescue the NT either. This allows you to have more freedom with your other souls (the Deck really can't afford to just haphazardly Son of God a CBP soul for example because then it could easily lock itself out by accident).I think negating a soul and giving SoG access to NT and */4 is WAY more important than you think it is for the Deck that's currently considered the Best Deck in Format.
My only nitpicks are the fonts and the rounded corners on the image box and text box.I feel like the title could be larger, or the image box could extend up a bit. That typeface doesnt look like it has very large ascenders / descenders. I also quite liked Grail for the titles, but that one did have the descender issue.I'm still torn on the rounded corners. There's nothing inherently wrong with them, I just preferred the look of the sharp corners.From a technical standpoint though, everything looks great.
Also curious why there is no cross icon on the ROA3 card?