Author Topic: Mandating a style of play?  (Read 14515 times)

Offline D-man

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Re: Mandating a style of play?
« Reply #25 on: August 17, 2010, 11:55:48 PM »
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Apparently they don't use fortresses in CA. ::)

Warrior_Monk

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Re: Mandating a style of play?
« Reply #26 on: August 17, 2010, 11:59:15 PM »
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Apparently they don't use fortresses in CA. ::)
fortresses generally play to territory or set aside.

Offline Isildur

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Re: Mandating a style of play?
« Reply #27 on: August 18, 2010, 12:06:58 AM »
+1
Apparently they don't use fortresses in CA. ::)
Thats actually because that was made before forts :p

I play cali style except I put forts, setaside stuff, arts and rescued souls on the far right. I find doing it that way makes things less jumbled.
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Offline SomeKittens

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Re: Mandating a style of play?
« Reply #28 on: August 18, 2010, 12:08:57 AM »
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Fortresses need to be stacked so they can all be seen. I usually spread them out.
Real Redemption players juggle them.
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Offline Bryon

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Re: Mandating a style of play?
« Reply #29 on: August 18, 2010, 04:04:29 AM »
+1
At nationals this year, I didn't see a single person playing their cards in the exact style listed in the rulebook.  Everyone has their own unique style.  There were PILES of heroes here and spread out fortresses there, and forts and sites and artifacts vertical, and decks horizonatal, and discard piles far from decks, and redeemed souls on opposide side of decks (or even on top of deck boxes) rather than above the deck, etc.

On multiple occasions, I saw ECs that were half in the hero row and half in the EC row, and it was impossible for me to tell if they had been converted or not.  I also saw a couple battles going on where it was impossible to determine which heroes were actually in battle, since the hero row was sloppily arranged and was scattered so far forward on the table.  There were heroes in battle that were no closer to the field of battle than the ones in territory.

In 2-player games, it makes much more sense to me to play CA style.  There is a CLEAR distinction when an EC gets converted.  There is a clearer distinction between territory and field of battle.  There is more room in the field of battle.

In multi-player, I still prefer CA style, though its benefits are not as obvious.

It is disorienting to not know whether a character is converted or not, and to not know if a character is in battle or not, and to not know whether a lost soul is rescued or not.  All of those are clarified with CA style.  The "standard" style (which is a misnomer if ever there was one) requires deep tables and careful neatness on the part of all players to avoid confusion.

The Schaef

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Re: Mandating a style of play?
« Reply #30 on: August 18, 2010, 06:59:02 AM »
+1
If the illustration above says anything about CA style, I don't see how one requires a table more or less "deep" than the other.  Both seem to require you be able to stack your cards three-plus deep (how does that image make it more clear that a Hero has been pushed out into battle?  It seems prone to the same sloppy execution as the rulebook layout) and puts your Arts, Forts and set-asides wherever you can make space for them.

People also neglect the power of the "tap".  My unoccupied Sites are off to one side and turned sideways so it is immediately clear that they are a). not a Lost Soul and b). not occupied.  My Redeemed Souls are in a fanned stack and turned sideways so that can also be seen at a glance.  Even my removed cards, rather than try and find some weird place to put them, I put them under my discards, face-down and turned sideways for a clear distinction.

In addition, I always mark my converted characters with colored stones anyway, because knowing their alignment is one thing but keeping track of their brigade is difficult no matter where you stick your Heroes.  So my opponents should be able to tell the converted state of any of my characters at a glance.

Offline Soundman2

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Re: Mandating a style of play?
« Reply #31 on: August 18, 2010, 12:27:28 PM »
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I'v been saying this for years.  I think it saves space 2 lines instead of 3.
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The Schaef

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Re: Mandating a style of play?
« Reply #32 on: August 18, 2010, 12:42:35 PM »
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It's (arguably) only 2/3 as deep, but it is twice as long because you're not stacking your Heroes over your ECs.

Offline TimMierz

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Re: Mandating a style of play?
« Reply #33 on: August 18, 2010, 01:01:43 PM »
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My layout for the last 13 or so years has been the following (adding sites, artifacts and fortresses as they started existing):



I always keep my territory as gridlike as possible, because that's how I roll. There isn't any confusion when your territory is neat; the ones next to the artifacts are Heroes, the ones next to the Fortresses are ECs (and those converted characters often have some bead or token on them anyways).
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Offline Red Dragon Thorn

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Re: Mandating a style of play?
« Reply #34 on: August 18, 2010, 03:59:58 PM »
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and to not know whether a lost soul is rescued or not. 

I will argue this point until the cows come home, And honestly it is one of the biggest problems that I have with CA style -
Both lost and redeemed souls are on the same level - Almost every other style of play that I have seen has these two on different levels, even if you do something different with your other cards I feel redeemed souls should always be forward of lost souls.
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Rawrlolsauce!

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Re: Mandating a style of play?
« Reply #35 on: August 18, 2010, 04:05:58 PM »
-3
Can we all atleast agree that my style is the best and the only reason not to use it is due to the fact you're a bad player that doesn't want to wreck my style's awesomesaucenessitude.


Offline Professoralstad

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Re: Mandating a style of play?
« Reply #36 on: August 18, 2010, 04:11:33 PM »
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It looks great. There's just one problem. You're not wearing a fez.

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Rawrlolsauce!

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Re: Mandating a style of play?
« Reply #37 on: August 18, 2010, 04:33:15 PM »
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My final opinion on the matter is this: We shouldn't man date anyone. Except Morgan Freeman. <3.
« Last Edit: August 18, 2010, 04:35:38 PM by Rawrlolsauce! »

Offline fyero

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Re: Mandating a style of play?
« Reply #38 on: August 18, 2010, 04:41:12 PM »
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My version of Cali style plays only a little bit different. My arts and forts are in front of my deck and my LoR is behind my heroes. Sauce i do not like ur style, Ringwraith used it and my team lost the game bcuz i didnt know he had an artifact up (unknown nation) it was behind his 150 card deck...we would hav won that game 3-2. :(
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Rawrlolsauce!

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Re: Mandating a style of play?
« Reply #39 on: August 18, 2010, 04:42:57 PM »
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Absolutely nothing should go behind the deck, ever. End of story. I don't have anything behind my deck in my image. That is actually my biggest problem with California style. I've never played someone that used California style, but I have played people who had their LOB behind their deck. On small tables it isn't a big deal, but on normal sized tables their deck will obstruct my view until they deck out beings I'm 3 feet tall.

And I play Ring Wraith irl at almost every tournament. My style is different than his I'm pretty sure.
« Last Edit: August 18, 2010, 04:47:14 PM by Rawrlolsauce! »

Offline ChristianSoldier

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Re: Mandating a style of play?
« Reply #40 on: August 18, 2010, 05:34:10 PM »
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The only thing that might be behind my deck is my removed from the game pile.

I have my deck to my right, my discard pile is in front of it, my set aside is on the right of my deck with my Land of Redemption above it.

I keep my artifact pile to the left of my deck then my fortresses are to the left of that, possibly pile if they don't have any contents, and then unoccupied sites in a pile beside that (unless they have a relevant special ability) and then my land of bondage is beside that.

Then in the row above that are my heroes and evil characters (heroes are on the right with evil characters on the left) and the field of battle is in the third row from me.

It sounds like a need a very wide table, and it can get very difficult if my set aside area is small, but usually it works.  My Land of Bondage and land of Redemption are on opposite corners of my play area, the issue with converted characters I solve by, for example, putting a converted evil character on the far side of my heroes. 

I think I've been playing with that style for too long to change it, so I wouldn't suggest mandating a specific style (just make sure players are keeping track of their own stuff and hopefully making it organized enough for your opponent to tell whats going on)
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Warrior_Monk

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Re: Mandating a style of play?
« Reply #41 on: August 18, 2010, 06:49:11 PM »
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And I play Ring Wraith irl at almost every tournament. My style is different than his I'm pretty sure.
we have the same style. I like it a lot.

Offline SomeKittens

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Re: Mandating a style of play?
« Reply #42 on: August 18, 2010, 08:11:36 PM »
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Redemption needs big tables.  'Nuff said.  Byron, you never saw me in action?  (crazy hat guy).  I'm a super stickler about card location.

I might try some of these on for size, they at least make sense.
Mind not the ignorant fool on the other side of the screen!-BubbleBoy
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Rawrlolsauce!

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Re: Mandating a style of play?
« Reply #43 on: August 18, 2010, 09:47:11 PM »
+3
I still think that man dating is wrong considering 90% of the board members are male. Why is everyone avoiding that point?

Offline crustpope

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Re: Mandating a style of play?
« Reply #44 on: August 18, 2010, 09:58:22 PM »
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How would we decide which format to use?  vote on it?
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Offline The Warrior

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Re: Mandating a style of play?
« Reply #45 on: August 18, 2010, 10:00:28 PM »
-14
August 18, 2010, 10:00:28 PM - Hidden.
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Offline SomeKittens

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Re: Mandating a style of play?
« Reply #46 on: August 18, 2010, 10:06:24 PM »
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How would we decide which format to use?  vote on it?
I doubt a vote will ever solve anything around here, and there's clearly a sample bias.
I still think that man dating is wrong considering 90% of the board members are male. Why is everyone avoiding that point?
If you're a man, and you're dating, it's your choice.  I'll stick to courting myself.
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Offline Bryon

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Re: Mandating a style of play?
« Reply #47 on: August 19, 2010, 01:23:02 AM »
+2
and to not know whether a lost soul is rescued or not.  

I will argue this point until the cows come home, And honestly it is one of the biggest problems that I have with CA style -
Both lost and redeemed souls are on the same level - Almost every other style of play that I have seen has these two on different levels, even if you do something different with your other cards I feel redeemed souls should always be forward of lost souls.
Redeemed souls are with the heroes, on the right side of the deck, and turned sideways (to show they are no longer lost, but are redeemed, and thus hangin' out with the heroes).

Lost souls are with the evil characters, on the left side of your deck, and vertical.

There has never been an issue at our tournaments about knowing whether a lost soul was redeemed or not for someone who was using CA style.

How would we decide which format to use?  vote on it?
There is no standard way, and there doesn't need to be one.  What one person likes does not match what another prefers, etc.  Just pay attention to the cards on the table.  If you have a preference as a judge, you can teach new players to place things in a certain way, and you will have near uniformity at your little gatherings.

What is going to be great is that, when Redemption online happens, you can choose to see your opponent's cards in whichever arrangement you like.

Offline mjwolfe

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Re: Mandating a style of play?
« Reply #48 on: August 19, 2010, 02:35:21 AM »
+1
There has never been an issue at our tournaments about knowing whether a lost soul was redeemed or not for someone who was using CA style.
I've had trouble in multi-player games at your tournaments and have occasionally made "rescue attempts" at people's rescued Lost Souls only to find out that i was really making a Battle Challenge since they had no Lost Souls in their LOB. The thing I've had the second most trouble with is sometimes missing an artifact that a player had active.

Now that I've played against CA style so often, I don't have trouble any more in 2-player games. It's only multi that occasionally gets me. Something about everybody's cards getting so close and people sitting at off angles to the sides of the table. But I have to admit the first few times I played against CA style it was very disorienting.

What is going to be great is that, when Redemption online happens, you can choose to see your opponent's cards in whichever arrangement you like.
This is one of the features that I'm most excited about implementing. A CA style player can see all territories in CA style while their opponents that use standard style can see all of the territories in standard style.

Mike

Offline Daniel TS RED

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Re: Mandating a style of play?
« Reply #49 on: August 19, 2010, 09:03:07 AM »
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I think people should keep their stuff organized and easier to look at and find everything and attack.  To purposely mess up your cards to try to confuse your opponent is just lame.  If you gotta do that to win, that's just sad.

Daniel

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